#104634: "Game Option for auto confirm the racing phase. "
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Descrição detalhada
• Por favor copie e cole a mensagem de erro que aparece na tela, se possível.
For the "Player must confirm the next command" part, it is better to have an option for player to select is it allow to confirm in 3 or 5 second automatically so they can watch the animating smoothy.
As for the turn-based, a selecting about auto spend shield counld be add on ui so the animating part can be skiped even a player is not online.
The ui might look like: snipboard.io/trucap.jpg (like the ui in Terra Mystica)
In the game, if a player has no shield (nothing has to decide), their turn will automatically animating and go to the next player.
If the player has shield(s), it can auto move if the player has selected.• Por favor explique o que queria fazer, o que fez e o que aconteceu
• Qual navegador você está usando?
Mozilla v5
• Por favor copie/cole o texto em inglês em vez de sua língua. Se tiver uma captura de ecrã/tela deste problema (boa prática), pode usar Imgur.com para carregá-la e copiar/colar o endereço aqui.
For the "Player must confirm the next command" part, it is better to have an option for player to select is it allow to confirm in 3 or 5 second automatically so they can watch the animating smoothy.
As for the turn-based, a selecting about auto spend shield counld be add on ui so the animating part can be skiped even a player is not online.
The ui might look like: snipboard.io/trucap.jpg (like the ui in Terra Mystica)
In the game, if a player has no shield (nothing has to decide), their turn will automatically animating and go to the next player.
If the player has shield(s), it can auto move if the player has selected.• Este texto está disponível no sistema de traduções? Se sim, foi traduzido há mais de 24 horas?
• Qual navegador você está usando?
Mozilla v5
• Por favor, explique sua sugestão precisamente e de forma concisa, de forma que fique o mais fácil possível, entender o que você quer dizer.
For the "Player must confirm the next command" part, it is better to have an option for player to select is it allow to confirm in 3 or 5 second automatically so they can watch the animating smoothy.
As for the turn-based, a selecting about auto spend shield counld be add on ui so the animating part can be skiped even a player is not online.
The ui might look like: snipboard.io/trucap.jpg (like the ui in Terra Mystica)
In the game, if a player has no shield (nothing has to decide), their turn will automatically animating and go to the next player.
If the player has shield(s), it can auto move if the player has selected.• Qual navegador você está usando?
Mozilla v5
• O que estava presente na tela quando você estava bloqueado (tela em branco? Parte da imagem do jogo? Mensagem de erro?)
For the "Player must confirm the next command" part, it is better to have an option for player to select is it allow to confirm in 3 or 5 second automatically so they can watch the animating smoothy.
As for the turn-based, a selecting about auto spend shield counld be add on ui so the animating part can be skiped even a player is not online.
The ui might look like: snipboard.io/trucap.jpg (like the ui in Terra Mystica)
In the game, if a player has no shield (nothing has to decide), their turn will automatically animating and go to the next player.
If the player has shield(s), it can auto move if the player has selected.• Qual navegador você está usando?
Mozilla v5
• Que parte das regras não foi respeitada pela adaptação do BGA?
For the "Player must confirm the next command" part, it is better to have an option for player to select is it allow to confirm in 3 or 5 second automatically so they can watch the animating smoothy.
As for the turn-based, a selecting about auto spend shield counld be add on ui so the animating part can be skiped even a player is not online.
The ui might look like: snipboard.io/trucap.jpg (like the ui in Terra Mystica)
In the game, if a player has no shield (nothing has to decide), their turn will automatically animating and go to the next player.
If the player has shield(s), it can auto move if the player has selected.• A violação de regras está visível na revisão do jogo? Se sim, em que número de jogada?
• Qual navegador você está usando?
Mozilla v5
• Qual era a ação de jogo que queria fazer?
For the "Player must confirm the next command" part, it is better to have an option for player to select is it allow to confirm in 3 or 5 second automatically so they can watch the animating smoothy.
As for the turn-based, a selecting about auto spend shield counld be add on ui so the animating part can be skiped even a player is not online.
The ui might look like: snipboard.io/trucap.jpg (like the ui in Terra Mystica)
In the game, if a player has no shield (nothing has to decide), their turn will automatically animating and go to the next player.
If the player has shield(s), it can auto move if the player has selected.• O que você tentou fazer para provocar esta ação de jogo?
• O que aconteceu quando tentou fazer isto(mensagem de erro, mensagem na barra de estado do jogo)?
• Qual navegador você está usando?
Mozilla v5
• Em que passo do jogo ocorre o problema(qual era a instrução corrente do jogo)?
For the "Player must confirm the next command" part, it is better to have an option for player to select is it allow to confirm in 3 or 5 second automatically so they can watch the animating smoothy.
As for the turn-based, a selecting about auto spend shield counld be add on ui so the animating part can be skiped even a player is not online.
The ui might look like: snipboard.io/trucap.jpg (like the ui in Terra Mystica)
In the game, if a player has no shield (nothing has to decide), their turn will automatically animating and go to the next player.
If the player has shield(s), it can auto move if the player has selected.• O que aconteceu quando tentou fazer essa ação de jogo (mensagem de erro, mensagem na barra de estado do jogo)?
• Qual navegador você está usando?
Mozilla v5
• Por favor descreva o problema de visualização. Se tiver uma captura de ecrã/tela deste problema (boa prática), pode usar Imgur.com para carregá-la e copiar/colar o endereço aqui.
For the "Player must confirm the next command" part, it is better to have an option for player to select is it allow to confirm in 3 or 5 second automatically so they can watch the animating smoothy.
As for the turn-based, a selecting about auto spend shield counld be add on ui so the animating part can be skiped even a player is not online.
The ui might look like: snipboard.io/trucap.jpg (like the ui in Terra Mystica)
In the game, if a player has no shield (nothing has to decide), their turn will automatically animating and go to the next player.
If the player has shield(s), it can auto move if the player has selected.• Qual navegador você está usando?
Mozilla v5
• Por favor copie/cole o texto em inglês em vez de sua língua. Se tiver uma captura de ecrã/tela deste problema (boa prática), pode usar Imgur.com para carregá-la e copiar/colar o endereço aqui.
For the "Player must confirm the next command" part, it is better to have an option for player to select is it allow to confirm in 3 or 5 second automatically so they can watch the animating smoothy.
As for the turn-based, a selecting about auto spend shield counld be add on ui so the animating part can be skiped even a player is not online.
The ui might look like: snipboard.io/trucap.jpg (like the ui in Terra Mystica)
In the game, if a player has no shield (nothing has to decide), their turn will automatically animating and go to the next player.
If the player has shield(s), it can auto move if the player has selected.• Este texto está disponível no sistema de traduções? Se sim, foi traduzido há mais de 24 horas?
• Qual navegador você está usando?
Mozilla v5
• Por favor, explique sua sugestão precisamente e de forma concisa, de forma que fique o mais fácil possível, entender o que você quer dizer.
For the "Player must confirm the next command" part, it is better to have an option for player to select is it allow to confirm in 3 or 5 second automatically so they can watch the animating smoothy.
As for the turn-based, a selecting about auto spend shield counld be add on ui so the animating part can be skiped even a player is not online.
The ui might look like: snipboard.io/trucap.jpg (like the ui in Terra Mystica)
In the game, if a player has no shield (nothing has to decide), their turn will automatically animating and go to the next player.
If the player has shield(s), it can auto move if the player has selected.• Qual navegador você está usando?
Mozilla v5
Histórico do relatório
It spend more time for the game with no reason.
Players do not need to start at the same time in turn-based.
I am playing the crew and there you can automate the answer if you want to continue with the next mission so you don't have to click on the button, yes i want to continue.
Adicione alguma coisa para este relatório
- Outro ID de mesa / ID de jogada
- Carregar em F5 resolveu o problema?
- O problema aparece várias vezes? Sempre? Imprevisivelmente?
- Se tiver uma captura de ecrã/tela deste problema (boa prática), pode usar Imgur.com para carregá-la e copiar/colar o endereço aqui.