#119052: "Show who rolled, and whether you're activating blue or red, on the status bar at the top"
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Descrição detalhada
• Por favor copie e cole a mensagem de erro que aparece na tela, se possível.
Your choice of which sector(s) to activate are very different if it's your roll or some other player's roll, and even for other player's rolls, you may choose differently based on which other player's roll it was (which affects how many turns there are before your own next roll). Yet, currently, the prompt on the status line at the top is the same!
We can tell by looking at the game log, but there are problems with that:
1) On mobile, in some layouts, the game log doesn't show AT ALL. So there's literally no way to even know if you're being prompted to select red or blue sectors to activate.
2) Even when you can see the game log, it's easy to accidentally make the wrong assumption and think you're activating red when it's actually blue, or vice versa.
Change this to saying something like:
"[PLAYER_NAME] rolls [Num] and [Num]. Activate Sector(s) Red: ..."
• Por favor explique o que queria fazer, o que fez e o que aconteceu
• Qual navegador você está usando?
Google Chrome v123
• Por favor copie/cole o texto em inglês em vez de sua língua. Se tiver uma captura de ecrã/tela deste problema (boa prática), pode usar Imgur.com para carregá-la e copiar/colar o endereço aqui.
Your choice of which sector(s) to activate are very different if it's your roll or some other player's roll, and even for other player's rolls, you may choose differently based on which other player's roll it was (which affects how many turns there are before your own next roll). Yet, currently, the prompt on the status line at the top is the same!
We can tell by looking at the game log, but there are problems with that:
1) On mobile, in some layouts, the game log doesn't show AT ALL. So there's literally no way to even know if you're being prompted to select red or blue sectors to activate.
2) Even when you can see the game log, it's easy to accidentally make the wrong assumption and think you're activating red when it's actually blue, or vice versa.
Change this to saying something like:
"[PLAYER_NAME] rolls [Num] and [Num]. Activate Sector(s) Red: ..."
• Este texto está disponível no sistema de traduções? Se sim, foi traduzido há mais de 24 horas?
• Qual navegador você está usando?
Google Chrome v123
• Por favor, explique sua sugestão precisamente e de forma concisa, de forma que fique o mais fácil possível, entender o que você quer dizer.
Your choice of which sector(s) to activate are very different if it's your roll or some other player's roll, and even for other player's rolls, you may choose differently based on which other player's roll it was (which affects how many turns there are before your own next roll). Yet, currently, the prompt on the status line at the top is the same!
We can tell by looking at the game log, but there are problems with that:
1) On mobile, in some layouts, the game log doesn't show AT ALL. So there's literally no way to even know if you're being prompted to select red or blue sectors to activate.
2) Even when you can see the game log, it's easy to accidentally make the wrong assumption and think you're activating red when it's actually blue, or vice versa.
Change this to saying something like:
"[PLAYER_NAME] rolls [Num] and [Num]. Activate Sector(s) Red: ..."
• Qual navegador você está usando?
Google Chrome v123
• O que estava presente na tela quando você estava bloqueado (tela em branco? Parte da imagem do jogo? Mensagem de erro?)
Your choice of which sector(s) to activate are very different if it's your roll or some other player's roll, and even for other player's rolls, you may choose differently based on which other player's roll it was (which affects how many turns there are before your own next roll). Yet, currently, the prompt on the status line at the top is the same!
We can tell by looking at the game log, but there are problems with that:
1) On mobile, in some layouts, the game log doesn't show AT ALL. So there's literally no way to even know if you're being prompted to select red or blue sectors to activate.
2) Even when you can see the game log, it's easy to accidentally make the wrong assumption and think you're activating red when it's actually blue, or vice versa.
Change this to saying something like:
"[PLAYER_NAME] rolls [Num] and [Num]. Activate Sector(s) Red: ..."
• Qual navegador você está usando?
Google Chrome v123
• Que parte das regras não foi respeitada pela adaptação do BGA?
Your choice of which sector(s) to activate are very different if it's your roll or some other player's roll, and even for other player's rolls, you may choose differently based on which other player's roll it was (which affects how many turns there are before your own next roll). Yet, currently, the prompt on the status line at the top is the same!
We can tell by looking at the game log, but there are problems with that:
1) On mobile, in some layouts, the game log doesn't show AT ALL. So there's literally no way to even know if you're being prompted to select red or blue sectors to activate.
2) Even when you can see the game log, it's easy to accidentally make the wrong assumption and think you're activating red when it's actually blue, or vice versa.
Change this to saying something like:
"[PLAYER_NAME] rolls [Num] and [Num]. Activate Sector(s) Red: ..."
• A violação de regras está visível na revisão do jogo? Se sim, em que número de jogada?
• Qual navegador você está usando?
Google Chrome v123
• Qual era a acção de jogo que queria fazer?
Your choice of which sector(s) to activate are very different if it's your roll or some other player's roll, and even for other player's rolls, you may choose differently based on which other player's roll it was (which affects how many turns there are before your own next roll). Yet, currently, the prompt on the status line at the top is the same!
We can tell by looking at the game log, but there are problems with that:
1) On mobile, in some layouts, the game log doesn't show AT ALL. So there's literally no way to even know if you're being prompted to select red or blue sectors to activate.
2) Even when you can see the game log, it's easy to accidentally make the wrong assumption and think you're activating red when it's actually blue, or vice versa.
Change this to saying something like:
"[PLAYER_NAME] rolls [Num] and [Num]. Activate Sector(s) Red: ..."
• O que tenta fazer para provocar esta acção de jogo?
• O que aconteceu quando tentou fazer isto(mensagem de erro, mensagem na barra de estado do jogo)?
• Qual navegador você está usando?
Google Chrome v123
• Em que passo do jogo ocorre o problema(qual era a instrução corrente do jogo)?
Your choice of which sector(s) to activate are very different if it's your roll or some other player's roll, and even for other player's rolls, you may choose differently based on which other player's roll it was (which affects how many turns there are before your own next roll). Yet, currently, the prompt on the status line at the top is the same!
We can tell by looking at the game log, but there are problems with that:
1) On mobile, in some layouts, the game log doesn't show AT ALL. So there's literally no way to even know if you're being prompted to select red or blue sectors to activate.
2) Even when you can see the game log, it's easy to accidentally make the wrong assumption and think you're activating red when it's actually blue, or vice versa.
Change this to saying something like:
"[PLAYER_NAME] rolls [Num] and [Num]. Activate Sector(s) Red: ..."
• O que aconteceu quando tentou fazer uma acção de jogo(mensagem de erro, mensagem na barra de estado do jogo)?
• Qual navegador você está usando?
Google Chrome v123
• Por favor descreva o problema de visualização. Se tiver uma captura de ecrã/tela deste problema (boa prática), pode usar Imgur.com para carregá-la e copiar/colar o endereço aqui.
Your choice of which sector(s) to activate are very different if it's your roll or some other player's roll, and even for other player's rolls, you may choose differently based on which other player's roll it was (which affects how many turns there are before your own next roll). Yet, currently, the prompt on the status line at the top is the same!
We can tell by looking at the game log, but there are problems with that:
1) On mobile, in some layouts, the game log doesn't show AT ALL. So there's literally no way to even know if you're being prompted to select red or blue sectors to activate.
2) Even when you can see the game log, it's easy to accidentally make the wrong assumption and think you're activating red when it's actually blue, or vice versa.
Change this to saying something like:
"[PLAYER_NAME] rolls [Num] and [Num]. Activate Sector(s) Red: ..."
• Qual navegador você está usando?
Google Chrome v123
• Por favor copie/cole o texto em inglês em vez de sua língua. Se tiver uma captura de ecrã/tela deste problema (boa prática), pode usar Imgur.com para carregá-la e copiar/colar o endereço aqui.
Your choice of which sector(s) to activate are very different if it's your roll or some other player's roll, and even for other player's rolls, you may choose differently based on which other player's roll it was (which affects how many turns there are before your own next roll). Yet, currently, the prompt on the status line at the top is the same!
We can tell by looking at the game log, but there are problems with that:
1) On mobile, in some layouts, the game log doesn't show AT ALL. So there's literally no way to even know if you're being prompted to select red or blue sectors to activate.
2) Even when you can see the game log, it's easy to accidentally make the wrong assumption and think you're activating red when it's actually blue, or vice versa.
Change this to saying something like:
"[PLAYER_NAME] rolls [Num] and [Num]. Activate Sector(s) Red: ..."
• Este texto está disponível no sistema de traduções? Se sim, foi traduzido há mais de 24 horas?
• Qual navegador você está usando?
Google Chrome v123
• Por favor, explique sua sugestão precisamente e de forma concisa, de forma que fique o mais fácil possível, entender o que você quer dizer.
Your choice of which sector(s) to activate are very different if it's your roll or some other player's roll, and even for other player's rolls, you may choose differently based on which other player's roll it was (which affects how many turns there are before your own next roll). Yet, currently, the prompt on the status line at the top is the same!
We can tell by looking at the game log, but there are problems with that:
1) On mobile, in some layouts, the game log doesn't show AT ALL. So there's literally no way to even know if you're being prompted to select red or blue sectors to activate.
2) Even when you can see the game log, it's easy to accidentally make the wrong assumption and think you're activating red when it's actually blue, or vice versa.
Change this to saying something like:
"[PLAYER_NAME] rolls [Num] and [Num]. Activate Sector(s) Red: ..."
• Qual navegador você está usando?
Google Chrome v123
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- Se tiver uma captura de ecrã/tela deste problema (boa prática), pode usar Imgur.com para carregá-la e copiar/colar o endereço aqui.