Under the Leaves
Se conseguirmos manter a saúde e a diversidade do nosso jardim, ele se encherá de vida e se tornará um refúgio para criaturas fascinantes. Beija-flores e abelhas são os primeiros a chegar, enchendo o ar de cor e movimento, mas se pararmos para observar com mais atenção, descobriremos um mundo oculto e desconhecido: minúsculos habitantes abundam nos cogumelos, nas poças e na folhagem. Eles estão sob nossos pés, vivendo suas vidas sem serem percebidos... até decidirmos olhar por baixo das folhas.
Cada rodada em Under the Leaves é dividida em duas fases: a colocação de uma peça de jardim e, em seguida, a possível chegada de novos seres. Vence quem acumular o maior número de peças no total.
Número de jogadores: 2 - 4
Duração do jogo: 14 mn
Complexidade: 2 / 5
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Jogue Under the Leaves e 1272 outros jogos online.
Sem downloads, direto no seu navegador.
Com seus amigos e milhares de jogadores do mundo inteiro.
Grátis.
Sumário de Regras
Game Play
Each turn is played in 2 phases: the placement of a garden tile and then the possible arrival of new beings.
Phase 1: Placing a garden tile
Choose one of the 3 tiles available in the market and place it in your gaming area, next to a tile you have already placed. Once the tile has been placed, you cannot move it. To place a tile, you must position it so that at least one side of it is completely adjacent to another tile that was placed earlier. It is not required that the terrain spaces match in color or that the puddles are adjacent. You can place the tiles in any position so long as you follow the rules for their placement.
Phase 2: Possible arrival of new beings
After placing the tile in your garden, you must check whether any creature is attracted to the garden. It is recommended that you check each kind of being in the following order: bees, hummingbirds, and then the dwellers of the leaves, dwellers of the puddles, and, finally, the dwellers of the mushrooms.
Bees
Bees will come to any recently created sector that has 3 or more continuous terrain spaces that are the same color. This sector will then be called a pollinized sector 1 . Take a bee piece and place it anywhere in the pollinized sector 2 . Then, check whether you already have one or more pollinized sectors of that same color in your garden. If you do, then place a bee piece in each pollinized sector of that color 3 . The pollinized sectors do not have any limit on the number of bees they can hold.
Hummingbirds
When the terrain spaces of a tile make up part of pollinized sectors, that tile attracts a hummingbird. Place a hummingbird piece in the nest in the center of the tile. Some tiles have 4 terrain spaces and other have 3 terrain spaces and 1 puddle. In the former case, the 4 terrain spaces must make up part of pollinized sectors. In the case with a puddle, the puddle is not taken into consideration. A hummingbird is attracted by the tile if 3 of its terrain spaces make up part of pollinized sectors.
In addition, any time you make a row of 3 tiles that have attracted at least one hummingbird, the tile in the middle will attract another hummingbird. Likewise, if you are able to form a column of 3 tiles have attracted at least one hummingbird, the tile in the middle will attract another hummingbird. So, this means that a maximum of 3 hummingbirds can be achieved on a single tile.
Garden Dwellers
So long as your garden grows, there are chances to attract some new inhabitant. To do this, you must check the conditions for each dweller on their respective cards. If you fulfill the criteria indicated, take the piece for the corresponding dweller and place it on the terrain space in question.
There are some general rules that apply to all dwellers: Each combination of terrains can fulfil the criteria only one time, except if the dweller’s card specifically states otherwise. A terrain space may have different types of dwellers.
End of Turn
Once you have added all the creatures attracted by your garden, you must restore the tile market with a tile from the bag. Your turn ends and the game passes on the next player moving clockwise around the table.
End of the Game
The game comes to an end when the tiles in the bag run out and the market cannot be restored. Each player will have played 12 rounds, during which they will have created a garden made up of 13 tiles. Once the game is over, you proceed to count up the final score. Each player that has a majority of any of the dwellers, takes 2 dweller pieces of that type and adds them to their garden. If there is a tie for the majority, the bonus is applied to all the people who tied.
Then, each player counts up all the creature pieces in their garden, taking into account bees, hummingbirds, and the various dwellers. Whoever gets the most pieces in total wins the game. If there is a tie, then the person with the most hummingbirds wins. If there is still a tie, then whoever has the most bees wins. If the tie persists after the bees, then the victory is shared between the tied players.
