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Tutorial #1182
Move #1
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It's your turn!
I would like to think a little, thank you
Previously on Russian Railroads #335513395 ... ([Skip last moves replay])
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WhiteAndromeda

Vamos aprender como se joga Russian Railroads!

Dicas:

• Você pode pressionar a tecla ESPAÇO para fazer o tutorial progredir em vez de usar os botões.

• Você pode usar    para minimizar as explicações do tutorial se necessário.


Este tutorial existe graças a: WhiteAndromeda
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WhiteAndromedaBem vindo à *[red]Russian Railroads[/red]*! [img]https://x.boardgamearena.net/data/tutorials/img6785ecf3e9cb78.15987641.jpg[/img] Os jogadores encarnam magnatas das ferrovias que foram encarregados de construir a Ferrovia Transiberiana, bem como duas outras ferrovias. Tudo isso é feito na busca pela aquisição do *[green]maior número de pontos de vitória[/green]* - a medida mais verdadeira das habilidades de construção de trilhos de um jogador.1pboard_0000ff001
WhiteAndromedaO tutorial mostra quase 3 rodadas completas e leva 10 minutos. [green][tip]Este tutorial é melhor visualizado em uma tela de computador com resolução de 1080 p ou superior.[/green]2eng_10001
WhiteAndromedaRussian railroads leva 7 rodadas em um jogo com 4 jogadores. Cada rodada consiste no turno do jogador. A cada turno, o [blue]jogador pode executar apenas uma ação[/blue]: *colocar o número necessário de trabalhadores no espaço de ação* para ativá-la ou passar. Um rodada termina quando todos os jogadores utilizaram todos os seus trabalhadores ou passaram.3train_5_1001
WhiteAndromedaCada jogador começa com [blue]5 trabalhadores[/blue] em seu suprimento e [red]1 rublo[/red] (recurso especial, usado para ativar ações especiais ou como 1 trabalhador). Além disso, você pode ver seu tabuleiro pessoal e o tabuleiro principal. O tabuleiro pessoal é o local para a construção de sua ferrovia particular e para o aprimoramento da industrialização. O tabuleiro de jogo principal é o espaço onde todos os jogadores executam ações. 4pieces_slot_0000ff000ruble_3 1
WhiteAndromedaAntes do início do jogo, cada jogador, exceto o primeiro, escolhe um bônus inicial (cada um pode ser escolhido uma vez). A ordem de escolha é inversa à ordem dos turnos. A ordem dos turnos é determinada por essa [red]trilha de meeples[/red] e não muda sem ações especiais. Você começa na terceira posição (meeple azul) e escolhe o bônus depois do jogador amarelo.1head_1_0000ff63bfba250df3f00head_1_ff0000 6 head_1_008000 6 head_1_0000ff 6 head_1_ffa500 6
WhiteAndromedaVamos escolher o bônus inicial que lhe dá 1 rublo adicional. Clique no cartão com uma [red]imagem de rublo[/red]. 2startbonus_r_mob63bfba250df3f10startbonus_r_mob 1
WhiteAndromedaQuando todos os jogadores escolherem seus bônus, cada jogador começará a executar a ação na ordem de turno designada. Vamos pular tudo direto para a sua vez! 1eng_1463bfba458849301
WhiteAndromeda*Hora de trabalhar*, companheiro! Cada [blue]*espaço de ação pode ser usado apenas uma vez[/blue]*, portanto, se o local estiver ocupada por qualquer jogador, ninguém mais poderá realizar essa ação. A única exceção é [red]*este local*[/red], que permite avançar a faixa preta ou cinza em uma célula. 1board63bfbaf3c24e300slot_action_24 1
WhiteAndromedaO que é o *Track*? Essa é uma parte de seu objetivo principal: construir ferrovias! Em seu quadro pessoal, você pode ver três rotas ferroviárias: *1. [red]Transiberiana[/red]* *2. [blue]St. Petersburgo[/blue]* *3. [green]Kiev[/green]* Em cada ferrovia, você pode ver esse ícone [img]https://x.boardgamearena.net/data/tutorials/img6785ecf4148ce1.56208654.jpg[/img]. Ele ilustra sua trilha preta para cada rota - a primeira camada das trilhas. 2rail_black_1_0000ff63bfbaf3c24e300train_1_3 1 train_slot_1_0000ff 1 train_slot_2_0000ff 2 train_slot_3_0000ff 3 rail_black_1_0000ff 5 rail_black_2_0000ff 5 rail_black_3_0000ff 5
WhiteAndromedaPara ganhar VPs (pontos de vitória), você precisa [blue]avançar mais nos trilhos para desbloquear novas camadas[/blue], o que renderá mais VPs a cada rodada (na ferrovia russa, você [red]recebe VPs de renda no final de cada rodada[/red]). Cada ferrovia consiste em várias camadas de trilhos: quanto melhor o trilho, mais VPs ele dá3rail_black_1_0000ff63bfbaf3c24e300
WhiteAndromedaHá cinco tipos de trilhos: 1. Preto - 0 pontos por cada avanço. 2. Cinza - 1 ponto. 3. Marrom - 2. 4. Natural - 4. 5. Branco - 7. [img]https://x.boardgamearena.net/data/tutorials/img6785ecf43408e3.04041475.jpg[/img] Todos os cinco trilhos podem ser desbloqueados na ferrovia Transiberiana. Somente os quatro primeiros na St. Ferrovia de Petersburgo e apenas os três primeiros para a ferrovia de Kiev! 4rail_black_1_0000ff63bfbaf3c24e300
WhiteAndromedaMas você deve se lembrar de algumas regras: Cada *trilhos só pode ser criada se todos os tipos anteriores de trilhos já tiverem sido avançados* para as células especificadas. Simplificando, antes de pavimentar uma nova camada em uma célula, você deverá ter construído todas as antigas: [img]https://x.boardgamearena.net/data/tutorials/img6785ecf45fabc8.97733240.jpg[/img] Além disso, você não tem permissão para construir um novo trilho na casa ocupada: [img]https://x.boardgamearena.net/data/tutorials/img6785ecf492fc31.93665926.jpg[/img]5rail_black_1_0000ff63bfbaf3c24e300
WhiteAndromedaPor enquanto, você tem apenas 1 avanço para o trilho preto em cada rota, portanto, ganhará 0 VP por turno. Mas melhoraremos isso em breve! Vamos fazer a ação *"3 avanços na trilha preta"* (2 trabalhadores) os quais permitirão avançar três vezes na trilha preta (a mesma ou em etapas diferentes). Clique no espaço de ação e depois clique na trilha preta Trans-Siberiana três vezes, depois clique no botõão "feito". 6slot_action_663bfbaf3c24e310slot_action_6 17 rail_black_1_0000ff 18 rail_black_2_0000ff 2 rail_black_3_0000ff 2
WhiteAndromeda*Bom trabalho!"* Você desbloqueou a trilha Cinza, o qual dá a você 1 PV se você avançar nela. Mas porque foi desbloqueado? Existem [green]duas peças de células[/green] de estrada de ferro (excluindo as vazias): 1. Aquele que te dá bônus se você *avançar com um certo tipo de trilha*. 2. A outra, que dá a você bônus se você em adição *avançar para a célula com a locomotiva* na sua trilha de ferro! 1railslot_slot_1_2_0000ff63bfbb62db3db00railslot_slot_1_2_0000ff 1
WhiteAndromeda[img]https://x.boardgamearena.net/data/tutorials/img6785ecf4c02a61.00752788.jpg[/img] O primeiro tipo é representado com uma trilha de uma cor específica ou com uma estrela com um número nele (número de pontos que você receberá [img]https://x.boardgamearena.net/data/tutorials/img6785ecf4e77ad2.14198600.jpg[/img]). O segundo tipo está ilustrado com uma trilha de um certo tipo de cor mais o ícone de locomotiva. Tais células são apontadas numa recompensa que você recebe se completar condições bem-sucedidas.2railslot_slot_1_3_0000ff63bfbb62db3db00railslot_slot_1_2_0000ff 1 railslot_slot_1_3_0000ff 2
WhiteAndromedaEntão, você avançou sua trilha preta no [blue]célula 2[/blue], você desbloqueou a trilha cinza nas suas trilhas férreas (porque a trilha cinza pode ser construída em qualquer rota). Agora você pode avançar na trilha cinza e ganhar pontos no fim da rodada? Bem, sim, mas há um problema. Uma *[red] célula é marcada somente se a locomotiva na trilha férrea se estender para a célula![/red]*3railslot_slot_1_2_0000ff63bfbb62db3db00railslot_slot_1_2_0000ff 2
WhiteAndromeda[blue] Estes ícones[/blue] de locomotivas em cada trilha férrea é onde a locomotiva de cada ferrovia chega. Agora você tem [green]locomotiva com 1 poder [/green] na ferrovia Trans-Siberiana e [red] sem locomotivas[/red] em duas outras ferrovias. 4railslot_slot_1_1_0000ff63bfbb62db3db00train_1_3 3 train_slot_2_0000ff 1 train_slot_3_0000ff 1 railslot_slot_1_1_0000ff 2 rail_gray_2_0000ff 2 rail_gray_3_0000ff 2
WhiteAndromedaMas o que são *locomotivas*? Locomotivas são a força do coração dos seus trens ferroviários! Existem 9 tipos de locomotivas, cada uma se diferindo apenas pela [green]*número de força de 1 a 9*[/green], *quanto maior o número - mais distante a locomotiva alcança.* Pode haver apenas uma locomotiva nas ferrovias de São Peterburgo e Kiev e duas locomotivas na ferrovia Trans-Siberiana (poder de duas locomotivas resumindo)5train_2_163bfbb62db3db00train_2_1 3 train_3_1 3 train_4_1 3 train_5_1 3 train_6_1 3 train_7_1 3 train_8_1 3 train_9_1 3 train_1_3 2 train_slot_1_0000ff 2 train_slot_2_0000ff 2 train_slot_3_0000ff 2
WhiteAndromedaPara ganhar novas locomotivas para sua ferrovia você deve ativar uma [green]*desses espaços de ações verde*[/green]. Mas vamos atrasar isso um pouco, para digerir todas as informações prévias.6slot_action_1363bfbb62db3db00slot_action_11 3 slot_action_12 3 slot_action_13 3
WhiteAndromedaComo foi dito, rublo é um coringa, que pode ser usado para alguns espaços de ações como um trabalhador, então nunca há muitos rublos! Vamos pegar [red]*este[/red] espaço de ação* para pegarmos dois rublos (essencialmente, você troca um trabalhador por dois rublos). Clique nisto e pressione o botão "feito".1slot_action_1863bfbbd2d4d0b10slot_action_18 1
WhiteAndromedaEm ordem para mudar a ordem de turnos e começar primeiro você precisa ativar um [blue]desses espaços de ação[/blue] para ganhar primeiro ou segundo lugar na trilha da ordem de turno. Todos os jogadores são deslocados de suas posições atuais salvando a ordem atual dos meeples caso alguém tome seu lugar na trilha de ordem. [img]https://x.boardgamearena.net/data/tutorials/img6785ecf521bae7.61321391.jpg[/img] 1slot_action_2063bfbc76357ae00slot_action_20 2 slot_action_21 2
WhiteAndromedaVamos pegar a primeira posição para a próxima rodada! Clique [blue]neste[/blue] espaço de ação e depois pressione o botão "feito".2slot_action_2063bfbc76357ae10slot_action_20 2
WhiteAndromedaO jogador verde usou [green]"trabalhadores turquesa"[/green] espaço de ações para pegar dois trabalhadores! A célula permite, essencialmente, trocar 1 trabalhador por 2 trabalhadores! Estes dois trabalhadores são simplesmente trabalhadores de jogadores os quais podem ser usados como habitual. Todos os trabalhadores não usado retornarão para o suprimento geral.1slot_turq63bfbd22a4a5a00slot_turq 3
WhiteAndromedaVocê também já pode ter notado que estes espaços de ações com rostos felizes de engenheiros! [red]Estes espaçoe de ações[/red] são ações especiais que mudam a cada turno, então o da direita estará inacessível até a próxima rodada! E [blue] estes engenheiros[/blue] também irão ser deslocados para a direita, e portanto, substituição dos atuais Disponível para engenheiros de ativação! 2eng_263bfbd22a4a5a00eng_3 3 eng_4 1 eng_2 1 eng_10 2 eng_13 2 eng_14 2 eng_11 2
WhiteAndromedaO [green]*último*[/green] é especial. Você pode contratá-lo(a) por 1 rublo se você for rápido o bastante para receber *espaço de ação pessoal!* If nobody hires him before the end of the round, then this engineer leaves game forever! Also i must admit, that a set of engineers for each game is random and, sequently, different!3slot_action_2263bfbd22a4a5a00slot_action_22 8 eng_3 3 eng_4 1 eng_2 1 eng_10 2 eng_13 2 eng_14 2 eng_11 2
WhiteAndromedaThis engineer allows for 1 worker (action of every engineer requires only 1 worker) to advance one time Gray and Black Tracks (in any order). Parece bom! Let's hire him for 1 rpuble, click on [green]"Rpuble icon"[/green] near him and then press "Done" button. [green][tip] *Don't hesitate to hover over any game elements to see their desctiptions!*[/green]4slot_action_2263bfbd22a4a5a10slot_action_22 8
WhiteAndromedaYou receive this engineer to your personal board as a private action space which only you can use since this moment already, that's *great of yours!*1eng_363bfbd4075ed100eng_3 3
WhiteAndromedaAlso you may see that place of engineer is empty, and if will be filled onlt at the next round when next engineer will be shifted to this space. Furthermore, you may see these VPs score from 40 to 0. A *player with the most engineers will get 40 VPs* at the end of the game! *O segundo ganhará 20 PVs*, outro não recebe nenhum! 2slot_eng_063bfbd4075ed100
WhiteAndromedaIf amount of engineers are equal then the player with most sum of engineers' numbers will get reward. For example, your hired engineer has number of 3 (you may need to zoom in to see the number). Not much, but it's ok, if the ability of engineer is good for you. 3eng_363bfbd4075ed100
WhiteAndromedaThis action space which gives you 1 locomotive and 1 factory looks pretty good, and you need locomotives. Mas o que é uma *fábrica*? 1slot_action_1363bfbe7ec2fd500slot_action_13 7
WhiteAndromedaFactory is a nessecary part of your industrializaton process! Without them, you can't pass [blue]these gaps[/blue], which precisly filled by factories, also factories give you special bonuses, when your [red]industrialization marker[/red] moves on a factory.2factory_slot_4_0000ff63bfbe7ec2fd500industrymarker_1_0000ff 1 factory_slot_1_0000ff 2 factory_slot_2_0000ff 2 factory_slot_3_0000ff 2 factory_slot_4_0000ff 2 factory_slot_5_0000ff 2
WhiteAndromeda*Industrialization* itself is needed to *earn much VPs without construction railroads.* Above each hexagon cell you may see amount of VPs you'll get at the end of the round, if [red]marker[/red] reaches that hexagon. Points aren't summed up, so you earn only the highest value. For now, you gain nothing from industrialization, but this will be improved at the next round.3industrymarker_1_0000ff63bfbe7ec2fd500industrymarker_1_0000ff 1 industry_slot_x_1_0000ff 6 industry_slot_x_2_0000ff 6 industry_slot_x_3_0000ff 6 industry_slot_x_4_0000ff 6
WhiteAndromedaMas onde podemos pegar locomotivas e fábricas? There is the [red]line of all locomotives[/red] and, well, factories are the backside of locomotive, literally! Backside of locomotives with each number is always a factory with unique ability. Locomotives with identical digit have the same factory. To see an ability of each factory just mouse over locomotives on the line.4train_2_163bfbe7ec2fd500train_2_1 1 train_3_1 1 train_4_1 1 train_5_1 1 train_6_1 1 train_7_1 1 train_8_1 1 train_9_1 1
WhiteAndromedaBut when you take locomotive and/or factory you must follow one exact rule: *you have to pick up locomotive/factory with the fewest number available!* So you can't now take anything except 2-power locomotive (and according backside factory), therefore, locomotive of each type will be accessible only when all previous storages of locomotives were drained. Existem 4 amostras de cada locomotiva.5train_2_163bfbe7ec2fd500
WhiteAndromedaLet's take [red]action space[/red] which requires three workers (1 worker and 2 roubles in our case) and allows to take 1 loco and 1 factory. Então você deve escolher onde alocá-lo. Let's place it on Trans-SIberian railroad as second loco. Click on a place for factory, then press "Done"! (no jogo real você pode escolher alocar a fábrica primeiro). We'll have to skip that because of the game's bug.6slot_action_1363bfbe7ec2fd500slot_action_13 1 train_2_1 6 train_slot_1_0000ff 17 factory_slot_1_0000ff 18
WhiteAndromedaNow you have [red]two locomotives[/red] on the Trans-Siberian railroad and [blue]1 factory[/blue]. Um pouco mais de palavras sobre fábricas: - você deve construir fábricas estritamente da esquerda para direta. - if all five slots are filled then you must build factory by replacing the one that was already placed. 1train_2_163bfbee1e73a700train_2_1 1 train_2_2 2
WhiteAndromedaFactories, which a player replace, are placed on the main board and any player can buy them. Locomotives, which are threw away from the players' personal board, are fliped to factory side and can be also bought as a factory.2train_2_263bfbee1e73a700train_2_2 2
WhiteAndromedaWe have only 1 rouble left, may it for the next round and pass now. When a player passes, they *receive number of VPs indicated above his meeple's positions on the order track.* Everytime when a player ends turn by "pass" button or when all their workers and roubles are spent then they receive VPs. Você receberá 3 PVs, quando você passar.1head_1_0000ff63bfbf5d2afce00
WhiteAndromedaBut for now, let's use last rouble to advance Gray Track two times. Click on pointed action space and then click on Gray Track on Trans-Siberian railroad two times. P.S. Sometimes, though, it's a better choice to save at least 1 rouble for the next round. [red]Click "Continue" instead of the move because of a bug.[/red] 2slot_action_263bfbf5d2afce00slot_action_2 17 rail_gray_1_0000ff 18
WhiteAndromedaVocê mereceu ganhar três PVs como eu disse mais cedo. Also you may see all info about your opponents' and your railroads and industrialization progress (and number of VPs they and you earn from every raildroad and industrialization).1miniboard_0000ff63bfbfcdbaa3200player_score_93443520 1
WhiteAndromedaYou may see order of turns have changed, but why meeples are still on the game board? Because, players, who [red]placed their workers on action space to change their position[/red], *can use them* after all passed to execute 1 action with exactly 1 worker (can't add rubbles and workers from your supply). Firstly, a player on the second position do an action, then a player on the first position. 2slot_action_2063bfbfcdbaa3200
WhiteAndromedaLet's use last worker for activate *[red]this engineer[/red]*, which gives *1 doubler* and 3 VPs... What is the doubler?1eng_463bfc0024f42100eng_4 1
WhiteAndromeda*Doublers* are used only *[red]on Trans-Siberian railroad for first 8 cells[/red]*, as the name says, *VPs for these cell will be doubled.* For now, you'll receive 2 VPs for Trans-Siberian railroad (locomotive reaches the third cell (2+1) and you gain [blue]1 point per each cell for Gray Track[/blue]). But with doubler, you'll receive 3 VPs as the first cell will be always doubled.2doubler_slot_0000ff63bfc0024f42100doubler_slot_0000ff 1 railslot_slot_1_1_0000ff 2 rail_gray_1_0000ff 2
WhiteAndromedaSo, click on engineer action space to activate it, then press "Done" button (Doubler are placed automatically). [red]Press "Continue" because of a bug![/red]3slot_action_eng_463bfc0024f42100slot_action_eng_4 1
WhiteAndromedaAfter each round you may see detailed statistics about earned VPs for each player. You may close this window, when you examine everything you want.1popin_tableWindow63bfc024e680e00
WhiteAndromedaYou may see, that every engineer shifted right, [blue]new engineer[/blue] becomes available as action space and [green]one engineer[/green] becomes available for purchase. Also [red]the last slot[/red] wasn't filled by anything! So a number of engineers is equal to a number of rounds (number 6 on the freed slot is the number of remained rounds including current one).2slot_eng_663bfc024e680e00eng_4 3 eng_10 2 slot_eng_6 1
WhiteAndromedaVamos pegar dois rublos, enquanto nós podemos! Click on the action space and then press "Done" button.3slot_action_1863bfc024e680e10slot_action_18 1
WhiteAndromedaNo one have taken Turquoise workers, let's also take them to get more workers! Click on the action space and then press "Done"button.1slot_action_1963bfc09cf146210slot_action_19 1
WhiteAndromedaYou may thought what if a player wants to save their first place in the turns order track? Bem, eles não podem! A *player can't take the first player action, if they are already the first player.* But, at least, player may take the second place to not to lose all the positions, and if *nobody takes the first position, then they remain their first pos.* Click on the action space, then press "Done".1slot_action_2063bfc11349d1f10slot_action_20 13 slot_action_21 7
WhiteAndromedaVamos avançar São. Petersburg railroad for the future turn to earn really important bonus. Click on [red]this action space[/red] and then advance (click) Black Track on Petersburg railroad three times, then press "Done" button. 1slot_action_663bfc17bbbc0010slot_action_6 1 rail_black_2_0000ff 19
WhiteAndromedaAs you may see, below Black Track is illustrated the icon with a question in orange circle, it's a place the special bonus, which you'll receive, when locomotive on St.Petersburg railroad reaches this cell. These *bonuses for players are private bull all the same*. Total number, which you can use in game is 4. List of all bonuses you may find [red]here[/red], but we'll return to them soon enough.1rail_black_2_0000ff63bfc1e6ddb4f00advantage_1_0000ff 1 advantage_2_0000ff 1 advantage_3_0000ff 1 advantage_4_0000ff 1 advantage_5_0000ff 1 advantage_6_0000ff 1 advantage_7_0000ff 1
WhiteAndromedaAlso want to notice, that players, who passed in the current round are displayed the same way, as the red meeple on the turn order track.2slot_order_363bfc1e6ddb4f00head_1_ff0000 7
WhiteAndromedaClick on [blue]*this action space*[/blue], then click twice on Black Track on Trans-Siberian railroad to *gain Brown Track*, then press "Done" button.1slot_action_163bfc1f4bcfcd10slot_action_1 7 rail_black_1_0000ff 18
WhiteAndromedaLet's use "2 Railway track advancement" action space, which allows to advance Track of any type two times (the same or one time the different ones). This action space required 1 worker and 1 rouble, worker can be replaced by a rouble, but *1 rouble can't be replaced by anything*. Click on action space, then click 1 time on Gray and Brown Track on Trans-Siberian railroad, then press "Done" button.1slot_action_2363bfc22babd7610slot_action_23 7 rail_brown_1_0000ff 18 rail_gray_1_0000ff 17
WhiteAndromedaNow you'll receive more points for Trans-Siberian railroad. You must remember one rule: a player receives points for cell only by the maximum Track, which reaches it or have gone further. So the scheme for you looks this way: [img]https://x.boardgamearena.net/data/tutorials/img6785ecf57e5824.09913258.jpg[/img] So you'll receive 2 * 2 + 1 +1 = 6 VPs for Trans-Siberian railroad at the end of the round. 1doubler_slot_0000ff63bfc25a3962500rail_brown_1_0000ff 1 rail_gray_1_0000ff 3
WhiteAndromedaLet's place the last rouble on this engineer to advance [red]*marker*[/red] of industrialization one time, which gives a bit of points and earn 3 VPs right now. Click on [blue]this engineer actions space[/blue], then click on [red]industialization marker[/red] one time, then press "Done" button. [red]*Click "Continue" instead!*[/red]2eng_263bfc25a4042600slot_action_eng_2 7 industrymarker_1_0000ff 6 industry_slot_x_1_0000ff 6
WhiteAndromedaIt might be a good idea to spend last worker for the second engineer to advance event further industrialization and move Black Track 1 time. Click on [blue]this engineer[/blue], then click one time on the *Kiev railroad's Black Track*, then click on the [red] marker of industrialization[/red], then press "Done" button. [red]Click *"Continue"* because of the bug![/red]1slot_action_eng_1063bfc2b46d11b00slot_action_eng_10 7 rail_black_3_0000ff 17 industrymarker_1_0000ff 6 industry_slot_x_2_0000ff 6
WhiteAndromedaLet's improve even more industrialization process and move marker twice! Click on [blue]this action space[/blue], then click twice on a marker of industrialization, then press "Done" button. [tip] You may close opened window with scoring results.1slot_action_1563bfc2d952d1810slot_action_15 7 industrymarker_1_0000ff 18
WhiteAndromedaAs you may see, there is only 1 more step to earn locomotive from this factory! It will be great to get loco at the same time when you advance industrialization marker. And you may use [blue]that engineer [/blue]for this purpose!1train_2_263bfc370f1f2600slot_action_eng_10 7
WhiteAndromedaClick on [blue]this engineer[/blue], move ind. marker, then place loco. 4 on Petersburg railroad to earn a bonus! Then choose the last bonus in the list, which gives you *unique post-game bonus* (they yield much VPs) and *special single reward (in one example for each player).* Continuation in the next comment...2rail_brown_1_0000ff63bfc370f1f2600slot_action_eng_10 7 train_slot_2_0000ff 17 industrymarker_1_0000ff 6
WhiteAndromedaClick on icon with ? in the list above, and then click done. Then pick *loco. 9* (last in the list), replace loco. 2 with loco.9, then click on Kiev railroad's place to place there loco.2, then click "Skip buy". Then move Black Track on Kiev railroad! Then click on "Done". Time to choose end-game bonus! Please, do all these steps and only then click continue (because of bugs).3train_4_463bfc370f1f2601train_2_1 17 train_slot_3_0000ff 18 rail_black_3_0000ff 19
WhiteAndromedaThis is the list of the bonuses, you may explore everyone by hovering over them. Let's choose this bonus, in which is said: "During the final scoring, *score 7 points per [img]https://x.boardgamearena.net/data/tutorials/img6785ecf54bc742.08529015.jpg[/img] on your board (max. 28 points).* So, now you have only 1 such token and will receive 7 VPs at the end of the game. Click on the bonus!1endbonus_7_mob63bfc3ceb672110endbonus_7_mob 16
WhiteAndromedaOne of the last things about Russian Railroads. In the Kiev railroad you may see [blue]cells with loco. icons[/blue] with stars below them with +X VPs inside. A player receives VPs for each such cell as indicated inside the stars below cells where locomotive reaches on the Kiev railroad! So at the end of the round you'll receive 3 VPs (1+2). It's a great way to fastly earn much VPs. 1rail_black_3_0000ff63bfc432cc26400railslot_slot_3_1_0000ff 7 railslot_slot_3_2_0000ff 7
WhiteAndromedaLet's use this engineer to advance 1 time Gray and Brown Track. Click on it, then click 1 time on Gray Track and then 1 time on Brown Track on the Trans-Siberian railroad. There is the need to restrict any player's movements because of the bug (again...), so just press the "Continue" button.2slot_action_eng_1363bfc432cc26400slot_action_eng_13 7 rail_brown_1_0000ff 17 rail_gray_1_0000ff 17
WhiteAndromedaLet's use 1 last worker to activate [blue]"Brown Track Advancement"[/blue] action space to advane Brown Track 1 time to finally earn one new worker! Click on it, then click 1 time on the Brown Track on the Trans-Siberian railroad. [red]Just click *continue*.[/red]1slot_action_363bfc4634757900slot_action_3 7 rail_brown_1_0000ff 17
WhiteAndromeda*Great news!* You've received 1 additional worker, which can be used every round, including this one! And let's finish the tutorial with one last question: how many VPs will you receive at the end of the round for Trans-Siberian railroad?1meeple_7_0000ff63bfc46add8b000meeple_7_0000ff 1
WhiteAndromeda[img]https://x.boardgamearena.net/data/tutorials/img6785ecf5a9dfd7.26233950.jpg[/img] 2*2+2+2+1=9 VPs. If you've answered this number, then you understood everything perfectly! Congratulations! If your answer differs, then, please, remember two rules: - you receive VPs only for Tracks, where locomotives reach. - you receive VPs by cells only for the maximum Track that reaches or goes beyond these cells. Also don't forget about doublers!2doubler_slot_0000ff63bfc46add8b000
WhiteAndromedaThat's all for [red]*Russian Railroads!*[/red] Thanks a lot for completing this tutorial, *you are the best engineer!* Don't forget to leave a feedback the about tutorial! Good luck, comrades!3pboard_0000ff63bfc46add8b001
WhiteAndromeda

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Russian Railroads

How to play?
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Complete rules:

21
(en)
Rules
12
(ru)
Правила
5
(ja)
BGAルールwiki
4
(de)
Regeln
3
(zh)
【介紹+開箱+圖文規則】Russian RailRoads 俄國
3
(zh)
進階攻略
2
(fr)
règles français
2
(hu)
Játékszabály
2
(cs)
Pravidla ke stažení
2
(pt)
Tradução e diagramação das Regra
2
(fr)
Règles en Français
2
(nl)
Spelregels
2
(fa)
Persian rules
1
(zh-cn)
规则
1
(es)
Reglas en español
0
(ko)
한글 룰북 링크
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(cs)
Videorecenze
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(pt)
Como se joga

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publisher

Designer: Helmut Ohley, Leonhard Orgler

Artist: Martin Hoffmann, Claus Stephan

Developed by: Elena Laskavaia (Victoria_La)

Release 200811-0313


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Note: 3D is experimental

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Este é o meu primeiro jogo.
Obrigado por me ajudar!

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Este é o meu primeiro jogo.
Obrigado por me ajudar!

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Este é o meu primeiro jogo.
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WhiteAndromeda:



Não esqueça de explicar ao jogador qual ação fazer no texto acima. Note que a próxima jogada na repetição DEVE ter sido jogada por Visitor-203.

Nota: Você pode clicar em qualquer elemento do jogo para destaca-lo quando esse passo é apresentado.

Marcação disponível :
 *text in bold*
 [red]text in red[/red]
 [green]text in green[/green]
 [blue]text in blue[/blue]
 !!! =>
 [tip] =>
 [img]URL[/img] => Display an image. Tip: you may use Snipboard.io to upload an image, and then copy/paste the URL.

Vamos aprender como se joga Russian Railroads!

Dicas:

• Você pode pressionar a tecla ESPAÇO para fazer o tutorial progredir em vez de usar os botões.

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Este tutorial existe graças a: WhiteAndromeda
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