#78071: "No time limit (friends only): Bring back turn based, block realtime"
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Descrição detalhada
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• Por favor copie e cole a mensagem de erro que aparece na tela, se possível.
I refer to these discussions in the forum:
No Time Limit shouldn't mean Training Mode boardgamearena.com/forum/viewtopic.php?t=28412 and
Bring back Turn Based "No Time Limit + Friends Only" boardgamearena.com/forum/viewtopic.php?t=28412
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• Por favor explique o que queria fazer, o que fez e o que aconteceu
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Mozilla v5
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• Por favor copie/cole o texto em inglês em vez de sua língua. Se tiver uma captura de ecrã/tela deste problema (boa prática), pode usar Imgur.com para carregá-la e copiar/colar o endereço aqui.
I refer to these discussions in the forum:
No Time Limit shouldn't mean Training Mode boardgamearena.com/forum/viewtopic.php?t=28412 and
Bring back Turn Based "No Time Limit + Friends Only" boardgamearena.com/forum/viewtopic.php?t=28412
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• Este texto está disponível no sistema de traduções? Se sim, foi traduzido há mais de 24 horas?
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Mozilla v5
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• Por favor, explique sua sugestão precisamente e de forma concisa, de forma que fique o mais fácil possível, entender o que você quer dizer.
I refer to these discussions in the forum:
No Time Limit shouldn't mean Training Mode boardgamearena.com/forum/viewtopic.php?t=28412 and
Bring back Turn Based "No Time Limit + Friends Only" boardgamearena.com/forum/viewtopic.php?t=28412
• Qual navegador você está usando?
Mozilla v5
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• O que estava presente na tela quando você estava bloqueado (tela em branco? Parte da imagem do jogo? Mensagem de erro?)
I refer to these discussions in the forum:
No Time Limit shouldn't mean Training Mode boardgamearena.com/forum/viewtopic.php?t=28412 and
Bring back Turn Based "No Time Limit + Friends Only" boardgamearena.com/forum/viewtopic.php?t=28412
• Qual navegador você está usando?
Mozilla v5
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• Que parte das regras não foi respeitada pela adaptação do BGA?
I refer to these discussions in the forum:
No Time Limit shouldn't mean Training Mode boardgamearena.com/forum/viewtopic.php?t=28412 and
Bring back Turn Based "No Time Limit + Friends Only" boardgamearena.com/forum/viewtopic.php?t=28412
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• A violação de regras está visível na revisão do jogo? Se sim, em que número de jogada?
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Mozilla v5
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• Qual era a ação de jogo que queria fazer?
I refer to these discussions in the forum:
No Time Limit shouldn't mean Training Mode boardgamearena.com/forum/viewtopic.php?t=28412 and
Bring back Turn Based "No Time Limit + Friends Only" boardgamearena.com/forum/viewtopic.php?t=28412
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• O que você tentou fazer para provocar esta ação de jogo?
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• O que aconteceu quando tentou fazer isto(mensagem de erro, mensagem na barra de estado do jogo)?
• Qual navegador você está usando?
Mozilla v5
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• Em que passo do jogo ocorre o problema(qual era a instrução corrente do jogo)?
I refer to these discussions in the forum:
No Time Limit shouldn't mean Training Mode boardgamearena.com/forum/viewtopic.php?t=28412 and
Bring back Turn Based "No Time Limit + Friends Only" boardgamearena.com/forum/viewtopic.php?t=28412
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• O que aconteceu quando tentou fazer essa ação de jogo (mensagem de erro, mensagem na barra de estado do jogo)?
• Qual navegador você está usando?
Mozilla v5
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• Por favor descreva o problema de visualização. Se tiver uma captura de ecrã/tela deste problema (boa prática), pode usar Imgur.com para carregá-la e copiar/colar o endereço aqui.
I refer to these discussions in the forum:
No Time Limit shouldn't mean Training Mode boardgamearena.com/forum/viewtopic.php?t=28412 and
Bring back Turn Based "No Time Limit + Friends Only" boardgamearena.com/forum/viewtopic.php?t=28412
• Qual navegador você está usando?
Mozilla v5
-
• Por favor copie/cole o texto em inglês em vez de sua língua. Se tiver uma captura de ecrã/tela deste problema (boa prática), pode usar Imgur.com para carregá-la e copiar/colar o endereço aqui.
I refer to these discussions in the forum:
No Time Limit shouldn't mean Training Mode boardgamearena.com/forum/viewtopic.php?t=28412 and
Bring back Turn Based "No Time Limit + Friends Only" boardgamearena.com/forum/viewtopic.php?t=28412
-
• Este texto está disponível no sistema de traduções? Se sim, foi traduzido há mais de 24 horas?
• Qual navegador você está usando?
Mozilla v5
-
• Por favor, explique sua sugestão precisamente e de forma concisa, de forma que fique o mais fácil possível, entender o que você quer dizer.
I refer to these discussions in the forum:
No Time Limit shouldn't mean Training Mode boardgamearena.com/forum/viewtopic.php?t=28412 and
Bring back Turn Based "No Time Limit + Friends Only" boardgamearena.com/forum/viewtopic.php?t=28412
• Qual navegador você está usando?
Mozilla v5
Histórico do relatório
To solve this problem, block the possibility to play no time limit "realtime" games, so nobody gets stuck. Then reopen the feature of no time limit + friends only a so many of the community have asked you for.
The site, reasonably, prevents you playing multiple realtime games simultaneously. So it never made sense for "no time limit" to be an option for realtime games, which has led to people being "stuck in a game".
But they have now thrown the baby out with the bathwater. There's no reason I can see to remove "no time limit" from the turn-based category.
Furthermore, there is now an issue with changing game options after players have joined. When I set up a game with friends, I now have to ask them not to accept the invite until I've set the game options up as desired. This may be the subject of a separate bug report, though will invite feedback here first on that specific issue - it seems to have been another retrograde change made at the same time, but I am not sure.
Do no tell us to use Training Mode...that is not what we want...we want Normal Mode with No Time Limit. We have had this for years, we like it and we want it back!
I teach games through BGA at my Public Library and we need NORMAL MODE~NO TIME LIMIT.
If people are getting stuck, they are not reading. The warnings are clear. Do not to start a game in Normal Mode with No Time Limit unless you are playing with friends.
Don't punish the rest of us for this ridiculous issue.
As a user, I would expect No Time Limit to have a timeout duration of at least 24hours. A good quality of life feature would be if there was some sort of warning about the game's timer running out as well.
That would satisfy a lot of these complaints including mine! Of course, I would much rather have it back the way it was, but I am willing to take what I can get...and a 1 turn every 7 days option would sure help.
I teach BGA at my public library, we use it for our weekly gaming programs and none of us want to use Training mode unless we are playing an Alpha game. But since my library is in a rural area, most patrons do not have internet except when they visit the library once a week during programs. We have lost many players due to this, please help us!
It wouldn't be difficult to allow the time limit to be disabled, at least with friends, and worst case scenario, allow people to leave games in which the opponent (friend or not) takes an unreasonable amount of time. As in a pop up appears once someone has taken 3/4/5/6 (or whatever) times the standard amount of time, saying: "your opponent seems to be taking a significant amount of time to decide, would you like to leave the game, penalty free", or maybe first it would say something such as "would you like to inform them that their turn length is becoming an issue for you". Then a pop-up would appear for the other saying: "your opponent has expressed concern over your turn length, please try to make your moves quicker" followed by "unfortunately, your opponent had to leave due to your extended turn lengths".
People have the freedom to take a bit longer, but if it becomes excessive, they understand that their opponent may leave 🤷🏾♂️.
Please go back to be an inclusive space for us disabled gamers.
* Among friends we're comfortable with slow place games - particularly if one or more of us has stressful work / family stuff going on.
* If anyone was ELO spoofing - they'd do it much faster than a "no time limit game"
* Because of the ELO floor of 100 to get entrance into Arena - our group really prefers to get learning credit for our games among friends... instead of needing to then play timed games with randos to get enough ELO to enter arena.
* We end up setting it to 2 days - but when a life event happens in addition to dealing with the life event - its upsetting to have the website you pay money for give you a black mark for a game between friends.
* Agreed in principal re: having unlimited time real time games that could get people stuck. No arguments with not having that be an option.
I don't need the no-time-limit option in realtime games since you can play turnbased games as far as you like.
Restrict it to "play with friends" because most people would only use it with friends.
I love to play relaxed games and I am here for the fun not for elo. But especially with cooperative games it is annoying if you can't gain any elo because they mostly show how experienced you are in the game.
I wanted to teach my dad to play Gaia Project. Turn-based games would be the most fun for this, but I don't think my dad and a time limit would work well, plus it would be more stressful for me when I'm just trying to play a casual game with a family member.
There are so many reasons people may need this feature. Some people have busy lives. Some people get anxiety from time limits. Some people get addicted to the game when there's a time limit, to the point that it can actually hinder their enjoyment. Some people have unpredictable lives or long periods where they can't use BGA. All these people are now unable to play comfortably.
Also, I used it a lot for solo games, setting up games during my month of Premium and then playing them the next month. (These 'no time limit' games all disappeared after 30 days, so it's not like I could have unlimited solo games this way.)
Does anyone know why it was removed?
We do like to play for ELO between friends.
We never eject anyone when playing with friends so this is not really important but still, on the principle of it, I think that allowing unlimited time, normal play between friends and possibly with invited people or other restricted groups should be allowed.
No idea if this trick would work in multiplayer games though, even if it does fix the solo mode problem (which I'm not sure it does since the labels used are very confusing).
I've reported it to the BGA team (since I'm a developer and it affects one of my games).
@GTSchemer I hope they won't change it so you can't switch it at all. It would be great if we could actually get turn-based friendly mode again.
But I just checked and turn-based friendly mode is back! That is very good news :)
jejouais à la table et le temps moulinais, et je n'arrivais pas à lancer les dés, ni faire aucune action je me suis alors ejectée du jeu car aucune de mes actions n'avaaient d'effet sur le jeu.
There is no point in have no ACTUAL time limit, because no human being has infinite time to finish games, and it suggest that you could in theory want to play a game for the rest of your life. That makes no sense.
Instead it makes more sense to have a very long time limit for those who might be busy for a extended time, though I still question this. For if you know you will be gone for a extended time, then why start getting involved with a board game. In my experience most real life board games is not played by people if the games last more than 10 to 20 hours. So what exactly is the benefit of starting a board game with no time limit?
I don't see it, and I think if you use such a feature that it should come with BIG OBVIOUS TO SEE warning labels to new players, who might not know or see all feature before getting thrown into such games.
Sure with "friends" it could perhaps have more reason. But no time limit games also seem to exist with people who know nothing about each other. What is the point of that? This is counting on a integrity I have never in my experience known to exist in actuality.
If you have no time limit features, then I suggest that besides having BIG OBVIOUS TO SEE WARNING LABELS, that all players will be given a option of changing the game to a time limit mid-game, if someone suddenly abandons the game, has a accident and die or any other unforseen option which could make the possibility of the game never being finished happen.
I think it is extremely disrespectful not to inform all other players if you are going to take more than 5 days before making a move again. I don't think absense should be rewarded with a no time limit feature, where a game can stan in limbo forever...that makes no sense. You play games with the intent of finishing them, even if you are learning. Otherwise what is the point?
To be so worried about a loss in reputation if you abandon a game, makes no sense. For why should you expect to have a good reputation by abandoning a game by not playing a move for more than 5 days and not telling anything why? This is very poor for and SHOULD damage your reputation. For I would NEVER want to play any games with such a player.
I don't see the sense in no time limit games, friendly mode games makes sense, but no time limit doesn't.
I find this very upsetting since:
1. I want to be able to have multiple friendly mode games at the same time.
2. I want to be able to casually play turn-based games with my dad who has other priorities so will not be able to make a move once every two days.
3. I want to be able to take a break in the middle of a solo game to play a real-time game.
4. I want to be able to play solo games without having to finish them the same day.
Earlier this month, turn-based friendly mode was still available. Why have they changed it again? I hope they change it back before my Premium subscription ends, because this is the main thing I use Premium for!
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