#67639: "Add more words to the playlist"
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• Por favor copie e cole a mensagem de erro que aparece na tela, se possível.
This would greatly increase replay value. At the current rate, we tend to see a lot of repeats.
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This would greatly increase replay value. At the current rate, we tend to see a lot of repeats.
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• Por favor, explique sua sugestão precisamente e de forma concisa, de forma que fique o mais fácil possível, entender o que você quer dizer.
This would greatly increase replay value. At the current rate, we tend to see a lot of repeats.
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Google Chrome v103
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• O que estava presente na tela quando você estava bloqueado (tela em branco? Parte da imagem do jogo? Mensagem de erro?)
This would greatly increase replay value. At the current rate, we tend to see a lot of repeats.
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Google Chrome v103
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• Que parte das regras não foi respeitada pela adaptação do BGA?
This would greatly increase replay value. At the current rate, we tend to see a lot of repeats.
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• A violação de regras está visível na revisão do jogo? Se sim, em que número de jogada?
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Google Chrome v103
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• Qual era a ação de jogo que queria fazer?
This would greatly increase replay value. At the current rate, we tend to see a lot of repeats.
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• O que você tentou fazer para provocar esta ação de jogo?
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• O que aconteceu quando tentou fazer isto(mensagem de erro, mensagem na barra de estado do jogo)?
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Google Chrome v103
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• Em que passo do jogo ocorre o problema(qual era a instrução corrente do jogo)?
This would greatly increase replay value. At the current rate, we tend to see a lot of repeats.
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• O que aconteceu quando tentou fazer essa ação de jogo (mensagem de erro, mensagem na barra de estado do jogo)?
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• Por favor descreva o problema de visualização. Se tiver uma captura de ecrã/tela deste problema (boa prática), pode usar Imgur.com para carregá-la e copiar/colar o endereço aqui.
This would greatly increase replay value. At the current rate, we tend to see a lot of repeats.
• Qual navegador você está usando?
Google Chrome v103
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• Por favor copie/cole o texto em inglês em vez de sua língua. Se tiver uma captura de ecrã/tela deste problema (boa prática), pode usar Imgur.com para carregá-la e copiar/colar o endereço aqui.
This would greatly increase replay value. At the current rate, we tend to see a lot of repeats.
-
• Este texto está disponível no sistema de traduções? Se sim, foi traduzido há mais de 24 horas?
• Qual navegador você está usando?
Google Chrome v103
-
• Por favor, explique sua sugestão precisamente e de forma concisa, de forma que fique o mais fácil possível, entender o que você quer dizer.
This would greatly increase replay value. At the current rate, we tend to see a lot of repeats.
• Qual navegador você está usando?
Google Chrome v103
Histórico do relatório
If my theory is correct - we definitely need more words in the list
Are all the words from the physical game in this edition?
If you play using the board game you don't have repeats because you will use new cards for each game rather than selecting randomly.
Is it currently possible to get the same word twice in the same game? Because I think that should be impossible and would consider it a bug (as opposed to this suggestion).
Also rechecked how I randomise cards and words and all seems pretty legit. I tried to generate packs with 13 words ~7500 times which makes it 100000 words and the distribution was pretty solid. Each word appeared 170-200 times. So I think 4 repeats in 10 games might be ok (feels like a lot but plausible from a statistical point of view)
A bit of statistical analysis to bolster this:
In 10 games, you see 130 words. Each of these words can be randomly the same as each of the 117 words outside its own game.
This means we have 130*117/2 = 7605 potential clashes between games.
But each such pair only clashes with a probability of 1/550.
Since 7605 / 550 is about 14, we should expect about 14 repeats in 10 games. So 4 repeats is actually quite a bit below average.
(This surprisingly large number of expected repeats in a pool is known as the "birthday paradox" - because you only need 28 people in a room to have better than even odds of a shared birthday).
3 words appeared in three of my games.
25 words appeared in two of my games.
131 words appeared in just one game of mine.
Big numbers don't seem biased, so I don't think the game has a particular problem with randomness.
However, I've seen in some games here and there some streaks of "what are the odds?" moments (like in Pandemic or Forbidden Island) which might pinpoint to the framework random seed used for all games. I think a few months ago there was a BGA announcement saying the random seed was gong to have an update, but I don't know if this has taken place or not.
This game really needs more words to be playable online.
With perfectly random selection from 550 words, the odds of seeing the same word in 3 consecutive games are about 1 in 140 (or perhaps a little less because we don't actually see the full 13 words in each game).
If you play long enough, it's bound to happen (as will a lot of other "what are the odds?" moments). I see you've played an impressive 84 games, so the odds of this happening sometime during your games are actually quite high.
Patterns and repeats are more likely than we intuitively think, and do not indicate a problem with the random generator.
It's no big deal when a repeat happens and I'm playing with a different group of people on a different day since clues change, etc. This is, however, most annoying when the same group of people rematches 2 or 3 games in a row and gets a repeat. In one recent pair of games, we got a repeat and it was even the same person guessing that word as in previous game, which is just silly. Sure, it's an easy point to score, but it's not sa fun, and I think this game is more for fun than for points.
Yes, there is no way to completely get rid of this possibility, it's simple statistics after all, but it could be improved by widening the pool of words, or by adding an option to exchange a word as suggested in boardgamearena.com/bug?id=68193 -- that way when the same group of people gets a repeat they could vote to change it instead of just throwing the same boring clues at it.
In the table settings, have a drop down with the following options:
WORD LIST
- Original set
- Expanded set
- Themed set #1
- Themed set #2
Themed sets could potentially be added later, and would be things like "TV and movies", "geek culture", "adults only", etc (these are just ideas/examples). I've noticed that many players like to play with references, like "Gordon" for "Flash" or that guy from Harry Potter for "worm", and themed sets could be fun in this context.
are SING and SONG allowed for each other?
Is HAT allowed for SOMBRERO? If so, is it an acceptable guess for sombrero?
The original game has 110 cards, each with 5 words to guess numbered from 1 to 5. That is 550 words.
Maybe there is a problem in the draw algorithm? It may not take into account all the available words?
And yes, there are 110 cards with 5 words each in the code
For French I haven't played that much but I have read many game logs and collected ~520 words and I'm 1000% sure there are 550 words as well.
Even if I I upvoted this bug report myself at least a couple of months ago, I've learned to enjoy having the same set of words without any new ones (except for the "cornhole" replacement). Because there are a couple of meta-games that are actually really fun:
1) Clue polishing. Constantly trying to find better clues for every word in the pool by either research, own thinking or stealing them from other players. The goal is to have a great pool of clues to give for any word. And because players keep copying clues from each other, no clue is safe from clashing after a while, so this quest becomes like an eternal search for the holy grail.
2) Coming up with "smart" clues to challenge the guesser. The primary goal here is not to find the "optimal" clues to make the mystery word obvious (as above), but to give guessers the right ammount of challenge. These clues should not be too obscure (after all we all want the guesser to guess), just the right level of difficulty. This works great in 3-4p games with other experienced players because giving two clues allows for many interesting meta-clues.
In a nutshell: I understand why players ask for new words (like I said, I even upvoted it myself), but for me it's not a priority.
If that isn't the case, could a community-created and curated word list be added on as an option? Those that suggested themed word lists are definitely on the right track... why not just a massively expansive general word list?
I'd also enjoy playing with a larger set of words to guess from.
There is an expansion but sadly it's only in German. boardgamegeek.com/boardgameexpansion/317124/just-one-neue-begriffe I know it would be an instant buy for me if they published it in English. I wonder if the publisher would consider a translation of that being offered as an additional word/card list?
There's also a fan expansion. boardgamegeek.com/filepage/223866/just-one-fan-expansion Potentially the publisher could be asked if they would be happy for that to be included? I've played with it a lot offline and I'd strongly recommend it. The only quirk is it has a small number of quite Australian words that are very difficult for those outside of Australia to guess and give clues for.
Repos Production m'a répondu qu'ils comptaient ajouter de nouveaux mots dans les prochains mois.
ibb.co/27Jx59Ds
Having more languages is potentially more interesting than adding more words for existing ones but even that was done just for German as you can see 🤷
So they are probably not that interested in supporting a BGA version :(
Plus, you now have the option to choose whether to play with or without cultural reference words.
Have fun and enjoy the game!
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