#95877: "ADD: When prevented from taking an action, pop-up/tooltip showing court card preventing action"
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• Por favor copie e cole a mensagem de erro que aparece na tela, se possível.
Right now, it is sometimes unclear why moves that seem legal are actually prevented by events or court cards. this creates confusion for players and more work for the developer.
For example, in a recent game, when taking a "Battle" action I was prevented from removing a spy from an opponent's court card. At first I though this was an error and looked for a similar error report. A player had encountered a similar issue, however, the rules were followed correctly because a court card (Mohan Lal) prevents spies from being removed from a player's court cards by battling. In other words, I was incorrect the game followed the rules correctly.
I suggest that if an event or court card prevents an action that a red banner pop-up or tooltip appears and says why an action is prevented. This might require the UI to give players the option to take a move that will be ultimately prevented. For example, if a player wants to battle to remove a spy from a court card, the player would see the piece be highlighted as if they could battle, but when they attempt to take the action, a banner pops up saying "Mohan Lal - Spies cannot be removed in battle with other spies" or any associated textt from another card that prevents the move.
My suggestion would fix two problems, one for the players and one for the developer. For the players, they know why a move is prevented. It also simulates real life play, where an opposing player will tell you why your clever plan won't work because that opposing player has a card that prevents it. Right now, players get frustrated because they think they should be able to take an action that is actually not allowed. This can be especially frustrating for first-time or inexperienced players.
For the developer this suggestion prevents needless reports down the road that rules are not being followed. I assume repeated reports that rules are being followed.
Really appreciate you considering this request. I do believe it will make things clearer for players, smooth out play, and prevent needless reports down the road. -
• Por favor explique o que queria fazer, o que fez e o que aconteceu
• Qual navegador você está usando?
Google Chrome v115
-
• Por favor copie/cole o texto em inglês em vez de sua língua. Se você tiver uma captura de tela desse bug (boa prática), pode usar um serviço de hospedagem de imagens de sua escolha (por exemplo, snipboard.io) para enviá-la e copiar/colar o link aqui. Este texto está disponível no sistema de traduções? Se sim, foi traduzido há mais de 24 horas?
Right now, it is sometimes unclear why moves that seem legal are actually prevented by events or court cards. this creates confusion for players and more work for the developer.
For example, in a recent game, when taking a "Battle" action I was prevented from removing a spy from an opponent's court card. At first I though this was an error and looked for a similar error report. A player had encountered a similar issue, however, the rules were followed correctly because a court card (Mohan Lal) prevents spies from being removed from a player's court cards by battling. In other words, I was incorrect the game followed the rules correctly.
I suggest that if an event or court card prevents an action that a red banner pop-up or tooltip appears and says why an action is prevented. This might require the UI to give players the option to take a move that will be ultimately prevented. For example, if a player wants to battle to remove a spy from a court card, the player would see the piece be highlighted as if they could battle, but when they attempt to take the action, a banner pops up saying "Mohan Lal - Spies cannot be removed in battle with other spies" or any associated textt from another card that prevents the move.
My suggestion would fix two problems, one for the players and one for the developer. For the players, they know why a move is prevented. It also simulates real life play, where an opposing player will tell you why your clever plan won't work because that opposing player has a card that prevents it. Right now, players get frustrated because they think they should be able to take an action that is actually not allowed. This can be especially frustrating for first-time or inexperienced players.
For the developer this suggestion prevents needless reports down the road that rules are not being followed. I assume repeated reports that rules are being followed.
Really appreciate you considering this request. I do believe it will make things clearer for players, smooth out play, and prevent needless reports down the road. • Qual navegador você está usando?
Google Chrome v115
-
• Por favor, explique sua sugestão precisamente e de forma concisa, de forma que fique o mais fácil possível, entender o que você quer dizer.
Right now, it is sometimes unclear why moves that seem legal are actually prevented by events or court cards. this creates confusion for players and more work for the developer.
For example, in a recent game, when taking a "Battle" action I was prevented from removing a spy from an opponent's court card. At first I though this was an error and looked for a similar error report. A player had encountered a similar issue, however, the rules were followed correctly because a court card (Mohan Lal) prevents spies from being removed from a player's court cards by battling. In other words, I was incorrect the game followed the rules correctly.
I suggest that if an event or court card prevents an action that a red banner pop-up or tooltip appears and says why an action is prevented. This might require the UI to give players the option to take a move that will be ultimately prevented. For example, if a player wants to battle to remove a spy from a court card, the player would see the piece be highlighted as if they could battle, but when they attempt to take the action, a banner pops up saying "Mohan Lal - Spies cannot be removed in battle with other spies" or any associated textt from another card that prevents the move.
My suggestion would fix two problems, one for the players and one for the developer. For the players, they know why a move is prevented. It also simulates real life play, where an opposing player will tell you why your clever plan won't work because that opposing player has a card that prevents it. Right now, players get frustrated because they think they should be able to take an action that is actually not allowed. This can be especially frustrating for first-time or inexperienced players.
For the developer this suggestion prevents needless reports down the road that rules are not being followed. I assume repeated reports that rules are being followed.
Really appreciate you considering this request. I do believe it will make things clearer for players, smooth out play, and prevent needless reports down the road. • Qual navegador você está usando?
Google Chrome v115
-
• O que estava presente na tela quando você estava bloqueado (tela em branco? Parte da imagem do jogo? Mensagem de erro?)
Right now, it is sometimes unclear why moves that seem legal are actually prevented by events or court cards. this creates confusion for players and more work for the developer.
For example, in a recent game, when taking a "Battle" action I was prevented from removing a spy from an opponent's court card. At first I though this was an error and looked for a similar error report. A player had encountered a similar issue, however, the rules were followed correctly because a court card (Mohan Lal) prevents spies from being removed from a player's court cards by battling. In other words, I was incorrect the game followed the rules correctly.
I suggest that if an event or court card prevents an action that a red banner pop-up or tooltip appears and says why an action is prevented. This might require the UI to give players the option to take a move that will be ultimately prevented. For example, if a player wants to battle to remove a spy from a court card, the player would see the piece be highlighted as if they could battle, but when they attempt to take the action, a banner pops up saying "Mohan Lal - Spies cannot be removed in battle with other spies" or any associated textt from another card that prevents the move.
My suggestion would fix two problems, one for the players and one for the developer. For the players, they know why a move is prevented. It also simulates real life play, where an opposing player will tell you why your clever plan won't work because that opposing player has a card that prevents it. Right now, players get frustrated because they think they should be able to take an action that is actually not allowed. This can be especially frustrating for first-time or inexperienced players.
For the developer this suggestion prevents needless reports down the road that rules are not being followed. I assume repeated reports that rules are being followed.
Really appreciate you considering this request. I do believe it will make things clearer for players, smooth out play, and prevent needless reports down the road. • Qual navegador você está usando?
Google Chrome v115
-
• Que parte das regras não foi respeitada pela adaptação do BGA?
Right now, it is sometimes unclear why moves that seem legal are actually prevented by events or court cards. this creates confusion for players and more work for the developer.
For example, in a recent game, when taking a "Battle" action I was prevented from removing a spy from an opponent's court card. At first I though this was an error and looked for a similar error report. A player had encountered a similar issue, however, the rules were followed correctly because a court card (Mohan Lal) prevents spies from being removed from a player's court cards by battling. In other words, I was incorrect the game followed the rules correctly.
I suggest that if an event or court card prevents an action that a red banner pop-up or tooltip appears and says why an action is prevented. This might require the UI to give players the option to take a move that will be ultimately prevented. For example, if a player wants to battle to remove a spy from a court card, the player would see the piece be highlighted as if they could battle, but when they attempt to take the action, a banner pops up saying "Mohan Lal - Spies cannot be removed in battle with other spies" or any associated textt from another card that prevents the move.
My suggestion would fix two problems, one for the players and one for the developer. For the players, they know why a move is prevented. It also simulates real life play, where an opposing player will tell you why your clever plan won't work because that opposing player has a card that prevents it. Right now, players get frustrated because they think they should be able to take an action that is actually not allowed. This can be especially frustrating for first-time or inexperienced players.
For the developer this suggestion prevents needless reports down the road that rules are not being followed. I assume repeated reports that rules are being followed.
Really appreciate you considering this request. I do believe it will make things clearer for players, smooth out play, and prevent needless reports down the road. -
• A violação de regras está visível na revisão do jogo? Se sim, em que número de jogada?
• Qual navegador você está usando?
Google Chrome v115
-
• Qual era a ação de jogo que queria fazer?
Right now, it is sometimes unclear why moves that seem legal are actually prevented by events or court cards. this creates confusion for players and more work for the developer.
For example, in a recent game, when taking a "Battle" action I was prevented from removing a spy from an opponent's court card. At first I though this was an error and looked for a similar error report. A player had encountered a similar issue, however, the rules were followed correctly because a court card (Mohan Lal) prevents spies from being removed from a player's court cards by battling. In other words, I was incorrect the game followed the rules correctly.
I suggest that if an event or court card prevents an action that a red banner pop-up or tooltip appears and says why an action is prevented. This might require the UI to give players the option to take a move that will be ultimately prevented. For example, if a player wants to battle to remove a spy from a court card, the player would see the piece be highlighted as if they could battle, but when they attempt to take the action, a banner pops up saying "Mohan Lal - Spies cannot be removed in battle with other spies" or any associated textt from another card that prevents the move.
My suggestion would fix two problems, one for the players and one for the developer. For the players, they know why a move is prevented. It also simulates real life play, where an opposing player will tell you why your clever plan won't work because that opposing player has a card that prevents it. Right now, players get frustrated because they think they should be able to take an action that is actually not allowed. This can be especially frustrating for first-time or inexperienced players.
For the developer this suggestion prevents needless reports down the road that rules are not being followed. I assume repeated reports that rules are being followed.
Really appreciate you considering this request. I do believe it will make things clearer for players, smooth out play, and prevent needless reports down the road. -
• O que você tentou fazer para provocar esta ação de jogo?
-
• O que aconteceu quando tentou fazer isto(mensagem de erro, mensagem na barra de estado do jogo)?
• Qual navegador você está usando?
Google Chrome v115
-
• Em que passo do jogo ocorre o problema(qual era a instrução corrente do jogo)?
Right now, it is sometimes unclear why moves that seem legal are actually prevented by events or court cards. this creates confusion for players and more work for the developer.
For example, in a recent game, when taking a "Battle" action I was prevented from removing a spy from an opponent's court card. At first I though this was an error and looked for a similar error report. A player had encountered a similar issue, however, the rules were followed correctly because a court card (Mohan Lal) prevents spies from being removed from a player's court cards by battling. In other words, I was incorrect the game followed the rules correctly.
I suggest that if an event or court card prevents an action that a red banner pop-up or tooltip appears and says why an action is prevented. This might require the UI to give players the option to take a move that will be ultimately prevented. For example, if a player wants to battle to remove a spy from a court card, the player would see the piece be highlighted as if they could battle, but when they attempt to take the action, a banner pops up saying "Mohan Lal - Spies cannot be removed in battle with other spies" or any associated textt from another card that prevents the move.
My suggestion would fix two problems, one for the players and one for the developer. For the players, they know why a move is prevented. It also simulates real life play, where an opposing player will tell you why your clever plan won't work because that opposing player has a card that prevents it. Right now, players get frustrated because they think they should be able to take an action that is actually not allowed. This can be especially frustrating for first-time or inexperienced players.
For the developer this suggestion prevents needless reports down the road that rules are not being followed. I assume repeated reports that rules are being followed.
Really appreciate you considering this request. I do believe it will make things clearer for players, smooth out play, and prevent needless reports down the road. -
• O que aconteceu quando tentou fazer essa ação de jogo (mensagem de erro, mensagem na barra de estado do jogo)?
• Qual navegador você está usando?
Google Chrome v115
-
• Por favor descreva o problema de visualização. Se você tiver uma captura de tela desse bug (boa prática), pode usar um serviço de hospedagem de imagens de sua escolha (por exemplo, snipboard.io) para enviá-la e copiar/colar o link aqui.
Right now, it is sometimes unclear why moves that seem legal are actually prevented by events or court cards. this creates confusion for players and more work for the developer.
For example, in a recent game, when taking a "Battle" action I was prevented from removing a spy from an opponent's court card. At first I though this was an error and looked for a similar error report. A player had encountered a similar issue, however, the rules were followed correctly because a court card (Mohan Lal) prevents spies from being removed from a player's court cards by battling. In other words, I was incorrect the game followed the rules correctly.
I suggest that if an event or court card prevents an action that a red banner pop-up or tooltip appears and says why an action is prevented. This might require the UI to give players the option to take a move that will be ultimately prevented. For example, if a player wants to battle to remove a spy from a court card, the player would see the piece be highlighted as if they could battle, but when they attempt to take the action, a banner pops up saying "Mohan Lal - Spies cannot be removed in battle with other spies" or any associated textt from another card that prevents the move.
My suggestion would fix two problems, one for the players and one for the developer. For the players, they know why a move is prevented. It also simulates real life play, where an opposing player will tell you why your clever plan won't work because that opposing player has a card that prevents it. Right now, players get frustrated because they think they should be able to take an action that is actually not allowed. This can be especially frustrating for first-time or inexperienced players.
For the developer this suggestion prevents needless reports down the road that rules are not being followed. I assume repeated reports that rules are being followed.
Really appreciate you considering this request. I do believe it will make things clearer for players, smooth out play, and prevent needless reports down the road. • Qual navegador você está usando?
Google Chrome v115
-
• Por favor copie/cole o texto em inglês em vez de sua língua. Se você tiver uma captura de tela desse bug (boa prática), pode usar um serviço de hospedagem de imagens de sua escolha (por exemplo, snipboard.io) para enviá-la e copiar/colar o link aqui. Este texto está disponível no sistema de traduções? Se sim, foi traduzido há mais de 24 horas?
Right now, it is sometimes unclear why moves that seem legal are actually prevented by events or court cards. this creates confusion for players and more work for the developer.
For example, in a recent game, when taking a "Battle" action I was prevented from removing a spy from an opponent's court card. At first I though this was an error and looked for a similar error report. A player had encountered a similar issue, however, the rules were followed correctly because a court card (Mohan Lal) prevents spies from being removed from a player's court cards by battling. In other words, I was incorrect the game followed the rules correctly.
I suggest that if an event or court card prevents an action that a red banner pop-up or tooltip appears and says why an action is prevented. This might require the UI to give players the option to take a move that will be ultimately prevented. For example, if a player wants to battle to remove a spy from a court card, the player would see the piece be highlighted as if they could battle, but when they attempt to take the action, a banner pops up saying "Mohan Lal - Spies cannot be removed in battle with other spies" or any associated textt from another card that prevents the move.
My suggestion would fix two problems, one for the players and one for the developer. For the players, they know why a move is prevented. It also simulates real life play, where an opposing player will tell you why your clever plan won't work because that opposing player has a card that prevents it. Right now, players get frustrated because they think they should be able to take an action that is actually not allowed. This can be especially frustrating for first-time or inexperienced players.
For the developer this suggestion prevents needless reports down the road that rules are not being followed. I assume repeated reports that rules are being followed.
Really appreciate you considering this request. I do believe it will make things clearer for players, smooth out play, and prevent needless reports down the road. • Qual navegador você está usando?
Google Chrome v115
-
• Por favor, explique sua sugestão precisamente e de forma concisa, de forma que fique o mais fácil possível, entender o que você quer dizer.
Right now, it is sometimes unclear why moves that seem legal are actually prevented by events or court cards. this creates confusion for players and more work for the developer.
For example, in a recent game, when taking a "Battle" action I was prevented from removing a spy from an opponent's court card. At first I though this was an error and looked for a similar error report. A player had encountered a similar issue, however, the rules were followed correctly because a court card (Mohan Lal) prevents spies from being removed from a player's court cards by battling. In other words, I was incorrect the game followed the rules correctly.
I suggest that if an event or court card prevents an action that a red banner pop-up or tooltip appears and says why an action is prevented. This might require the UI to give players the option to take a move that will be ultimately prevented. For example, if a player wants to battle to remove a spy from a court card, the player would see the piece be highlighted as if they could battle, but when they attempt to take the action, a banner pops up saying "Mohan Lal - Spies cannot be removed in battle with other spies" or any associated textt from another card that prevents the move.
My suggestion would fix two problems, one for the players and one for the developer. For the players, they know why a move is prevented. It also simulates real life play, where an opposing player will tell you why your clever plan won't work because that opposing player has a card that prevents it. Right now, players get frustrated because they think they should be able to take an action that is actually not allowed. This can be especially frustrating for first-time or inexperienced players.
For the developer this suggestion prevents needless reports down the road that rules are not being followed. I assume repeated reports that rules are being followed.
Really appreciate you considering this request. I do believe it will make things clearer for players, smooth out play, and prevent needless reports down the road. • Qual navegador você está usando?
Google Chrome v115
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- Se você tiver uma captura de tela desse bug (boa prática), pode usar um serviço de hospedagem de imagens de sua escolha (por exemplo, snipboard.io) para enviá-la e copiar/colar o link aqui.
