#70607: "Real time game clock rule violation: clock continues counting down when player has no agency"
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| # | Status | Votes | Game | Type | Title | Last update |
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Descrição detalhada
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• Por favor copie e cole a mensagem de erro que aparece na tela, se possível.
This not a display issue because there is a rule that allows players to be kicked if they run out of time and player profiles get demerits for running out the time clock.
Everyone at the table was playing promptly and without undue delay, however, two of us ran out of clock time and received out of time penalty notifications at the end of the game.
I cannot speak for the other person and what he observed. But I personally observed my timer continuing to count down while the game was running through the game stages. For example, when it the game leaves the temple and does not require player interaction as it is picking up meeples and distributing artifacts from the three lower action spaces. I also observed the timer continuing to count down after I had confirmed my delivery choices and while waiting for the other players to confirm their delivery choices (on the action space that costs 2 coins to deliver 3 artifacts)
I'm not sure, but it might be tied to the player that currently has the "first player" token. It's just a theory, but I had the first player token on the final round when i noticed it and he had the first player token on the prior turn i believe. -
• Por favor explique o que queria fazer, o que fez e o que aconteceu
i'm not sure if the clocks are logged and visible on replay
• Qual navegador você está usando?
Google Chrome v104
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• Por favor copie/cole o texto em inglês em vez de sua língua. Se você tiver uma captura de tela desse bug (boa prática), pode usar um serviço de hospedagem de imagens de sua escolha (por exemplo, snipboard.io) para enviá-la e copiar/colar o link aqui. Este texto está disponível no sistema de traduções? Se sim, foi traduzido há mais de 24 horas?
This not a display issue because there is a rule that allows players to be kicked if they run out of time and player profiles get demerits for running out the time clock.
Everyone at the table was playing promptly and without undue delay, however, two of us ran out of clock time and received out of time penalty notifications at the end of the game.
I cannot speak for the other person and what he observed. But I personally observed my timer continuing to count down while the game was running through the game stages. For example, when it the game leaves the temple and does not require player interaction as it is picking up meeples and distributing artifacts from the three lower action spaces. I also observed the timer continuing to count down after I had confirmed my delivery choices and while waiting for the other players to confirm their delivery choices (on the action space that costs 2 coins to deliver 3 artifacts)
I'm not sure, but it might be tied to the player that currently has the "first player" token. It's just a theory, but I had the first player token on the final round when i noticed it and he had the first player token on the prior turn i believe. • Qual navegador você está usando?
Google Chrome v104
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• Por favor, explique sua sugestão precisamente e de forma concisa, de forma que fique o mais fácil possível, entender o que você quer dizer.
This not a display issue because there is a rule that allows players to be kicked if they run out of time and player profiles get demerits for running out the time clock.
Everyone at the table was playing promptly and without undue delay, however, two of us ran out of clock time and received out of time penalty notifications at the end of the game.
I cannot speak for the other person and what he observed. But I personally observed my timer continuing to count down while the game was running through the game stages. For example, when it the game leaves the temple and does not require player interaction as it is picking up meeples and distributing artifacts from the three lower action spaces. I also observed the timer continuing to count down after I had confirmed my delivery choices and while waiting for the other players to confirm their delivery choices (on the action space that costs 2 coins to deliver 3 artifacts)
I'm not sure, but it might be tied to the player that currently has the "first player" token. It's just a theory, but I had the first player token on the final round when i noticed it and he had the first player token on the prior turn i believe. • Qual navegador você está usando?
Google Chrome v104
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• O que estava presente na tela quando você estava bloqueado (tela em branco? Parte da imagem do jogo? Mensagem de erro?)
This not a display issue because there is a rule that allows players to be kicked if they run out of time and player profiles get demerits for running out the time clock.
Everyone at the table was playing promptly and without undue delay, however, two of us ran out of clock time and received out of time penalty notifications at the end of the game.
I cannot speak for the other person and what he observed. But I personally observed my timer continuing to count down while the game was running through the game stages. For example, when it the game leaves the temple and does not require player interaction as it is picking up meeples and distributing artifacts from the three lower action spaces. I also observed the timer continuing to count down after I had confirmed my delivery choices and while waiting for the other players to confirm their delivery choices (on the action space that costs 2 coins to deliver 3 artifacts)
I'm not sure, but it might be tied to the player that currently has the "first player" token. It's just a theory, but I had the first player token on the final round when i noticed it and he had the first player token on the prior turn i believe. • Qual navegador você está usando?
Google Chrome v104
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• Que parte das regras não foi respeitada pela adaptação do BGA?
This not a display issue because there is a rule that allows players to be kicked if they run out of time and player profiles get demerits for running out the time clock.
Everyone at the table was playing promptly and without undue delay, however, two of us ran out of clock time and received out of time penalty notifications at the end of the game.
I cannot speak for the other person and what he observed. But I personally observed my timer continuing to count down while the game was running through the game stages. For example, when it the game leaves the temple and does not require player interaction as it is picking up meeples and distributing artifacts from the three lower action spaces. I also observed the timer continuing to count down after I had confirmed my delivery choices and while waiting for the other players to confirm their delivery choices (on the action space that costs 2 coins to deliver 3 artifacts)
I'm not sure, but it might be tied to the player that currently has the "first player" token. It's just a theory, but I had the first player token on the final round when i noticed it and he had the first player token on the prior turn i believe. -
• A violação de regras está visível na revisão do jogo? Se sim, em que número de jogada?
i'm not sure if the clocks are logged and visible on replay
• Qual navegador você está usando?
Google Chrome v104
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• Qual era a ação de jogo que queria fazer?
This not a display issue because there is a rule that allows players to be kicked if they run out of time and player profiles get demerits for running out the time clock.
Everyone at the table was playing promptly and without undue delay, however, two of us ran out of clock time and received out of time penalty notifications at the end of the game.
I cannot speak for the other person and what he observed. But I personally observed my timer continuing to count down while the game was running through the game stages. For example, when it the game leaves the temple and does not require player interaction as it is picking up meeples and distributing artifacts from the three lower action spaces. I also observed the timer continuing to count down after I had confirmed my delivery choices and while waiting for the other players to confirm their delivery choices (on the action space that costs 2 coins to deliver 3 artifacts)
I'm not sure, but it might be tied to the player that currently has the "first player" token. It's just a theory, but I had the first player token on the final round when i noticed it and he had the first player token on the prior turn i believe. -
• O que você tentou fazer para provocar esta ação de jogo?
i'm not sure if the clocks are logged and visible on replay
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• O que aconteceu quando tentou fazer isto(mensagem de erro, mensagem na barra de estado do jogo)?
• Qual navegador você está usando?
Google Chrome v104
-
• Em que passo do jogo ocorre o problema(qual era a instrução corrente do jogo)?
This not a display issue because there is a rule that allows players to be kicked if they run out of time and player profiles get demerits for running out the time clock.
Everyone at the table was playing promptly and without undue delay, however, two of us ran out of clock time and received out of time penalty notifications at the end of the game.
I cannot speak for the other person and what he observed. But I personally observed my timer continuing to count down while the game was running through the game stages. For example, when it the game leaves the temple and does not require player interaction as it is picking up meeples and distributing artifacts from the three lower action spaces. I also observed the timer continuing to count down after I had confirmed my delivery choices and while waiting for the other players to confirm their delivery choices (on the action space that costs 2 coins to deliver 3 artifacts)
I'm not sure, but it might be tied to the player that currently has the "first player" token. It's just a theory, but I had the first player token on the final round when i noticed it and he had the first player token on the prior turn i believe. -
• O que aconteceu quando tentou fazer essa ação de jogo (mensagem de erro, mensagem na barra de estado do jogo)?
i'm not sure if the clocks are logged and visible on replay
• Qual navegador você está usando?
Google Chrome v104
-
• Por favor descreva o problema de visualização. Se você tiver uma captura de tela desse bug (boa prática), pode usar um serviço de hospedagem de imagens de sua escolha (por exemplo, snipboard.io) para enviá-la e copiar/colar o link aqui.
This not a display issue because there is a rule that allows players to be kicked if they run out of time and player profiles get demerits for running out the time clock.
Everyone at the table was playing promptly and without undue delay, however, two of us ran out of clock time and received out of time penalty notifications at the end of the game.
I cannot speak for the other person and what he observed. But I personally observed my timer continuing to count down while the game was running through the game stages. For example, when it the game leaves the temple and does not require player interaction as it is picking up meeples and distributing artifacts from the three lower action spaces. I also observed the timer continuing to count down after I had confirmed my delivery choices and while waiting for the other players to confirm their delivery choices (on the action space that costs 2 coins to deliver 3 artifacts)
I'm not sure, but it might be tied to the player that currently has the "first player" token. It's just a theory, but I had the first player token on the final round when i noticed it and he had the first player token on the prior turn i believe. • Qual navegador você está usando?
Google Chrome v104
-
• Por favor copie/cole o texto em inglês em vez de sua língua. Se você tiver uma captura de tela desse bug (boa prática), pode usar um serviço de hospedagem de imagens de sua escolha (por exemplo, snipboard.io) para enviá-la e copiar/colar o link aqui. Este texto está disponível no sistema de traduções? Se sim, foi traduzido há mais de 24 horas?
This not a display issue because there is a rule that allows players to be kicked if they run out of time and player profiles get demerits for running out the time clock.
Everyone at the table was playing promptly and without undue delay, however, two of us ran out of clock time and received out of time penalty notifications at the end of the game.
I cannot speak for the other person and what he observed. But I personally observed my timer continuing to count down while the game was running through the game stages. For example, when it the game leaves the temple and does not require player interaction as it is picking up meeples and distributing artifacts from the three lower action spaces. I also observed the timer continuing to count down after I had confirmed my delivery choices and while waiting for the other players to confirm their delivery choices (on the action space that costs 2 coins to deliver 3 artifacts)
I'm not sure, but it might be tied to the player that currently has the "first player" token. It's just a theory, but I had the first player token on the final round when i noticed it and he had the first player token on the prior turn i believe. • Qual navegador você está usando?
Google Chrome v104
-
• Por favor, explique sua sugestão precisamente e de forma concisa, de forma que fique o mais fácil possível, entender o que você quer dizer.
This not a display issue because there is a rule that allows players to be kicked if they run out of time and player profiles get demerits for running out the time clock.
Everyone at the table was playing promptly and without undue delay, however, two of us ran out of clock time and received out of time penalty notifications at the end of the game.
I cannot speak for the other person and what he observed. But I personally observed my timer continuing to count down while the game was running through the game stages. For example, when it the game leaves the temple and does not require player interaction as it is picking up meeples and distributing artifacts from the three lower action spaces. I also observed the timer continuing to count down after I had confirmed my delivery choices and while waiting for the other players to confirm their delivery choices (on the action space that costs 2 coins to deliver 3 artifacts)
I'm not sure, but it might be tied to the player that currently has the "first player" token. It's just a theory, but I had the first player token on the final round when i noticed it and he had the first player token on the prior turn i believe. • Qual navegador você está usando?
Google Chrome v104
Histórico do relatório
Your bug has probably been fixed already, or was linked to a temporary failure of BGA service.
In any case, when filling a bug report, make sure to have an explicit title linked to the incident (ex: with error message), so other players can recognize it and vote for it.
Adicione alguma coisa para este relatório
- Outro ID de mesa / ID de jogada
- Carregar em F5 resolveu o problema?
- O problema aparece várias vezes? Sempre? Imprevisivelmente?
- Se você tiver uma captura de tela desse bug (boa prática), pode usar um serviço de hospedagem de imagens de sua escolha (por exemplo, snipboard.io) para enviá-la e copiar/colar o link aqui.
