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Tutorial #1718
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YoukinaFirefly

Vamos aprender como se joga Inori!

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Este tutorial existe graças a: YoukinaFirefly
0000
YoukinaFireflyBoas-vindas à Inori! Você é um líder da vila, fazendo oferendas aos vários espíritos para se tornar o guardião da Grande Árvore deste ano! !!! Este tutorial não tem interação do jogador devido a falhas na formatação do replay. Atualizarei isso assim que o desenvolvedor corrigir esses problemas!1archivecontrol_editmode_centercomment000
YoukinaFireflySeu objetivo é coletar e gastar *tokens de favor* de cores diferentes para ganhar pontos de vitória de várias maneiras. 2ino-supply-6-token000ino-supply-1-token 1 ino-supply-2-token 1 ino-supply-3-token 1 ino-supply-4-token 1 ino-supply-5-token 1 ino-supply-6-token 1
YoukinaFireflyVocê colocará [red]oferendas[/red] nas [green]cartas de espírito[/green] e nos espaços na Grande Árvore (mostrada abaixo) para ganhar recompensas. [img]https://x.boardgamearena.net/data/tutorials/img67836fc1141ba2.21482839.jpg[/img]3ino-player-offering-markers-93519032-1-000ino-board-start-card-1-51-0 3 ino-board-start-card-2-54-2 3 ino-board-start-card-3-52-1 3 ino-player-offering-markers-93519032-1- 1 ino-player-offering-markers-93519032-1--1 1 ino-player-offering-markers-93519032-1--2 1
YoukinaFireflyCada jogador colocará *1 oferenda*, pagará o custo (se houver) e receberá os benefícios daquele espaço. Isso ocorre na ordem de turno, reiniciando até que todos os jogadores fiquem sem oferendas.4archivecontrol_editmode_centercomment000
YoukinaFireflyVamos colocá-lo no jogo! Esses espaços são muito simples: coloque uma oferenda e receba os tokens de favor listados (neste caso, [green]2 green tokens[/green]). Alguns têm um custo, mas veremos isso mais tarde.5ino-card-51-space-2-outline000
YoukinaFireflyOlhe para seus lindos novos tokens, parabéns! Todo o seu [red]favor[/red] coletado aparecerá aqui, junto com as [green]oferendas[/green] restantes e as [blue]runes[/blue] coletadas (explicadas mais tarde).1ino-player-panel-9351903266fc4cfe8065e00ino-rune-tile-stack 2 ino-favor-token-2-93519032 1 ino-player-offering-markers-93519032-1--1 3 ino-player-offering-markers-93519032-1--2 3 ino-player-runes-container-93519032 2
YoukinaFireflyVocê também pode colocar oferendas na [green]Great Tree[/green]. A seção principal da árvore possui espaços que contêm uma [green]recompensa[/green], um [blue]altar slot[/blue], e um [red]total de pontuação[/red]. [img]https://x.boardgamearena.net/data/tutorials/img67836fc25be0a1.23096607.jpg[/img]1ino-tree-scoreAltar-outline66fc4dcd444fb00
YoukinaFireflyQuando você coloca uma oferenda aqui, verifique se o *tree slot* possui um [blue]altar token[/blue]. Se não houver token, você pode escolher um para colocar nesse slot. No *final* do jogo, quem tiver a *maior* quantidade de tokens de favor dessa cor recebe o primeiro número na seção de pontuação desse slot. [img]https://x.boardgamearena.net/data/tutorials/img67836fc35d7c97.20496606.jpg[/img]2ino-tree-scoreAltar-outline66fc4dcd444fb00ino-altar-tiles 2
YoukinaFireflyOs 2 slots superiores na árvore têm um *custo*. [img]https://x.boardgamearena.net/data/tutorials/img67836fc46352b3.14449005.jpg[/img] Para colocar uma oferenda aqui, escolha um [blue]altar[/blue] para colocar e, em seguida, pague *1 favor daquela cor* como custo. Tudo o resto é igual aos slots inferiores. Em rodadas futuras, os jogadores terão que pagar o mesmo custo ao fazer uma oferenda aqui.3ino-tree-score_5-outline66fc4dcd444fb00ino-altar-tiles 7
YoukinaFireflyQueremos lutar por esses 10 pontos, então pagaremos *1 green favour* para colocar o altar verde. A recompensa por vir aqui é [green]2 favor[/green] da nossa escolha, então vamos pegar mais um pouco de verde.4ino-tree-chooseAnyTwo-outline66fc4dcd444fb00ino-tree-chooseAnyTwo-markers-container 3
YoukinaFireflyAgora que todas as oferendas foram colocadas, chegamos ao [blue]END OF SEASON[/blue]! As cartas de espírito serão avaliadas, os pontos serão atribuídos, e você receberá suas oferendas de volta.1archivecontrol_editmode_centercomment66fc4f5bd614600page-title 2
YoukinaFireflyCada carta de espírito é verificada para ver se *TODOS* os seus [red]slots[/red] estão preenchidos com oferendas. No nosso jogo, tanto o vermelho quanto o cinza estão preenchidos, enquanto o amarelo não está.2archivecontrol_editmode_centercomment66fc4f5bd614600ino-card-51-space-1 13 ino-card-51-space-3 13 ino-card-54-spaces 6 ino-card-52-spaces 6
YoukinaFireflySe todos os slots estiverem preenchidos, o ícone no canto superior direito é verificado. [img]https://x.boardgamearena.net/data/tutorials/img67836fc56a5d19.01537590.jpg[/img] Every player who has an [green]offering[/green] here, count up how *many* favour tokens you have in [blue]that colour[/blue] (in this case, how many reds). Você ganha essa quantidade de pontos. Como temos 1 favor vermelho, ganhamos 1 ponto! A carta é então substituída por uma carta da mesma cor.3ino-card-54-spaces66fc4f5bd614600ino-card-54-space-1 3 ino-card-54-space-2 3 ino-card-54-space-3 3 ino-favor-token-4-93519032 7 ino-favor-token-4-94800819 7 ino-favor-token-4-94801208 7
YoukinaFireflySe a carta NÃO estiver completada, NENHUM PONTO É ATRIBUÍDO! O ícone no *canto inferior direito* é verificado, e uma nova carta DAQUELA cor o substitui. [img]https://x.boardgamearena.net/data/tutorials/img67836fc6467554.27146059.jpg[/img]4ino-board-start-card-1-51-066fc4f5bd632400
YoukinaFirefly[tip] As cartas seguem um padrão de no que elas se transformam: amarelo <-> roxo vermelho <-> azul cinza <-> verde After the cards are evaluated, all offerings are returned to the players, including the ones on the Great Tree.5archivecontrol_editmode_centercomment66fc4f5bd632400
YoukinaFireflyAfter scoring is done, 2 things happen: - everyone gets a new offering piece - the player with the *least* amount of points gets to choose a [blue]New Start card[/blue] to add to the board6archivecontrol_editmode_centercomment66fc4f5bdbaa500ino-offering-space-2-E-3- 11 ino-choose-new-start-card-1-4 7 ino-choose-new-start-card-2-6 7
YoukinaFireflyNew Start cards are a bit unique. They don't look very different, but they SCORE different. Well, to be precise, it scores differently if the card is *incomplete*. If it's complete at the end of the round, count up the number of favour of that colour like normal. If it's *incomplete*, count up the number of favour of the *bottom* colour and score that many points.7archivecontrol_editmode_centercomment66fc4f5bdbaa500
YoukinaFireflyNew Start cards are then replaced with normal cards by looking at the corresponding colour. There will always be exactly 1 in play each season after the first. After choosing a New Start card, that player starts the round. !!! New Start cards don't follow the same colour changing formula!8archivecontrol_editmode_centercomment66fc4f5bdbaa500
YoukinaFireflyThe bottom section of the Great Tree has a [green]few slots[/green] for picking up some extra favour. Once taken, these do NOT refill. Let's keep stocking up on greens.1ino-tree-singleUse2-outline66fc505cb8c9c00ino-tree-singleUse1-markers-container 3 ino-tree-singleUse2-markers-container 3 ino-tree-singleUse3-markers-container 3
YoukinaFireflyWe now have slots with a cost to them! [img]https://x.boardgamearena.net/data/tutorials/img67836fc7532686.94147367.jpg[/img] To go here, we have to pay *1 blue favour*. This [green]reward[/green] is a bit unique. Look at what colour favour you have the *highest* of (for us, green). Score as many points as tokens you have (5). !!! Anytime you need to check highest or lowest, if there's a tie, you get to choose which colour it affects.1ino-card-1-space-1-outline66fc5282352cd00ino-card-1-space-1 3 ino-favor-token-2-93519032 5
YoukinaFireflyWe have some new symbols on the board, here are quick explanations. [tip] When it's your turn, hover over any icon to get a tooltip! [img]https://x.boardgamearena.net/data/tutorials/img67836fc860f648.97918198.jpg[/img] Score points for favour of that colour [img]https://x.boardgamearena.net/data/tutorials/img67836fc960dc14.96138922.jpg[/img] Take 2 favour of the colour you have *least* of [img]https://x.boardgamearena.net/data/tutorials/img67836fca61c457.06343716.jpg[/img] Cost 1 favour of colour you have the *most*2archivecontrol_editmode_centercomment66fc5282352cd00ino-card-11-space-2 4 ino-board-start-card-3-10- 4 ino-card-1-space-2 4
YoukinaFireflyThis space on the Great Tree is a little unique. It lets you place [blue]2 neutral offerings[/blue] onto cards. It doesn't give you the rewards of those slots, but it can be used for blocking and completing cards!1ino-tree-placeNeutral-markers-container66fc537e39be800ino-tree-placeNeutral-markers-container 2
YoukinaFireflyThe final mechanic to touch on is [blue]runes[/blue]. You collect them from spaces like these: [img]https://x.boardgamearena.net/data/tutorials/img67836fcb63c019.94036858.jpg[/img] They give you a special power, often just a 1-time use.1ino-card-10-space-3-outline66fc53aa0b84f00ino-rune-tile-stack 7 ino-player-runes-container-94800819 7
YoukinaFirefly[blue]Runes[/blue] are *hidden* until you decide to reveal them at the start of your turn. All you need to do is click on the egg and then hit done. [tip] You also can see other players' runes on their player section if they've [red]revealed[/red] them already.1ino-rune-tiles-3-966fc560e401d000ino-rune-tiles-3-9 2 ino-player-revealed-favor-runes-94800819-8- 6
YoukinaFireflyThere are 3 types of runes: [img]https://x.boardgamearena.net/data/tutorials/img67836fcc645742.94523579.jpg[/img] *2 Favour* - when revealed, rune counts as having 2 favour of that colour. [img]https://x.boardgamearena.net/data/tutorials/img67836fcd6163f5.26664633.jpg[/img] *Runic Journey* - move 1 piece from that colour card to somewhere else, or from elsewhere to that colour card [img]https://x.boardgamearena.net/data/tutorials/img67836fce60ded3.53296693.jpg[/img] *Companion* - play offering on already-filled card slot2archivecontrol_editmode_centercomment66fc560e401d000
YoukinaFireflyAfter *4 seasons* have been played, the final scoring happens. Looking at the Great Tree, if a slot has an [blue]altar[/blue], it scores. Whoever has the *most* tokens of that colour scores the big number, 2nd most scores the small number. Tied players score full points. Add that to the points collected during the game and see who gets to take care of the Great Tree this year!3ino-tree-placeNeutral-altar-tile66fc560e401d000ino-tree-chooseAnyTwo-altar-tile 2 ino-tree-score_5-altar-tile 2 ino-tree-scoreAltar-altar-tile 2 ino-tree-placeNeutral-altar-tile 2
YoukinaFirefly

...agora você está pronto para sua primeira partida!


Jogue Inori agora!

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Inori

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Designer: Mathieu Aubert, Théo Rivière

Artist: Suzanne Demontrond

Developed by: LeSteffen

Release 240925-2201

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Este é o meu primeiro jogo, por isso o meu tempo é dobrado
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Este é o meu primeiro jogo, por isso o meu tempo é dobrado
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YoukinaFirefly:



Não esqueça de explicar ao jogador qual ação fazer no texto acima. Note que a próxima jogada na repetição DEVE ter sido jogada por Visitor-739.

Nota: Você pode clicar em qualquer elemento do jogo para destaca-lo quando esse passo é apresentado.

Marcação disponível :
 *text in bold*
 [red]text in red[/red]
 [green]text in green[/green]
 [blue]text in blue[/blue]
 !!! =>
 [tip] =>
 [img]URL[/img] => Display an image. Tip: you may use Snipboard.io to upload an image, and then copy/paste the URL.

Vamos aprender como se joga Inori!

Dicas:

• Você pode pressionar a tecla ESPAÇO para fazer o tutorial progredir em vez de usar os botões.

• Você pode usar    para minimizar as explicações do tutorial se necessário.


Este tutorial existe graças a: YoukinaFirefly
Posicione o cursor num elemento do jogo para anexar este comentário:
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