Resist!
Espanha, 1936. O general Franco e as suas tropas avançam pelos territórios de Espanha, dando início a um longo período de guerra civil e repressão. Após a Guerra Civil de Espanha, um grupo de apoiantes da República continuou a luta armada, formando grupos de resistência mais conhecidos por "maquis". Escondidos entre as montanhas, estes homens e mulheres arriscaram a vida para defender os ideais de democracia e liberdade. Contra eles tinham o Exército de Franco, a Guarda Civil e a Polícia Armada. Mas os maquis aperfeiçoaram a sua guerrilha em França durante a Segunda Guerra Mundial e estavam determinados a retomar a sua terra natal. Na cabeça de cada maquisard ressoou o eco do desejo de muitos compatriotas: Resistir!
Assuma o papel do Maquis espanhol, lutando contra o regime franquista. Ao longo de uma série de rondas, irá realizar missões cada vez mais difíceis. Completar missões dar-lhe-á os pontos de vitória necessários para vencer o jogo. Não completar missões e inimigos pode fazer com que perca o jogo. No final de cada ronda, deve escolher se quer acabar com a resistência ou arriscar e assumir outra missão.
Número de jogadores: 1
Duração do jogo: 31 mn
Complexidade: 2 / 5
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Jogue Resist! e 1257 outros jogos online.
Sem downloads, direto no seu navegador.
Com seus amigos e milhares de jogadores do mundo inteiro.
Grátis.
Sumário de Regras
Resist!
Resist! is a solo card game where the player leads a group of Spanish resistance fighters (Maquis) against the Franco regime. The game ends after a certain number of rounds or if the resistance is crushed.
Game Objective
Collect as many Victory Points (VP) as possible by completing missions. The game ends immediately in defeat if 5 civilians are killed or the resistance runs out of cards to draw.
Quick Setup
- Create a deck of Maquis cards.
- Set up a display of Mission cards.
- Place enemies (Civil Guards) face-down on the missions.
- Draw a starting hand of 5 Maquis cards.
Game Flow
The game is played over several rounds until the player chooses to end the resistance or loses. Each round has four phases:
1. Planning Phase
- Play Maquis cards from your hand.
- Each card has two modes: Hidden and Revealed.
- Hidden: Usually provides lower combat values but returns to your discard pile at the end of the round.
- Revealed: The card is significantly stronger but is permanently removed from the game after the round (it goes to the "sacrifice" pile).
- Use card abilities (e.g., reveal enemies, draw cards, boost attack values).
2. Attack Phase
- Choose one Mission from the display to attack.
- Calculate your total Attack Value (sum of all played Maquis values).
- Reveal all enemies defending the chosen mission.
- Overcoming Defense: You must meet or exceed the mission's defense value to succeed.
- Eliminating Enemies: You can also use your attack value to permanently defeat individual defenders (Civil Guards).
3. Aftermath Phase
- Check the effects of any remaining enemies on the mission (many will attack or kill civilians if not defeated).
- If the mission was successful, take the card for VP. If not, it remains, but you suffer the consequences listed on the card.
4. Recovery Phase
- Place all "Hidden" cards into your discard pile.
- Remove all "Revealed" cards from the game.
- Draw a new hand of 5 cards. If the deck is empty, reshuffle the discard pile (unless specific defeat conditions apply).
Card Categories & Symbols
- Attack Value (Number): Your strength during the Attack Phase.
- Mission Value: The strength required to win the mission.
- Civilian Symbol: Found on missions or enemies; if 5 of these are lost, the game ends immediately.
- Spies: These cards clog your deck. They have no combat value and must often be removed using special abilities.
End of Game & Scoring
The game ends when:
- The player decides to stop the resistance (after any round).
- No more missions are available.
- Defeat conditions are met (5 civilians dead, Maquis deck empty, or 2 missions failed).
- Scoring: Total the VP of completed missions. Your rank is determined by a table in the rulebook (ranging from "Historical Defeat" to "Resistance Victory").
