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Table configuration

Game mode
Normal mode
Game speed
Real-time • Normal speed
Game length
Short game
2x player count for positive scoring, 10 starting points for negative scoring
Scoring rule
Positive scoring
Each player scores points equal to the number of players they have beaten in the round. The game ends when someone reaches the target score.
Rule set
Full variant
Activates all card-related variants and Downfall.
Automatic turn skip
Enabled
The game checks only public information to determine whether a player has any chance of beating the current combination regardless of the cards in hand. If all relevant higher cards are discarded already, the turn is skipped automatically.

2 min

average waiting time

Game result

Statistics

Table configuration

Game mode
Normal mode
Game speed
Real-time • Normal speed
+0:15 per turn (maximum 1:45)
Game length
Short game
2x player count for positive scoring, 10 starting points for negative scoring
Scoring rule
Positive scoring
Each player scores points equal to the number of players they have beaten in the round. The game ends when someone reaches the target score.
Rule set
Full variant
Activates all card-related variants and Downfall.
Automatic turn skip
Enabled
The game checks only public information to determine whether a player has any chance of beating the current combination regardless of the cards in hand. If all relevant higher cards are discarded already, the turn is skipped automatically.

Players around this table now

Game info

How to play?

Published by :

Developed by :

ufm, quaresma95

Release :

250302-2200





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