#93976: "Only highlight tiles which are actually possible to use that turn"
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# | Status | Votes | Game | Type | Title | Last update |
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Descrição detalhada
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• Por favor copie e cole a mensagem de erro que aparece na tela, se possível.
Firstly, thank you so much for this game implementation, I love it!
One thing I think would make it so much better, especially for new players, is if only possible moves were highlighted. Eg. If I have no butler, the tiles that require the butler to host could not be highlighted. eg. Gentry who cant be picked as they dont have the required servant
This would make it so much easier to work out what your options are that turn, instead of having to click through each tile one by one to see what moves are actually available.
I also think this would make it much easier for new players. One of the main barriers to me playing this game initially was that 5-10 boxes would be highlighted but actually finding a legal move was so difficult. I would click on something and it would say no. It could be so much quicker if this "no" was built into the interface by unavailable actions having a red border for example
This type of UI is already in Ark Nova for example, where only legal moves are shown. It speeds up the game and simplifies it a lot by showing you what actual options you have
Thank you -
• Por favor explique o que queria fazer, o que fez e o que aconteceu
• Qual navegador você está usando?
Google Chrome v114
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• Por favor copie/cole o texto em inglês em vez de sua língua. Se tiver uma captura de ecrã/tela deste problema (boa prática), pode usar Imgur.com para carregá-la e copiar/colar o endereço aqui.
Firstly, thank you so much for this game implementation, I love it!
One thing I think would make it so much better, especially for new players, is if only possible moves were highlighted. Eg. If I have no butler, the tiles that require the butler to host could not be highlighted. eg. Gentry who cant be picked as they dont have the required servant
This would make it so much easier to work out what your options are that turn, instead of having to click through each tile one by one to see what moves are actually available.
I also think this would make it much easier for new players. One of the main barriers to me playing this game initially was that 5-10 boxes would be highlighted but actually finding a legal move was so difficult. I would click on something and it would say no. It could be so much quicker if this "no" was built into the interface by unavailable actions having a red border for example
This type of UI is already in Ark Nova for example, where only legal moves are shown. It speeds up the game and simplifies it a lot by showing you what actual options you have
Thank you -
• Este texto está disponível no sistema de traduções? Se sim, foi traduzido há mais de 24 horas?
• Qual navegador você está usando?
Google Chrome v114
-
• Por favor, explique sua sugestão precisamente e de forma concisa, de forma que fique o mais fácil possível, entender o que você quer dizer.
Firstly, thank you so much for this game implementation, I love it!
One thing I think would make it so much better, especially for new players, is if only possible moves were highlighted. Eg. If I have no butler, the tiles that require the butler to host could not be highlighted. eg. Gentry who cant be picked as they dont have the required servant
This would make it so much easier to work out what your options are that turn, instead of having to click through each tile one by one to see what moves are actually available.
I also think this would make it much easier for new players. One of the main barriers to me playing this game initially was that 5-10 boxes would be highlighted but actually finding a legal move was so difficult. I would click on something and it would say no. It could be so much quicker if this "no" was built into the interface by unavailable actions having a red border for example
This type of UI is already in Ark Nova for example, where only legal moves are shown. It speeds up the game and simplifies it a lot by showing you what actual options you have
Thank you • Qual navegador você está usando?
Google Chrome v114
-
• O que estava presente na tela quando você estava bloqueado (tela em branco? Parte da imagem do jogo? Mensagem de erro?)
Firstly, thank you so much for this game implementation, I love it!
One thing I think would make it so much better, especially for new players, is if only possible moves were highlighted. Eg. If I have no butler, the tiles that require the butler to host could not be highlighted. eg. Gentry who cant be picked as they dont have the required servant
This would make it so much easier to work out what your options are that turn, instead of having to click through each tile one by one to see what moves are actually available.
I also think this would make it much easier for new players. One of the main barriers to me playing this game initially was that 5-10 boxes would be highlighted but actually finding a legal move was so difficult. I would click on something and it would say no. It could be so much quicker if this "no" was built into the interface by unavailable actions having a red border for example
This type of UI is already in Ark Nova for example, where only legal moves are shown. It speeds up the game and simplifies it a lot by showing you what actual options you have
Thank you • Qual navegador você está usando?
Google Chrome v114
-
• Que parte das regras não foi respeitada pela adaptação do BGA?
Firstly, thank you so much for this game implementation, I love it!
One thing I think would make it so much better, especially for new players, is if only possible moves were highlighted. Eg. If I have no butler, the tiles that require the butler to host could not be highlighted. eg. Gentry who cant be picked as they dont have the required servant
This would make it so much easier to work out what your options are that turn, instead of having to click through each tile one by one to see what moves are actually available.
I also think this would make it much easier for new players. One of the main barriers to me playing this game initially was that 5-10 boxes would be highlighted but actually finding a legal move was so difficult. I would click on something and it would say no. It could be so much quicker if this "no" was built into the interface by unavailable actions having a red border for example
This type of UI is already in Ark Nova for example, where only legal moves are shown. It speeds up the game and simplifies it a lot by showing you what actual options you have
Thank you -
• A violação de regras está visível na revisão do jogo? Se sim, em que número de jogada?
• Qual navegador você está usando?
Google Chrome v114
-
• Qual era a ação de jogo que queria fazer?
Firstly, thank you so much for this game implementation, I love it!
One thing I think would make it so much better, especially for new players, is if only possible moves were highlighted. Eg. If I have no butler, the tiles that require the butler to host could not be highlighted. eg. Gentry who cant be picked as they dont have the required servant
This would make it so much easier to work out what your options are that turn, instead of having to click through each tile one by one to see what moves are actually available.
I also think this would make it much easier for new players. One of the main barriers to me playing this game initially was that 5-10 boxes would be highlighted but actually finding a legal move was so difficult. I would click on something and it would say no. It could be so much quicker if this "no" was built into the interface by unavailable actions having a red border for example
This type of UI is already in Ark Nova for example, where only legal moves are shown. It speeds up the game and simplifies it a lot by showing you what actual options you have
Thank you -
• O que você tentou fazer para provocar esta ação de jogo?
-
• O que aconteceu quando tentou fazer isto(mensagem de erro, mensagem na barra de estado do jogo)?
• Qual navegador você está usando?
Google Chrome v114
-
• Em que passo do jogo ocorre o problema(qual era a instrução corrente do jogo)?
Firstly, thank you so much for this game implementation, I love it!
One thing I think would make it so much better, especially for new players, is if only possible moves were highlighted. Eg. If I have no butler, the tiles that require the butler to host could not be highlighted. eg. Gentry who cant be picked as they dont have the required servant
This would make it so much easier to work out what your options are that turn, instead of having to click through each tile one by one to see what moves are actually available.
I also think this would make it much easier for new players. One of the main barriers to me playing this game initially was that 5-10 boxes would be highlighted but actually finding a legal move was so difficult. I would click on something and it would say no. It could be so much quicker if this "no" was built into the interface by unavailable actions having a red border for example
This type of UI is already in Ark Nova for example, where only legal moves are shown. It speeds up the game and simplifies it a lot by showing you what actual options you have
Thank you -
• O que aconteceu quando tentou fazer essa ação de jogo (mensagem de erro, mensagem na barra de estado do jogo)?
• Qual navegador você está usando?
Google Chrome v114
-
• Por favor descreva o problema de visualização. Se tiver uma captura de ecrã/tela deste problema (boa prática), pode usar Imgur.com para carregá-la e copiar/colar o endereço aqui.
Firstly, thank you so much for this game implementation, I love it!
One thing I think would make it so much better, especially for new players, is if only possible moves were highlighted. Eg. If I have no butler, the tiles that require the butler to host could not be highlighted. eg. Gentry who cant be picked as they dont have the required servant
This would make it so much easier to work out what your options are that turn, instead of having to click through each tile one by one to see what moves are actually available.
I also think this would make it much easier for new players. One of the main barriers to me playing this game initially was that 5-10 boxes would be highlighted but actually finding a legal move was so difficult. I would click on something and it would say no. It could be so much quicker if this "no" was built into the interface by unavailable actions having a red border for example
This type of UI is already in Ark Nova for example, where only legal moves are shown. It speeds up the game and simplifies it a lot by showing you what actual options you have
Thank you • Qual navegador você está usando?
Google Chrome v114
-
• Por favor copie/cole o texto em inglês em vez de sua língua. Se tiver uma captura de ecrã/tela deste problema (boa prática), pode usar Imgur.com para carregá-la e copiar/colar o endereço aqui.
Firstly, thank you so much for this game implementation, I love it!
One thing I think would make it so much better, especially for new players, is if only possible moves were highlighted. Eg. If I have no butler, the tiles that require the butler to host could not be highlighted. eg. Gentry who cant be picked as they dont have the required servant
This would make it so much easier to work out what your options are that turn, instead of having to click through each tile one by one to see what moves are actually available.
I also think this would make it much easier for new players. One of the main barriers to me playing this game initially was that 5-10 boxes would be highlighted but actually finding a legal move was so difficult. I would click on something and it would say no. It could be so much quicker if this "no" was built into the interface by unavailable actions having a red border for example
This type of UI is already in Ark Nova for example, where only legal moves are shown. It speeds up the game and simplifies it a lot by showing you what actual options you have
Thank you -
• Este texto está disponível no sistema de traduções? Se sim, foi traduzido há mais de 24 horas?
• Qual navegador você está usando?
Google Chrome v114
-
• Por favor, explique sua sugestão precisamente e de forma concisa, de forma que fique o mais fácil possível, entender o que você quer dizer.
Firstly, thank you so much for this game implementation, I love it!
One thing I think would make it so much better, especially for new players, is if only possible moves were highlighted. Eg. If I have no butler, the tiles that require the butler to host could not be highlighted. eg. Gentry who cant be picked as they dont have the required servant
This would make it so much easier to work out what your options are that turn, instead of having to click through each tile one by one to see what moves are actually available.
I also think this would make it much easier for new players. One of the main barriers to me playing this game initially was that 5-10 boxes would be highlighted but actually finding a legal move was so difficult. I would click on something and it would say no. It could be so much quicker if this "no" was built into the interface by unavailable actions having a red border for example
This type of UI is already in Ark Nova for example, where only legal moves are shown. It speeds up the game and simplifies it a lot by showing you what actual options you have
Thank you • Qual navegador você está usando?
Google Chrome v114
Histórico do relatório
One thing I think would make it so much better, especially for new players, is if only possible moves were highlighted. Eg. If I have no butler, the tiles that require the butler to host could not be highlighted. eg. Gentry who cant be picked as they dont have the required servant
This would make it so much easier to work out what your options are that turn, instead of having to click through each tile one by one to see what moves are actually available.
I also think this would make it much easier for new players. One of the main barriers to me playing this game initially was that 5-10 boxes would be highlighted but actually finding a legal move was so difficult. I would click on something and it would say no. It could be so much quicker if this "no" was built into the interface by unavailable actions having a red border for example
This type of UI is already in Ark Nova for example, where only legal moves are shown. It speeds up the game and simplifies it a lot by showing you what actual options you have
Thank you
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- Se tiver uma captura de ecrã/tela deste problema (boa prática), pode usar Imgur.com para carregá-la e copiar/colar o endereço aqui.