Umbrella
Uma multidão de guarda-chuvas lota as ruas de Nova York e, vistas do céu, as cores dançam...
No Umbrella, cada jogador orquestra uma “dança” de guarda-chuvas em um cruzamento de rua. Você começa com um quadrado 4x4 de guarda-chuvas, com quatro de cada uma das quatro cores. Um guarda-chuva de cada cor começa em uma “zona de espera” à sua esquerda e à sua direita (compartilhada com os jogadores sentados nessas direções), uma “zona de espera” no centro do jogo (compartilhada por todos os jogadores) e uma “zona de espera” abaixo do seu tabuleiro de jogo pessoal (não compartilhada por mais ninguém). Comece com duas pilhas de duas peças de figura em seu tabuleiro de jogo. Cada peça de figura mostra um arranjo de guarda-chuvas em uma única cor que você deseja criar no tabuleiro.
Número de jogadores: 2 - 4
Duração do jogo: 19 mn
Complexidade: 2 / 5
Jogue Umbrella e 959 outros jogos online.
Sem downloads, direto no seu navegador.
Com seus amigos e milhares de jogadores do mundo inteiro.
Grátis.
Jogue Umbrella e 959 outros jogos online.
Sem downloads, direto no seu navegador.
Com seus amigos e milhares de jogadores do mundo inteiro.
Grátis.
Sumário de Regras
Overview
Gather umbrellas to form required shapes of the same colour, whilst trying to keep the least number of umbrellas in your personal waiting area at game end
Turn
First, pick an umbrella from one of the four edges (the central selection board, the right or left partially shared board, or your lower personal selection area)
Slide the Umbrella on any row/column as if from the same direction as the selection board taken from i.e. if you take from the left selection board, you will pick a row, put the new umbrella on the far left of one of those rows, then shift everything right
This will then result in the umbrella at the opposite end being pushed off which will then be placed on its closest selection pool, in the above example when picking from the left pool, the pushed umbrella will be placed on the right pool
If in a very rare case that all four selection areas surrounding you are empty at start of turn, you can take an umbrella from any selection area regardless of whether you would usually have access to it and decide how you wish to make the entry, which will then determine the exit umbrella's direction too
After which, check if any of the same colour umbrella makes any of the patterns you are trying to achieve, if you have you can cover over the same colour on one of your scoring tokens (assuming you still have that colour open, otherwise you cannot score with that pattern), then pass the pattern objective to the player on your left (note that you can only complete one pattern per turn at most, even if you qualify for several)
Game End
The game end can trigger in a number of ways
When the supply of Scoring Tokens is depleted, when a player has no Figure tiles in front of them, when a player has placed their 10th Scoring Token
All other players take one final turn, then score as follows
2VP per scoring token placed
1VP Lost per Umbrella in their personal (lower) waiting area
2VP if their personal (lower) waiting area is empty
Variable VP based on completed scoring tracks
The player with the most points, wins!
If tied, the player with the fewest umbrellas in their personal (lower) waiting area wins!