Equipe do Board Game Arena Fale conosco
DrClick
- Place the board in the center of the table. -
Is the - Once upon a time - for boardgames.
Is the - Once upon a time - for boardgames.
Draasill
If at first you don't succeed, it's because the Dungeon Master hates you.
xate
Will Cook For Boardgames
(literally)
(literally)
LeifGo
Champion of bad dice rolls
p1ngouiin
BGA lead system administrator, DevOps, (board)geek, and biker ✌
lordalx
give me more time to play, I have too many choices, and to choose is to give up
BROT42
BROT42 needs some time to think
thoun
BGAddict
Lymon Flowers
We don't stop playing because we grow old; we grow old because we stop playing. But my artery disagree with that.
Moderadores da comunidade
Tendion
Will travel for boardgames.
matte_segel
«╬♣
MegaRedSSJ3
Board game collector and regular player.
Gilbert of Talagbar
I prefer turn based tables.
Lukasz83
I speak Polish and English.
The Cereal Killer
Power Resides Where Men Believe It Resides.
Gilson Segundo
Conheça a Boar Games:
www.boargames.com.br
www.boargames.com.br
theroguebard
Games are fun. I like games.
decimalpwo
来跟大佬们学习学习
Board_game_hat
Trying board games on for size in Edmundston NB 🇨🇦. Invite me to play Wingspan, 7 Wonders Duel, Space Base, Earth, Gizmos, Backgammon, Castles of Burgundy anytime, or any game really but give me a play or 2 to learn it and I will ask for a rematch.
J'essaie des jeux de société pour voir si ils me font à Edmundston NB 🇨🇦. Invitez moi a jouer Wingspan, 7 Wonders Duel, Space Base, Earth, Gizmos, Backgammon, Castles of Burgundy n'importe quand, ou n'importe quel jeu nouveau pour moi et donnez-moi une partie ou deux et je vais apprendre les règles, mais je vous demanderai une revanche.
J'essaie des jeux de société pour voir si ils me font à Edmundston NB 🇨🇦. Invitez moi a jouer Wingspan, 7 Wonders Duel, Space Base, Earth, Gizmos, Backgammon, Castles of Burgundy n'importe quand, ou n'importe quel jeu nouveau pour moi et donnez-moi une partie ou deux et je vais apprendre les règles, mais je vous demanderai une revanche.
Desenvolvedores de jogos
ufm
Jogos desenvolvidos: Toepen, The Brambles, Spring Cleaning, Orchard, Nain Jaune, Hoola, Dou Dizhu, Two-Ten-Jack, Go-Stop, The Last, Bahama Taxi, Regicide, Hanamikoji, Gin Rummy, Five Three Five, Power Vacuum, Gomoku, Narabi, Art Thief, Poker Dice, Ludo, Fibonachos, Forage, Pinochle, Heckin Hounds, Paint the Roses, Sergeant Major, Nap, Cradle to Grave, Claim, Resist!, Tumbleweed, Yokai Septet, Big Two, Euchre, The Fox in the Forest: Duet, Expressions, Twin Palms, Tiến Lên, Mia, ECK, Enemy Anemone, Grove, Presidente, Ice and the Sky, Sasaki, German Whist, Rummy, Dobro, Pescado Novo, Dungeon Rummy, Pente, Baby Dinosaur Rescue, Spite and Malice, Kings in the Corner, Crisps, Canastra, Yaniv, Peixinho, Golf, Cheez-Tricks, Dickory, Sail, Briscola, Roppyakken, Seotda, Cucumber, Open Face Chinese Poker, Qu4to, Lure, For Northwood!, Durak, Seikatsu, The Fox in the Forest, Schnapsen, Sherlock, Park Life, Fruit Picking, La Marche du Crabe, 31, Dominó, Greasy Spoon, Blot, Yahtzee, Minhwatu, Tranquility: The Ascent, Knockout Whist, Mighty, HUND, Lunar, Lepidoptery, Sevens, Coupell, Nylon-ppong, Écarté, Stonks, Onda, Pyrga, Regidice, Hawaiian Hanafuda, 42, Bacon, Diamonds, Copas, piereig
A floating octopus adorabilis
Moof
Jogos desenvolvidos: The Number, Zenith, Jekyll vs. Hyde, My City: Roll & Write, Ekko, Roll'n Bump, Mojo, Pocket Cats, Middle Ages, Dracula vs Van Helsing, Umbrella, Betta, The Vale of Eternity, Lost Seas, Dicy Cards, 12 Chip Trick, Giraffe Raffe, Blood Rage, Captain Flip, Panda Spin, Vaalbara, Small World, Perfect Words, The Yellow House, Pandemic, It's a Wonderful Kingdom, Pyramido: Forgotten Treasures, My City, Khiva, Dobble Connect, Capybara 'n' Capybara, Oriflamme, Faraway, Kado, Gang of Dice, Solstis
Tisaac
Co-dev of Alhambra, Papayoo, Marrakech, The Crew, Agricola, Bang, Equinox.
Jogos desenvolvidos: Concept, Planet Unknown, Simplicity, Scythe, Papayoo, Caverna, A Tripulação (The Crew), Heat: Pedal to the Metal, Agricola, Coal Baron, Alhambra, Barrage, Yin Yang, Ancient Knowledge, Nidavellir, Gold'n'Crash, Memoir '44, Kingdom Builder, Akropolis, BANG!, Federation, The Crew: Mission Deep Sea, Santorini, Ark Nova, Welcome To, Altered, Number Drop, Marrakech, Rauha
Developer of Santorini, Kingdom Builder, Concept, Welcome To, YinYang, Nidavellir and more to come...Co-dev of Alhambra, Papayoo, Marrakech, The Crew, Agricola, Bang, Equinox.
Een
-- Retired BGA admin since the 1st of March 2023: https://boardgamearena.com/forum/viewtopic.php?t=29431 --
-- Just a regular player now :) --
Jogos desenvolvidos: Koi-koi, CuBirds, Xadrez, Uncle Chestnut's Table Gype, Outlaws: Last Man Standing, Jaipur, Sushi Go!, Damas, Tobago, Lines of Action, Gomoku, Ginkgopolis, Targi, Puerto Rico, Tablut, Color Pop, Red7, Djambi, Secret Moon, Saboteur, The Werewolves of Miller's Hollow, Elfenland, Eminent Domain: Microcosm, Tokaido, Diam's, Terra Mystica
Do you mean rules have to be explained _before_ playing?-- Retired BGA admin since the 1st of March 2023: https://boardgamearena.com/forum/viewtopic.php?t=29431 --
-- Just a regular player now :) --
stefano
Jogos desenvolvidos: I'm The Boss, Herooj, Little Factory, Guile, The Gnomes of Zavandor, Samarkand, Balloon Pop!, Morocco, Queens & Kings... A Checkers Game, Dice Theme Park, BuyWord, Rainbow, Senshi, Break the Code (Qual É O Código?), Can't Stop Express, Isle of Trains: All Aboard, The Mother Road: Route 66, Verona Twist, Tinners' Trail, Mercado de Lisboa, Empire Plateau, Zooloretto, My First Castle Panic, Sushi Go Party!, Pyramid Poker, Stockpile
n_e_s_s_u_n_o
Jogos desenvolvidos: Hens, Rolling Pins, Resolve, Block Arena, Vault: A Den of Thieves, Shifting Stones, Dance of Muses, Diceathlon, Inverted Dice, Panic Lab, Micro Midgard, Zefiria, Xxung, Geek Out! Masters, Come Nachos, Micro Dojo, Zuuli, Lines of Action, GrumbleStone, Pugs in Mugs, Belladone Bluff, Vault: A Solitaire Dice Game
Mogri
Jogos desenvolvidos: The Great Split, Spots, Art Decko, Strawberry Sunset, Space Station Phoenix, Astra, Beyond the Sun, Mini Rogue, It's a Wonderful World, Caper: Europe, Blue Skies, Maracaibo, Jump Drive, Villagers, No Thanks!, Envelopes of Cash, Arctic Scavengers, Cosmoctopus, Streets, Daybreak, Projeto Gaia, Harvest
Developer of Gaia Project, Maracaibo, It's a Wonderful World, and other BGA adaptations. Send me a message if you're looking to adapt your game!
darhf
Jogos desenvolvidos: Splendor, Slide, CATAN, Next Station: Tokyo, Res Arcana, Mega Jackpot, 7 Wonders Arquitetos, Color Flush, Next Station: Paris, Living Forest, The Guild of Merchant Explorers, Fotossíntese, Looot, Stella – Universo Dixit, Survive The Island, Mech A Dream, Terraforming Mars, Lost Explorers, Nanatoridori, Next Station: London, Qawale
Victoria_La
Jogos desenvolvidos: Eminent Domain, Isaac, Tapestry, Russian Railroads, Signorie, Kabaleo, Patchwork, Nippon, Khronos, Dungeon Petz, Dragon Line, Terraforming Mars, Origin, Eminent Domain: Microcosm, Madeira, Ultimate Railroads, Batalha Naval, Kingdomino, Hive, Century: Rota das Especiarias, Lewis & Clark
I enjoy playing boardgames and also develop them for BGA in my spare time
tchobello
Rock you like a hurricane
Jogos desenvolvidos: Legends of Hellas, Orion Duel, Takenoko, Khronos, Boomerang: Europe, Caïrn, Beer & Bread, Origin, Egocentric World, War Chest, Duck & Cover, Dungeon Twister, Boomerang: Australia, Worldwide Tennis, Le Roy des Ribauds, Machiavelli, Tichu, Sensei, Linx, Northwest Passage, Room 25
Here I amRock you like a hurricane
Kayvon
If you're a publisher looking for a slick implementation, send me a message.
Jogos desenvolvidos: Envelopes of Cash, Arctic Scavengers, Cosmoctopus, Streets, Daybreak, Projeto Gaia, Harvest, The Great Split, Spots, Art Decko, Strawberry Sunset, Space Station Phoenix, Astra, Monster Factory, Mini Rogue, It's a Wonderful World, Caper: Europe, Maracaibo, Jump Drive, Villagers
I develop games on BGA!If you're a publisher looking for a slick implementation, send me a message.
LeSteffen
Jogos desenvolvidos: Timeline Twist, Kami, Dead Cells, Farm Club, D.E.I.: Divide et Impera, lnori, Loco Momo, Sagani, Norsemen, Citadels, Tiny Turbo Cars, Battle Spirits Saga, Codex Naturalis, Evergreen, Word Traveler, Carcassonne: Caçadores e Coletores, Splito
Mistergos
Jogos desenvolvidos: Clash of Decks, Volto, Room 25, Trek 12, Ticket Gagnant, Rallyman: GT, Super Fantasy Brawl, Arquitetos do Reino Ocidental, Mythic Battles: Ragnarök, A Tripulação (The Crew), Anachrony, Muralha de Adriano, Chakra, Age of Civilization, DIG UP Adventure, Trekking the World
MarkSteere
My niche as an abstract game designer is an architecture first approach. A set of rules has a beauty all its own, independent of the gameplay. Go, Reversi, Hex, and Y inspired me initially, without ever having played any of them. Like those games, my games are based on pure, simple, essential mechanisms - more discovery than invention. They aren't arbitrary or hodgepodge. I also try to make my games as unique as possible - different from what I've already done, and different from what's out there. I don't do "with a twist" games.
Other designers, some very successful, do it differently. They start with a concept, playtest it extensively, tweak it, playtest it again, tweak it again... until they arrive at gameplay which meets their high standards. I couldn't do that even if I wanted to. I'm a decidedly below average player of games, and I'm not one to judge quality of play. I do playtest my games to make sure they don't have any robustness issues, but I can never really be sure until talented players get ahold of them and try to wring them out. Generally, the simpler a game is, the more vulnerable it is to problems. There was speculation that Dodo would quickly fall, but it's still standing strong.
Luckily, a small percentage of my games turned out to be pretty good in spite of my modus operandi.
My journey at BGA. I am not a programmer. I saw that there were tutorials and I thought, How hard can it be? Little did I know. I designed Gopher as a super simple game to make my first programming project easy. It wasn't. My strategy was to copy the Reversi program and swap out the graphics and game logic. My program was a total kludge and it took a lot of work by Sunil Patel to make it functional. He was a fan of my game, Flume, which he had programmed for his own fledgling game site, and he took me under his wing. He disappeared after Gopher, but then Tisaac stepped in and helped me quite a lot on various game programs. He wasn't writing my programs for me but he always told me just what I need to know to get back on track. Tisaac really helped me get a toehold at BGA. UFM deserves mention for his help with the pie rule and player panel which I've used in many programs since. Eventually I would get through a few programs without needing any help. But then I got stuck on Cephalopod and VictoriaLa came to the rescue.
The developers are overall a stellar bunch of guys (and girls). To those who helped, reluctantly or otherwise, I say Thank you. It was noble of you to take time away from your own projects to help a doddering old amateur develop a game program that would be lucky to get .01% of the playership.
The admins here are awesome. Most have personally thanked me for my contributions. Pleasant admins are the exception to the rule. At most game sites the admins are dimwits who take pleasure in lording over the designers.
To me, designers are the apex predators. Selectors (developers) play an important role but are decidedly lower in the food chain. In my case, I wear a designer hat with a little developer feather in the band. My specialty, the naturally finite (no superko etc.), decisive abstract, is the highest form of a game.
Other designers I admire include Michael Amundsen and Alek Erickson. I view Michael as the current torch bearer in this thin sliver of the design universe we've found ourselves in. Alek has collaborated with Michael on many designs. I like Christian Freeling. He's been around for a long time designing Chess and Checkers variants.
There aren't many shrink-wrapped games I like. Azul for example, popular though it is, totally misses me.
I've lived in Mongolia since March 2019. I lived in California for 20 years before moving here.
Article about me:
https://www.abstractgames.org/marksteere.html
Article by me:
https://www.abstractgames.org/finitude.html
Mark Steere Games chat: https://discord.gg/feCAeKxyxD
Jogos desenvolvidos: Hadron, Mod Ten, Icebreaker, Fractal, Coins, Zola, Redstone, Diablo, Silo, Cephalopod, Herd, Dodo, Oust, Impasse, Gopher, Rive
Think outside the shrinkwrap.My niche as an abstract game designer is an architecture first approach. A set of rules has a beauty all its own, independent of the gameplay. Go, Reversi, Hex, and Y inspired me initially, without ever having played any of them. Like those games, my games are based on pure, simple, essential mechanisms - more discovery than invention. They aren't arbitrary or hodgepodge. I also try to make my games as unique as possible - different from what I've already done, and different from what's out there. I don't do "with a twist" games.
Other designers, some very successful, do it differently. They start with a concept, playtest it extensively, tweak it, playtest it again, tweak it again... until they arrive at gameplay which meets their high standards. I couldn't do that even if I wanted to. I'm a decidedly below average player of games, and I'm not one to judge quality of play. I do playtest my games to make sure they don't have any robustness issues, but I can never really be sure until talented players get ahold of them and try to wring them out. Generally, the simpler a game is, the more vulnerable it is to problems. There was speculation that Dodo would quickly fall, but it's still standing strong.
Luckily, a small percentage of my games turned out to be pretty good in spite of my modus operandi.
My journey at BGA. I am not a programmer. I saw that there were tutorials and I thought, How hard can it be? Little did I know. I designed Gopher as a super simple game to make my first programming project easy. It wasn't. My strategy was to copy the Reversi program and swap out the graphics and game logic. My program was a total kludge and it took a lot of work by Sunil Patel to make it functional. He was a fan of my game, Flume, which he had programmed for his own fledgling game site, and he took me under his wing. He disappeared after Gopher, but then Tisaac stepped in and helped me quite a lot on various game programs. He wasn't writing my programs for me but he always told me just what I need to know to get back on track. Tisaac really helped me get a toehold at BGA. UFM deserves mention for his help with the pie rule and player panel which I've used in many programs since. Eventually I would get through a few programs without needing any help. But then I got stuck on Cephalopod and VictoriaLa came to the rescue.
The developers are overall a stellar bunch of guys (and girls). To those who helped, reluctantly or otherwise, I say Thank you. It was noble of you to take time away from your own projects to help a doddering old amateur develop a game program that would be lucky to get .01% of the playership.
The admins here are awesome. Most have personally thanked me for my contributions. Pleasant admins are the exception to the rule. At most game sites the admins are dimwits who take pleasure in lording over the designers.
To me, designers are the apex predators. Selectors (developers) play an important role but are decidedly lower in the food chain. In my case, I wear a designer hat with a little developer feather in the band. My specialty, the naturally finite (no superko etc.), decisive abstract, is the highest form of a game.
Other designers I admire include Michael Amundsen and Alek Erickson. I view Michael as the current torch bearer in this thin sliver of the design universe we've found ourselves in. Alek has collaborated with Michael on many designs. I like Christian Freeling. He's been around for a long time designing Chess and Checkers variants.
There aren't many shrink-wrapped games I like. Azul for example, popular though it is, totally misses me.
I've lived in Mongolia since March 2019. I lived in California for 20 years before moving here.
Article about me:
https://www.abstractgames.org/marksteere.html
Article by me:
https://www.abstractgames.org/finitude.html
Mark Steere Games chat: https://discord.gg/feCAeKxyxD
Galeelox
Jogos desenvolvidos: Almadi, Scriptoria, Gosu X, Eternitium, Small Islands, Amalfi - Renaissance, Odicey, Yokai, Sahwari, Ratjack, Rainforest, Flowers, Maps of Misterra, Open Season, Potions of Azerland
vincentt
Jogos desenvolvidos: Ark Nova, Agricola, Caverna, Nidavellir, Barrage, The Builders: Antiquity, Memoir '44, Scythe, Dice Forge, The Crew: Mission Deep Sea, Altered, The Builders: Middle Ages, Number Drop
Let's roll :)
apollo1001
Jogos desenvolvidos: Buttons, Potion Explosion, Trilha, Veletas, Keyflower, Exploration: Warzone, Trio, Carcassonne, Mammalath, Tapestry, Sapiens, Happy City
jordijansen
Developer of BGA games
Looking to get your game on the platform? Feel free to contact me for more info!
Jogos desenvolvidos: Festival, Dog Park, Cartógrafos, Canvas, Fromage, Quibbles, Exploding Kittens, Stonespine Architects, Crypt, Forever Home, Orléans, Sky Team
Avid BoardgamerDeveloper of BGA games
Looking to get your game on the platform? Feel free to contact me for more info!
Mizutismask
Jogos desenvolvidos: New York Zoo, Superstore 3000, Expeditions: Around the World, Inside Job, Dobble, Harmonies, Get the MacGuffin, Festi’vibes, Just Desserts, Nimalia, Seasons
firgon
developpeur BGA si l'occasion se présente. Contactez-moi.
Jogos desenvolvidos: Treos, Rauha, Boreal, Dice Hospital: ER – Emergency Roll, Planet Unknown, Hydroracers, Forest Shuffle, Flowers: A Mandala Game, Colorado, Gold'n'Crash, OASIS New Hope
Auteur de jeux en herbe, Hydroracers ici. Etdeveloppeur BGA si l'occasion se présente. Contactez-moi.
Sourisdudesert
Jogos desenvolvidos: Exploradores (Lost Cities), Hack Trick, Alhambra, Dungeon Twister, Carcassonne, In The Year of the Dragon, Stone Age, Donuts, Race for the Galaxy, Abalone
Let's be serious: it's a game.
A-dam
Jogos desenvolvidos: The King's Guild, Wastelandia, Blooms, Mattock, Penny Press, Medo, Hypnosia, Marram, Yahtzee, Circle of Life
GTSchemer
Jogos desenvolvidos: Challengers!, Roll Into Town, Ghost At Home, Go Goa, EKONOS, SETUP, Strands, Lielow, Rift Valley Reserve
hersh
Jogos desenvolvidos: As Viagens de Marco Polo, Piepmatz, La Granja, Obsession, Dragon Castle, Tiny Farms, For Sale, Chocolate Factory, Marco Polo II: Ao Serviço do Khan
pikiou
Jogos desenvolvidos: Lords of Xidit, Tournay, Os Palácios de Carrara, Quoridor, Quantum, Time Masters, Sobek, Metromania, Gear & Piston
Adapted for BGA: Quoridor, Gear&Piston, Tournay, Time Masters, Sobek, Quantum, The Palaces of Carrara, Lords of Xidit and Metromania ^^
Archduke
Jogos desenvolvidos: Polis: Fight for the Hegemony, Um Banquete a Odin, Skull, Abyss, Rest In Peace, Karvi, Crime Zoom: A Dirty Objective, Botanicus
Rashly grab a demo for tabletop play (9)
DrKarotte
Jogos desenvolvidos: Big Time Soccer, Ice Cold Ice Hockey, Sapiens, Stir Fry Eighteen, GORami, Skat, The Ruhr: A Story of Coal Trade, Solo
Stets auf der Suche nach frischem Löwenzahn...
BanBan
Jogos desenvolvidos: Finca, Maatatahay, Dédale, Trailblazers, bunnyboom, Unrest, Stalk Exchange, Gnome Hollow
XiaoYi
Jogos desenvolvidos: Similo, Spirits of the Forest, Golems, 15 Days, All In, Legend Raiders, Tang Hu Lu
千里之行,始于足下。
VinceS
Jogos desenvolvidos: Vulture Culture, Murus Gallicius, Piraten kapern, Spades, That's Life!, Connect6, Hugo (Midnight Party)
Volker78
Jogos desenvolvidos: Haiclue, Thurn and Taxis, Maré Alta, Pingimus, Elfenland, Rage, El Grande
MathCT
Jogos desenvolvidos: SpellBook, Mythic Battles: Ragnarök, Undergrove, Biomos, Let's Go! To Japan, Let's Catch the Lion!, High Season
MGoulet
Jogos desenvolvidos: Wizards of the Grimoire, Wizard, 13 Clues, Chemical Overload, Dungeon Roll, Goblin Hood, Cannonades
BGA Developer of Wizard, Dungeon Roll, 13 Clues and Wizards of the Grimoire
bennygui
Joueur, Programmeur (sur BGA et ailleurs) et d'autres choses aussi. J'ai développé les adaptations BGA de Gold West, The Isle of Cats (L'île des chats), Bärenpark, Earth, GOLDblivion, Romi Rami et Draft & Write Records.
Jogos desenvolvidos: Romi Rami, GOLDblivion, Earth, Bärenpark, A Ilha dos Gatos, Draft & Write Records, Gold West
Gamer, Software Developer (on BGA and elsewhere) and other things too. Developed BGA adaptations for Gold West, The Isle of Cats, Bärenpark, Earth, GOLDblivion, Romi Rami and Draft & Write Records.Joueur, Programmeur (sur BGA et ailleurs) et d'autres choses aussi. J'ai développé les adaptations BGA de Gold West, The Isle of Cats (L'île des chats), Bärenpark, Earth, GOLDblivion, Romi Rami et Draft & Write Records.
XCID
Jogos desenvolvidos: Boomerang: Europe, Schrödinger's Cats, Boomerang: Australia, Imhotep, Lucky Numbers, Fai-fo, Boomerang: USA
BGA developer of Lucky Numbers, Imhotep, Schrödinger's Cats and the Boomerang series (Australia, Europe, USA)
Sir Heo
Jogos desenvolvidos: Tikal, Glass Road, Mandala, That Time You Killed Me, Architects of Amytis, Hadara, Mexica
Lunalol
Jogos desenvolvidos: The Great American Fox Hunt, Space Empires: 4X, Talon, Quartermaster General: East Front, Unconditional Surrender! World War 2 in Europe, Quirky Quarks, Age of Champagne
BoucleMed
Jogos desenvolvidos: Splendor, The Guild of Merchant Explorers, Nanatoridori, Slide, Next Station: Paris, 101: the match
tilalilalou
Jogos desenvolvidos: Not Alone, Through the Ages, Tzolk'in, Battle Sheep, Kingdomino, Through the Ages: Uma Nova História da Civilização
¯¯̿̿¯̿̿'̿̿̿̿̿̿̿'̿̿'̿̿̿̿̿'̿̿̿)͇̿̿)̿̿̿̿ '̿̿̿̿̿̿\̵͇̿̿\=(•̪̀●́)=o/̵͇̿̿/'̿̿ ̿ ̿̿
Morgalad
INCAN GOLD
TAKARA ISLAND
VEGGIE GARDEN
DRAGON KEEPER
TALUVA
SANTORINI
...and board game geek
Jogos desenvolvidos: Taluva, Dragon Keeper: The Dungeon, Veggie Garden, Takara Island, Tesouro Inca, Santorini
Developer of:INCAN GOLD
TAKARA ISLAND
VEGGIE GARDEN
DRAGON KEEPER
TALUVA
SANTORINI
...and board game geek
pasko92
Jogos desenvolvidos: River Valley Glassworks, The Shipwreck Arcana, On Tour, Roll to the Top: Journeys, boop., Mountain Goats
Developer of boop., Roll to the Top: Journeys, On Tour, Mountain Goats and other BGA adaptations. Send me a message if you're looking to adapt your game!
stst
Jogos desenvolvidos: Nautilus, Evolution, ONE, Go, Kalah, Pylos
AxeCrazy
Jogos desenvolvidos: Diced Veggies, Bauer, Cookie Addict!, Qango, Metz, Amazonas
Boardgamer for ages and enjoying playing and developing new games on BGA
RicardoRix
Hello...Hello..............Follow me.....
Great games, you might have missed:
Innovation.
Number Drop.
NXS.
The Battle for Hill 218.
Haiclue.
Martian Dice.
Not Alone.
Pax Pamir.
Jogos desenvolvidos: Auntie Mildred's list of random tasks, Commander Chess, Detective Poker, Finity, Palace, Saint Poker
BGA developer & Abe wannabe:Hello...Hello..............Follow me.....
Great games, you might have missed:
Innovation.
Number Drop.
NXS.
The Battle for Hill 218.
Haiclue.
Martian Dice.
Not Alone.
Pax Pamir.
Fearinn
Jogos desenvolvidos: Batalla de Coronas, Zookeepers, Mate, Nibble, gemsofiridescia, Persona Non Grata
quietmint
Jogos desenvolvidos: Coup, Now Boarding, Hardback, Santorini, Taluva
More word games, please!
PaulCBirch
Jogos desenvolvidos: Dragonwood, Bloxo, Super Mega Lucky Box, Chimera Station, Go Nuts for Donuts
joezg
Jogos desenvolvidos: Quetzal, Mr. Jack, Perudo, Donuts, Railroad Ink
Let me teach you this delightfully silly game
KuWizard
I am a Russian living in the UK. Would love to play some boardgames IRL!
Jogos desenvolvidos: Simplicity, BANG!, Martian Dice, 3000 Scoundrels, Só Uma
Hi! I am a developer of Martian Dice, Just One and 51st State, co-developer of BANG! and a very passionate boardgamer :)I am a Russian living in the UK. Would love to play some boardgames IRL!
paramesis
Jogos desenvolvidos: Stupor Mundi, Wingspan, New Frontiers, Carnegie, Off the Rails
vurtan
Jogos desenvolvidos: Splitter, High Score, Road to 300, Framework, Applejack
Vater, Ehemann, Programmierer und Brettspieler aus Leidenschaft
marcgenesis
Jogos desenvolvidos: Djambi, Gaïa, Celestia, Oh Inferno!, Logger
AmadanNaBriona
I implement games for BGA as a hobby.
Jogos desenvolvidos: Perikles, The Lady and the Tiger (Doors), For-Ex, Trick of the Rails, In The Year of the Dragon
I am a collector with too many games on my Shelf of Shame.I implement games for BGA as a hobby.
Ginso
Jogos desenvolvidos: Nova Luna, BANG!, Tichu, Praga Caput Regni
BaronFraser
Jogos desenvolvidos: Crusaders: Thy Will Be Done, Automobiles, Dog Lover, Bunny Kingdom
BoltKey
My BGA projects:
Released: Draftosaurus, Lost ruins of Arnak
Beta: Squadro, Bug
Alpha: Snekagon,
Upcoming projects: Project L
Jogos desenvolvidos: Bug, As Ruínas Perdidas de Arnak, Draftosaurus, Squadro
Game designer (Project L, Snekagon), developer, mid-euro player. My BGA projects:
Released: Draftosaurus, Lost ruins of Arnak
Beta: Squadro, Bug
Alpha: Snekagon,
Upcoming projects: Project L
ElNSTElN
Jogos desenvolvidos: Tuned, Iwari, Darwin's Journey, DVONN
We don't stop playing because we grow old; we grow old because we stop playing.
Ludovic
Jogos desenvolvidos: Bubblee Pop, Bombay, Guildes
Un joueur :) .
Woodruff
Bon c'est pas grave on va s’ démerder…
Jogos desenvolvidos: Tock, French Tarot, Innovation
Non non l'appelez pas ça s’ joue à 3 !Bon c'est pas grave on va s’ démerder…
tsaunat
Jogos desenvolvidos: LHAMA, Caravan, Butterfly
Alaskan board game enthusiast.
cpasbanal
Co-dev of Burgle Bros.
Jogos desenvolvidos: Burgle Bros., Luxor, Barbu
Developer of Barbu, Luxor, HarbourCo-dev of Burgle Bros.
bartoleo
Jogos desenvolvidos: Viticulture, Clãs da Caledônia, Glass Road
Rincevent123
Jogos desenvolvidos: Terra Nova, Terra Mystica: Era da Inovação, Terra Mystica
Jonathan2004
Freelance BGA games Developer known as "joesimpson":
* some games are in alpha,
* 3 games are LIVE
Jogos desenvolvidos: River of Gold, Coal Baron, Flip Freighters
Software Developer,Freelance BGA games Developer known as "joesimpson":
* some games are in alpha,
* 3 games are LIVE
Fletcheese
---
Journey before destination
Jogos desenvolvidos: Five Tribes, Fika, Gizmos
When we hit our lowest point, we are open to the greatest change---
Journey before destination
nicotacotac
Co-dev. of Federation
And maybe more to come... ;)
Jogos desenvolvidos: Big Monster, Federation, Pook
Developer of Big Monster, PookCo-dev. of Federation
And maybe more to come... ;)
adrienle38
Jogos desenvolvidos: Moon River, Botanik, Turing Machine
wolmot
Jogos desenvolvidos: Klaverjassen, Star Fluxx, Fluxx
ManaT
Jogos desenvolvidos: Meridians, Lifeline, Trilho
Thalack
Jogos desenvolvidos: A Gest of Robin Hood, Pax Renaissance, Pax Pamir: Segunda Edição
Jimblefredberry
Jogos desenvolvidos: Solo Whist, Troggu, Phat
pdw3
Jogos desenvolvidos: Forks: 2ª Edição, Tapas, Bonsai
Sometimes I write games for BGA in my spare time.
BLOIZO
Jogos desenvolvidos: Kamon, Oxono, Hokito
Miwarre
Jogos desenvolvidos: Konane, Dots and Boxes, Flume
MathieuV
Jogos desenvolvidos: AVES, Turncoats, District Noir
xiongmao1298
Jogos desenvolvidos: Seven Knights Bewitched, Quattuor Reges, The Wolves
fafa-fr
Jogos desenvolvidos: The Castles of Burgundy, Jump Gate
Inaofr
Jogos desenvolvidos: Saint Petersburg, Stone Age
PC23
Jogos desenvolvidos: Targi, Yahtzee
Quinarbre
Jogos desenvolvidos: Colt Express, Tash-Kalar
docthib
Jogos desenvolvidos: Great Western Trail, Dice Forge
someguy590
Jogos desenvolvidos: Troyes Dice, Rolled West
ber00000
Jogos desenvolvidos: ToeShamBo, Kabaleo
Andy_K
Jogos desenvolvidos: Eruption, Nile
Idsky
Jogos desenvolvidos: Quantum, Factum
Sarix87
Jogos desenvolvidos: Framework, Applejack
leocaseiro
Developer:
In the meantime, I also started making BGA games.
My first implementation is the 2 player variant for The Crew, Jarvis.
I really appreciate the help from the BGA Dev Community, thanks to Tisaac, Thoun, VictoriaLa, Vincentt, and Archduke.
I developed Tic-Tac Match, currently in Beta. a filler card game inspired by tic tac toe.
Jogos desenvolvidos: Tic-Tac Match, A Tripulação (The Crew)
Working my way to being an Alpha reviewer (up to 700+ games).Developer:
In the meantime, I also started making BGA games.
My first implementation is the 2 player variant for The Crew, Jarvis.
I really appreciate the help from the BGA Dev Community, thanks to Tisaac, Thoun, VictoriaLa, Vincentt, and Archduke.
I developed Tic-Tac Match, currently in Beta. a filler card game inspired by tic tac toe.
JustinFernal
Jogos desenvolvidos: Welcome To New Las Vegas, CuBirds
phobyjuan
Jogos desenvolvidos: 61 Autumn leaves, Cat Café
przemek88
Jogos desenvolvidos: K2, MLEM: Space Agency
JohnMothra
Jogos desenvolvidos: Tucano, Don't Go In There
Emanuele Ornella
Jogos desenvolvidos: Soluna, Tea Time
Board game designer of games like Assyria, Byzanz, Pioneers and many others. I am also a software engineering.
Marcuda
Jogos desenvolvidos: Fleet, Saint Petersburg
ArchdukeDev
Jogos desenvolvidos: Crime Zoom: A Dirty Objective, Um Banquete a Odin
vaanatomic
Jogos desenvolvidos: Alveole, Hive
PiratJack
Jogos desenvolvidos: Trellis, Escopa
myriam9456
Jogos desenvolvidos: SteamRollers, Hoarders
suzannap
Jogos desenvolvidos: Sheep Boom Bah, Quinque
Doctor Neo Cortex
Jogos desenvolvidos: Exit Strategy, Ultimate Tic-Tac-Toe
https://youtu.be/-P08rTazu1U
Badguizmo
Jogos desenvolvidos: Sensei, Riftforce
Blccdy
Jogos desenvolvidos: Neom, Tiny Epic Defenders (Segunda Edição)
SwHawk
Jogos desenvolvidos: Cosmos: Empires, Sensei
mscharf
Jogos desenvolvidos: Pentaquest, mindcycling
DargorX
Jogos desenvolvidos: Castles of Caleira, Grand Bazaar
BrickRoadDX
Jogos desenvolvidos: Lifeline, Dragon Bridge
PirateKitten
Jogos desenvolvidos: Chicago Express, Paris Connection
shadowphiar
Jogos desenvolvidos: Steam Works, Ponte del Diavolo
I play bass guitar and Euro board games. I go to Emmanuel Church and I helped design your phone's brain.
QWERTY_Already_Taken
Jogos desenvolvidos: King of the Pitch, Penalty Challenge
Tabaskov
Jogos desenvolvidos: Bamboozle, Cubosaurs
InfernalCoder
Jogos desenvolvidos: Splash Down, Draft Cider
Aelux
Jogos desenvolvidos: Splash Down, Draft Cider
w3r3wolv3s
Jogos desenvolvidos: EVL, NXS
andrelmlins
Jogos desenvolvidos: Choconnect, Quartz: O Jogo de Dados
fenadoruk
Jogos desenvolvidos: Ninjan, Odin
Designer of P for Pizza and Don't Flock Up. Developer of Odin and Ninjan on BGA.
xevizero
Jogos desenvolvidos: Rats of Wistar, Newton
konnok3
I like to play games very much, but I'm not a good player.
Jogos desenvolvidos: Hachihachi, Cuco
Japanese boardgame player.I like to play games very much, but I'm not a good player.
galehar
There's still a lot to do.
Jogos desenvolvidos: Race for the Galaxy
I have taken over the maintenance of Race for the Galaxy. While I didn't wrote the original implementation (it was sourisdudesert), I fixed tons of bugs in the expansions and added many improvements to the interface.There's still a lot to do.
JumpMaybe
Jogos desenvolvidos: 7 Wonders Duel
arleq1
Jogos desenvolvidos: Hanabi
bidulpik
Jogos desenvolvidos: Gamão
bmcfluff
Jogos desenvolvidos: Exploradores (Lost Cities)
T_Law
- Connect Four
- Kalah
- Werewolf
- Hanabi
- Carcassonne
Jogos desenvolvidos: Connect Four (Lig4)
Favourite Games:- Connect Four
- Kalah
- Werewolf
- Hanabi
- Carcassonne
Gumbzy
Jogos desenvolvidos: Space Base
Harkle
Jogos desenvolvidos: Bandido
ophelopède
Jogos desenvolvidos: Bandido
BrianHanechak
Jogos desenvolvidos: Koi-koi
kermitfrog
Jogos desenvolvidos: Innovation
Micah Stairs
Jogos desenvolvidos: Innovation
Innovation developer
lordmcfuzz
highest innovation elo? 460 (78th) ->220726
highest vectorace elo? 391 (14th) ->221028
highest wingspan elo? 326 () ->241220
I was 1st for sometime in all time elo for Liverpool rummy
highest wingspan score 111 on 241220, bonus card points 24
ranks not tied to elo/date, just when I notice
Jogos desenvolvidos: Innovation
I love innovation and am part of the volunteer dev teamhighest innovation elo? 460 (78th) ->220726
highest vectorace elo? 391 (14th) ->221028
highest wingspan elo? 326 () ->241220
I was 1st for sometime in all time elo for Liverpool rummy
highest wingspan score 111 on 241220, bonus card points 24
ranks not tied to elo/date, just when I notice
Nanaki404
Jogos desenvolvidos: Belote
Acerbic
Jogos desenvolvidos: Agricola
MikeIsHere
Jogos desenvolvidos: Cribbage
Ixxar
Jogos desenvolvidos: Hive
__wiz__
Jogos desenvolvidos: Abandon All Artichokes
I co-implemented 'Abandon All Artichokes' on BGA.
rojoMojo
Jogos desenvolvidos: Abandon All Artichokes
Guillaume0385
Jogos desenvolvidos: Papayoo
Alex_erson
Jogos desenvolvidos: Fluxx
bhauman3
Jogos desenvolvidos: Tranquility
ch huang
Jogos desenvolvidos: Noir: Killer versus Inspector
Tanguy_D
Jogos desenvolvidos: Marrakech
CuriousTerran
Jogos desenvolvidos: Via Magica
baritonehands
Jogos desenvolvidos: Burgle Bros.
emanueles
Jogos desenvolvidos: Machiavelli
RavingWanderer
Jogos desenvolvidos: Hand and Foot
Valawala
Jogos desenvolvidos: Perudo
JoeProgram
Jogos desenvolvidos: Copenhagen
Dosychev
Jogos desenvolvidos: Red7
MrTerriFy
Jogos desenvolvidos: Red7
tutchek
Jogos desenvolvidos: Thurn and Taxis
DrNob
Jogos desenvolvidos: Flaming Pyramids
Author and Programmer of Flaming Pyramids
Histibidi
Jogos desenvolvidos: 99 (jogo de soma de cartas)
ZPolansky
Jogos desenvolvidos: Battle of LITS
MutantPigeon24
Developed:
- Chromino
I'm current working on:
- KAWA (Alpha)
Jogos desenvolvidos: Chromino
Hi all 👋 I'm a volunteer developer for BGA and enjoy adapting board games onto the BGA platform for all players to have fun on.Developed:
- Chromino
I'm current working on:
- KAWA (Alpha)
fa81
Jogos desenvolvidos: P.I.
jephly
Jogos desenvolvidos: Letter Tycoon
Developer of Letter Tycoon
alkinor
Jogos desenvolvidos: Dice Hospital
vinayakr
Jogos desenvolvidos: Tichu
dashwood314
Jogos desenvolvidos: Tichu
I am a web developer and love playing Tichu.
Tof63
If you like it, why not buying me a coffee ? https://en.tipeee.com/board-game-arena-chrome-extension
Jogos desenvolvidos: Reflection
I made a browser extension for BGA. Learn more here: https://boardgamearena.com/forum/viewtopic.php?t=30509If you like it, why not buying me a coffee ? https://en.tipeee.com/board-game-arena-chrome-extension
blackgambas
Jogos desenvolvidos: Koryŏ
absurde12
Jogos desenvolvidos: Koryŏ
neslinesli93
Jogos desenvolvidos: Briscola
ChsLed
Jogos desenvolvidos: Cardiceo
yannsnow
Jogos desenvolvidos: Cacao
ExtraPaul
Jogos desenvolvidos: Cacao
Développeur informatique, a découvert les jeux de société depuis peu.
Kennyyy
Jogos desenvolvidos: Hex
Trompetenhut
Jogos desenvolvidos: Teotihuacan: City of Gods
jeffdi
Jogos desenvolvidos: A Ilha Proibida
chriskang
Jogos desenvolvidos: Damas Chinesas
domee
Jogos desenvolvidos: Senet
Sydnique
Jogos desenvolvidos: Onitama
Sandram
Jogos desenvolvidos: Neutreeko
Tbaggi
Jogos desenvolvidos: Donuts
cora89
Jogos desenvolvidos: Cinco
quaresma95
Jogos desenvolvidos: Presidente
BlackBeholder
Jogos desenvolvidos: Bobail
CraWleR
Jogos desenvolvidos: Quantum
radu124
Jogos desenvolvidos: Keyflower
lyconide
Jogos desenvolvidos: Quantik
c12h22o11_
Jogos desenvolvidos: Distilled
trimall
Jogos desenvolvidos: Dingo's Dreams
giron1950
Jogos desenvolvidos: Yokohama
Crazyboog
Jogos desenvolvidos: Poker Texas Hold'em
dhau
Jogos desenvolvidos: The Battle for Hill 218
Software Developer and lover of all types of games from Sydney, Australia
Lilzer7
Jogos desenvolvidos: Whist 22
J0j0b0
Jogos desenvolvidos: Darwin's Journey
wucnuc
Jogos desenvolvidos: Xiangqi
yuke 0x0
Jogos desenvolvidos: Illustori
ericmcsween
Jogos desenvolvidos: Fairy Trails
thinkb4coding
Jogos desenvolvidos: Crazy Farmers
Jinnh
Jogos desenvolvidos: 8 Masters' Revenge
antromusx
Jogos desenvolvidos: Cat in the Box (Deluxe Edition)
xnedkx
Jogos desenvolvidos: Four Color Cards
https://xnedkx.github.io/games.htm
robinzig
Jogos desenvolvidos: Deus
agrypelago
Jogos desenvolvidos: Diced Tomatoes
mavit
Jogos desenvolvidos: Mijnlieff
gkz
Jogos desenvolvidos: Mapmaker: The Gerrymandering Game
thenmal
Jogos desenvolvidos: Tigris & Euphrates
Kasmilus
Jogos desenvolvidos: Cloud City
WetDogIsHappy
Jogos desenvolvidos: Railways of the World
AaronPacker
Jogos desenvolvidos: None Shall Pass!
KendraPacker
Jogos desenvolvidos: None Shall Pass!
BenjL
Jogos desenvolvidos: Naishi
GoDodyGo
Jogos desenvolvidos: Liverpool (Cozy Oaks) Rummy
YoannLevet
Jogos desenvolvidos: Gamme Logic
2_7182818
Jogos desenvolvidos: Metro
Spukyta
Jogos desenvolvidos: Dinosaur Tea Party
I've developed the BGA adaptation for Dinosaur Tea Party
Seytonia
Jogos desenvolvidos: Praga Caput Regni
fistachos
Jogos desenvolvidos: MLEM: Space Agency
VanHlebar
Jogos desenvolvidos: El Grande
HQ063
Jogos desenvolvidos: Geek Out! Masters
Geek, nerd, freak, terco y vago. Web & Desktop Developer. Adicto a Internet. Vivo la vida de a 140 caracteres a la vez.
Xom
Jogos desenvolvidos: Oh-Seven
Oh-Seven developer
locerol
Jogos desenvolvidos: Ginkgopolis
ggohierroy
Jogos desenvolvidos: City of the Big Shoulders
Josten
Jogos desenvolvidos: Caravan
Coolroo
Jogos desenvolvidos: The Wolves
ShaPhi7
Jogos desenvolvidos: Linkage
The board can't be flipped when it's online
Ottoreg
Jogos desenvolvidos: Boss Quest
Tirix
Jogos desenvolvidos: Northwest Passage
ginn5j
Jogos desenvolvidos: 24/7: The Game
Elliot K
Jogos desenvolvidos: Uptown
Enguerrand_P
Jogos desenvolvidos: Yoxii
jonsmiley
Jogos desenvolvidos: Nanga Parbat
st41116
Jogos desenvolvidos: Soulaween
YEEDA
Jogos desenvolvidos: Soulaween
Shun91
Jogos desenvolvidos: Hidden Leaders
Oberstille
I'm a software developer, and I'm working on BGA implementations of Burgle Bros 2 and Effortless at the moment (in addition to the complete projects listed under "games developed"). If you're interested in adapting your game for BGA, send me a message!
Jogos desenvolvidos: The Shipwreck Arcana
I love deck-building, deduction, and cooperative games (though I also enjoy lots of other things!).I'm a software developer, and I'm working on BGA implementations of Burgle Bros 2 and Effortless at the moment (in addition to the complete projects listed under "games developed"). If you're interested in adapting your game for BGA, send me a message!
vincenzobara
Jogos desenvolvidos: Kulami
Rudolf
Jogos desenvolvidos: Dark Agent
Hellllllloooooooo!
derby-digital
Jogos desenvolvidos: Rallyman: DIRT
Matthias23
Jogos desenvolvidos: Bandada
tet2brick
Jogos desenvolvidos: Tiwanaku
Hebraz
Jogos desenvolvidos: Mascarade
Loenix34
Jogos desenvolvidos: Dinner In Paris
Gyasi
Jogos desenvolvidos: Gangsta!
Kwiss44
Jogos desenvolvidos: Gangsta!
Discover Gangsta!, the first game created by Schmeta Games, a brand new game publishing company from Belgium: https://www.schmetagames.be/en/gangsta.php
adela82
Jogos desenvolvidos: The Jelly Monster Lab
forbiddenlimb
Jogos desenvolvidos: Good Cop Bad Cop
Babamots
Jogos desenvolvidos: Homeworlds
Not much to look at but occasionally good for a laugh.
Brainchild
Jogos desenvolvidos: A Fistful of Gold
Insatiable euro-gamer and occasional BGA developer
Alex_tgiu
Jogos desenvolvidos: Bao la Kiswahili
I love board games since childhood. And since school, we have a weekly board game evening going, since about 10 years even with web based result protocol. When Covid changed the world, it also changed our boardgaming and we discovered BGA, which is since then our weekly gaming place. Besides that, also my family likes to play board games, in real and on BGA, so I'm quite happy about it! And being a software engineer, it gave me the chance to publish a game myself: https://boardgamearena.com/gamepanel?game=baolakiswahili
daikinee
Jogos desenvolvidos: Assyria
TheBoot
Jogos desenvolvidos: Homesteaders
Polymorphism
Jogos desenvolvidos: The way to Juliet
tarini
Jogos desenvolvidos: Florenza: The Card Game
http://www.giocareinscatola.it
Shadeviper
Jogos desenvolvidos: Pond
TheRift289
Jogos desenvolvidos: Pond
developgame
Jogos desenvolvidos: Oito Maluco
QuasarDuke
Jogos desenvolvidos: 99 (jogo de vazas)
Dragonrouge
Jogos desenvolvidos: Once Upon a Forest
eoincos
Jogos desenvolvidos: Dice Summoners
Board game designer from Decking Awesome Games (https://www.dag.irish/)
yupika
Jogos desenvolvidos: Kmakici Family's greatest teatime
Part-time game designer, part-time translator, part-time reviewer, part-time chikuwa and tiramisu lover, and part-time world peace thinker.
luco22
Jogos desenvolvidos: Yokai Septet
Feunisher
Jogos desenvolvidos: Con Sonar!
Nico_75
Jogos desenvolvidos: Las Vegan
Nico_KYF
Jogos desenvolvidos: Las Vegan
Ramanel
Jogos desenvolvidos: Gift of Tulips
v_k_k
Jogos desenvolvidos: Herrlof
Jiiru
Jogos desenvolvidos: Arctic
LaszloK
I like discussing.
I don't like arguing.
I enjoy the fact that there isn't a single correct way to play Hanabi (or pretty much any other game, for that matter).
Jogos desenvolvidos: Hungarian Tarokk
Favourites: Tarokk, Hanabi, Agricola.I like discussing.
I don't like arguing.
I enjoy the fact that there isn't a single correct way to play Hanabi (or pretty much any other game, for that matter).
SteveD123
Jogos desenvolvidos: Robots Ate Our Pizza
Grunt_the_Clever
Jogos desenvolvidos: Zener
Bids
Jogos desenvolvidos: Bids
I'm the developer of the Bids card game. You can find my game here on BGA. If you have questions about the game, feel free to ask
ChazM
Jogos desenvolvidos: Jump Gate
vincentcroquette
Jogos desenvolvidos: Golfie
thebosz
Jogos desenvolvidos: Eminent Domain: Microcosm
Malbroug
Jogos desenvolvidos: Drones vs Seagulls
Pikrass
Jogos desenvolvidos: Shogi
hymnal
Jogos desenvolvidos: Mutant Crops
junibegood
Jogos desenvolvidos: Canosa
Silae
Jogos desenvolvidos: EpiZodiak
grid
Jogos desenvolvidos: Thrive
I'm Martin Grider, board game designer and video game developer. My game development blog is chesstris.com, games you can buy at abstractpuzzle.com.
philou511
Jogos desenvolvidos: Thrive
douze12
Jogos desenvolvidos: Le Dernier Peuple
Crystalline Cat
Jogos desenvolvidos: VEGEtables
Orh
Jogos desenvolvidos: DinoGenics
TagGerr
Jogos desenvolvidos: DinoGenics
Nevin
Jogos desenvolvidos: Kiri-ai: O Duelo
Master of CS (ASU). Game Software Engineer. AGS Money Charge Ying Da, Boo Bucks (Unity+HLSL). ETBIM Construction Safety (VR+Interactions). BGA: Kiri-ai
MMUnimi
Jogos desenvolvidos: Masters of Renaissance: Lorenzo il Magnifico – The Card Game
TomFCG
Jogos desenvolvidos: Kraken Up
Lauwqui
Jogos desenvolvidos: Pook
Sean Ross
Jogos desenvolvidos: Vidrasso
salty-horse
Jogos desenvolvidos: Vidrasso
cosmosch
Jogos desenvolvidos: Sparts
Yupa
Jogos desenvolvidos: Shogun
diwwib
Jogos desenvolvidos: Splash Down
Brederic
Jogos desenvolvidos: Remember When
Avid follower of Christ, husband, father and gamer. I developed Remember When here on BoardGameArena.
disu
Jogos desenvolvidos: Trusis
Developer and creator of Trusis, a simple murder party game now available on BGA!
cheval_raye
Jogos desenvolvidos: Coin Age
gilthe
Jogos desenvolvidos: Mahjong Japonês (Riichi)
Sylle1
Jogos desenvolvidos: Okanagan: Valley of the Lakes
TyrenDe
Jogos desenvolvidos: Tortuga 1667
Uthopia
Jogos desenvolvidos: Four Gardens
Razvogor
Jogos desenvolvidos: Biyi
FindYodaWinCash
Jogos desenvolvidos: Cairo Corridor
RyTracer
Jogos desenvolvidos: Reflections in the Looking Glass
DonSchwarz
Jogos desenvolvidos: Lineae
arustleund
Jogos desenvolvidos: Caribbean All Fours
Nierin
Jogos desenvolvidos: The Nine Domains
Ianizer
Jogos desenvolvidos: Pedro
Shazzypaz
Maintained Space Base on BGA for 1 1/2 years. My volunteer contribution.
Jogos desenvolvidos: Kingdoms
Retired. Play lots of pickleball and love to cook (anything and everything, simple to gourmet).Maintained Space Base on BGA for 1 1/2 years. My volunteer contribution.
oboulland
Jogos desenvolvidos: Divercité
Nisterius
Jogos desenvolvidos: Grosstarock
I love traditional card games - especially Tarot games. Feel free to hit me up for one!
dudi2
Jogos desenvolvidos: Mü
giantroach
Jogos desenvolvidos: Tholos
bbmiKii
Jogos desenvolvidos: Megalomania
Bananani
Jogos desenvolvidos: Blaze
Swinkels
Jogos desenvolvidos: the itty bitty card game
Whebon
Yu-wolf-or-Oru
Jogos desenvolvidos: TriATri
_Maestro_
Jogos desenvolvidos: Circle Of Life: on the Savannah
NFranklin
Jogos desenvolvidos: Starship Merchants
blasmena
Jogos desenvolvidos: Alakablast
Gabriel Sagarzazu
Jogos desenvolvidos: KQJ
Angst03
Jogos desenvolvidos: Quadrata Canada
CitadelUK
Jogos desenvolvidos: Aurum
Whales Entertainment
Jogos desenvolvidos: Safari Witness
brunnyer
Jogos desenvolvidos: Grund
mandrel
Developed Calypso (currently in beta)
Jogos desenvolvidos: Calypso
Cards, but also sometimes not cards.Developed Calypso (currently in beta)
Deiussum
Jogos desenvolvidos: Minnesota Whist
Morphus
Jogos desenvolvidos: Ynaros Fallin
Matthias X
Jogos desenvolvidos: Raubbau
kolofardos
Jogos desenvolvidos: Tulip & Rose
BGG Rattle
leocheung0725
Jogos desenvolvidos: Aniversus
Don Kiwi
Jogos desenvolvidos: Quintus
Tradutores (em sua língua)
(Tradutores com mais de 100 linhas validadas)
Gilson Segundo
Português
gladiel
Português
renato0087
Português
Waddington
Português
New Atlas
Português
PauloRicardo
Português
tiagovip
Português
Shaid
Português
caltus
Português
Poxxi
Português
mktoni
Português
Rettsy
Português
EuSouOMarquitcho
Português
DiTnera
Português
Phelan
Português
Liih_
Português
lrd_ars
Português
Hernandes
Português
Bredof
Português
saltitao
Português
caiopsoares
Português
Fsindor
Português
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