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Tigris & Euphrates relatórios
#65567: "Civilization building placed in corner instead of straight line"
implemented: Esta sugestão foi implementada
2
Sobre o que é este relatório?
O que aconteceu ? Por favor escolha abaixo
Sugestão: Na minha opinião, o que sugiro a seguir poderia melhorar muito a implementação do jogo
Descrição detalhada
• Por favor, explique sua sugestão precisamente e de forma concisa, de forma que fique o mais fácil possível, entender o que você quer dizer.
A civilization building should be triggered by 3 in a row horizontally or vertically, not 3 in a corner configuration, as far as I understand.
I completed 3 in a corner and the game offered me a civilization building for blue.• Qual navegador você está usando?
Mozilla v5
Histórico do relatório
4 jun 2022 0:01 •
GTSchemer • Bug não foi reproduzido pela equipa de desenvolvimento ainda:
4 jun 2022 20:38 • Update: It happened at move #125. Not only did it let me place a civilization building on a blue L (not 3 in a row), but it also let me steal the civilization building from its current location (which was already on a row of 3).
As I understand the rules, you need a straight row or column of at least 4 to steal the building from a row/column of 3.
Situation before:
cdn.discordapp.com/attachments/982054987423170660/982714609599381514/unknown.png
Situation after:
cdn.discordapp.com/attachments/982054987423170660/982714935219994784/unknown.png
As I understand the rules, you need a straight row or column of at least 4 to steal the building from a row/column of 3.
Situation before:
cdn.discordapp.com/attachments/982054987423170660/982714609599381514/unknown.png
Situation after:
cdn.discordapp.com/attachments/982054987423170660/982714935219994784/unknown.png
CoconutTank • Bug não foi reproduzido pela equipa de desenvolvimento ainda:
4 jun 2022 20:42 •
thenmal • Bug confirmado pela equipa de desenvolvimento:
6 jun 2022 17:38 • Thanks for the report, this is a problem. Will fix in an upcoming update.
thenmal • A equipa de desenvolvimento pede mais informação para reproduzir o bug:
7 jun 2022 22:41 • This took some digging, but this appears to actually be a display bug.
During the war on move 70, the line of blue tiles the adv civ building was connected to were destroyed, leaving it sitting alone on a line of length 1. Later on turn 115 when a blue tile was placed making a line of 2 (horizontally), the building was moved.
pre-war: i.notabigtruck.com/i/wLVCn.png
post-war: i.notabigtruck.com/i/AMivH.png
building move: i.notabigtruck.com/i/BrdMb.png
The line is only required to be of length 3 if the building is being placed on the board. It need only be longer if it is moving.
Were your screenshots taken using the "fast replay" option, or during gameplay?
During the war on move 70, the line of blue tiles the adv civ building was connected to were destroyed, leaving it sitting alone on a line of length 1. Later on turn 115 when a blue tile was placed making a line of 2 (horizontally), the building was moved.
pre-war: i.notabigtruck.com/i/wLVCn.png
post-war: i.notabigtruck.com/i/AMivH.png
building move: i.notabigtruck.com/i/BrdMb.png
The line is only required to be of length 3 if the building is being placed on the board. It need only be longer if it is moving.
Were your screenshots taken using the "fast replay" option, or during gameplay?
GTSchemer • A equipa de desenvolvimento pede mais informação para reproduzir o bug:
8 jun 2022 20:48 • I took the screenshots during replay, but I thought I saw the same thing during the game.
I do see your point that stealing a monument from a line of 1 or 2 should be legal. Your screenshots look more correct, and I understand that the blue tiles got deleted due to war but the monument remained alone.
I do see your point that stealing a monument from a line of 1 or 2 should be legal. Your screenshots look more correct, and I understand that the blue tiles got deleted due to war but the monument remained alone.
GTSchemer • A equipa de desenvolvimento pede mais informação para reproduzir o bug:
8 jun 2022 22:58 • @thenmal it is definitely still bugged. From a live game:
cdn.discordapp.com/attachments/982054987423170660/984199416061780008/unknown.png
Without any wars involved, I was allowed to place the civilization building with a column of 2. For some reason I also could not undo, afterwards.
cdn.discordapp.com/attachments/982054987423170660/984199416061780008/unknown.png
Without any wars involved, I was allowed to place the civilization building with a column of 2. For some reason I also could not undo, afterwards.
GTSchemer • A equipa de desenvolvimento pede mais informação para reproduzir o bug:
8 jun 2022 23:06 • I'm so sorry, you are right, this was legitimate again because building WAS on the board but then the original line became small, and then the civilization building was stolen legitimately.
thenmal • Esta sugestão ainda não foi analisada pelos desenvolvedores:
8 jun 2022 23:09 • Just had a chat in-game, this was working properly but the log message could be clearer.
I am going to clarify the log message for when a civ building is moved rather than placed.
I am going to clarify the log message for when a civ building is moved rather than placed.
thenmal • Os desenvolvedores concordam que é uma boa ideia e pretendem trabalhar nisso:
8 jun 2022 23:09 • Reclassified as suggestion, see above.
thenmal • Os desenvolvedores concordam que é uma boa ideia e pretendem trabalhar nisso:
8 jun 2022 23:19 •
9 jun 2022 0:08 •
9 jun 2022 0:15 • After further conversation and reading some old BGG threads.
boardgamegeek.com/thread/1421421/article/20107063#20107063
I am going to change the implementation to needing 3 tiles AND greater to move a building.
boardgamegeek.com/thread/1421421/article/20107063#20107063
I am going to change the implementation to needing 3 tiles AND greater to move a building.
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Por favor, adicione aqui qualquer coisa que pareça relevante para a reprodução deste bug ou o entendimento de sua sugestão:
- Outro ID de mesa / ID de jogada
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