#60253: "Endless loop possible? Dispatch center + Freelance Dormitories + Grappler"
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Descrição detalhada
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• Por favor copie e cole a mensagem de erro que aparece na tela, se possível.
We created a endless loop that I'm trying to confirm if it's from implementation or on the rules.
The situation:
We had in the map Dispatch center (recall a worker) and Freelance Dormitories (activate adjacent) buildings next to each other. And my opponent had the Grappler (you can recall your workers) perk. He/she also had 2 workers with claws.
The loop:
He/she could place a double claw worker on the Freelance Dormitories over another double claw worker, moving it to lounge, getting 1 food/money. Then use the Freelance Dormitories to activate Dispatch center; recalling the worker in the lounge; and rinse-repeat until infinity.
He/she even had the Lounge Lizard (get 2 points every time your worker goes to lounge), but this was just the cherry over the cake - not needed for the loop. -
• Por favor explique o que queria fazer, o que fez e o que aconteceu
yes, it's the last moves in the game. I conceded after realizing that it was a loop.
• Qual navegador você está usando?
Google Chrome v98
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• Por favor copie/cole o texto em inglês em vez de sua língua. Se você tiver uma captura de tela desse bug (boa prática), pode usar um serviço de hospedagem de imagens de sua escolha (por exemplo, snipboard.io) para enviá-la e copiar/colar o link aqui. Este texto está disponível no sistema de traduções? Se sim, foi traduzido há mais de 24 horas?
We created a endless loop that I'm trying to confirm if it's from implementation or on the rules.
The situation:
We had in the map Dispatch center (recall a worker) and Freelance Dormitories (activate adjacent) buildings next to each other. And my opponent had the Grappler (you can recall your workers) perk. He/she also had 2 workers with claws.
The loop:
He/she could place a double claw worker on the Freelance Dormitories over another double claw worker, moving it to lounge, getting 1 food/money. Then use the Freelance Dormitories to activate Dispatch center; recalling the worker in the lounge; and rinse-repeat until infinity.
He/she even had the Lounge Lizard (get 2 points every time your worker goes to lounge), but this was just the cherry over the cake - not needed for the loop. • Qual navegador você está usando?
Google Chrome v98
-
• Por favor, explique sua sugestão precisamente e de forma concisa, de forma que fique o mais fácil possível, entender o que você quer dizer.
We created a endless loop that I'm trying to confirm if it's from implementation or on the rules.
The situation:
We had in the map Dispatch center (recall a worker) and Freelance Dormitories (activate adjacent) buildings next to each other. And my opponent had the Grappler (you can recall your workers) perk. He/she also had 2 workers with claws.
The loop:
He/she could place a double claw worker on the Freelance Dormitories over another double claw worker, moving it to lounge, getting 1 food/money. Then use the Freelance Dormitories to activate Dispatch center; recalling the worker in the lounge; and rinse-repeat until infinity.
He/she even had the Lounge Lizard (get 2 points every time your worker goes to lounge), but this was just the cherry over the cake - not needed for the loop. • Qual navegador você está usando?
Google Chrome v98
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• O que estava presente na tela quando você estava bloqueado (tela em branco? Parte da imagem do jogo? Mensagem de erro?)
We created a endless loop that I'm trying to confirm if it's from implementation or on the rules.
The situation:
We had in the map Dispatch center (recall a worker) and Freelance Dormitories (activate adjacent) buildings next to each other. And my opponent had the Grappler (you can recall your workers) perk. He/she also had 2 workers with claws.
The loop:
He/she could place a double claw worker on the Freelance Dormitories over another double claw worker, moving it to lounge, getting 1 food/money. Then use the Freelance Dormitories to activate Dispatch center; recalling the worker in the lounge; and rinse-repeat until infinity.
He/she even had the Lounge Lizard (get 2 points every time your worker goes to lounge), but this was just the cherry over the cake - not needed for the loop. • Qual navegador você está usando?
Google Chrome v98
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• Que parte das regras não foi respeitada pela adaptação do BGA?
We created a endless loop that I'm trying to confirm if it's from implementation or on the rules.
The situation:
We had in the map Dispatch center (recall a worker) and Freelance Dormitories (activate adjacent) buildings next to each other. And my opponent had the Grappler (you can recall your workers) perk. He/she also had 2 workers with claws.
The loop:
He/she could place a double claw worker on the Freelance Dormitories over another double claw worker, moving it to lounge, getting 1 food/money. Then use the Freelance Dormitories to activate Dispatch center; recalling the worker in the lounge; and rinse-repeat until infinity.
He/she even had the Lounge Lizard (get 2 points every time your worker goes to lounge), but this was just the cherry over the cake - not needed for the loop. -
• A violação de regras está visível na revisão do jogo? Se sim, em que número de jogada?
yes, it's the last moves in the game. I conceded after realizing that it was a loop.
• Qual navegador você está usando?
Google Chrome v98
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• Qual era a ação de jogo que queria fazer?
We created a endless loop that I'm trying to confirm if it's from implementation or on the rules.
The situation:
We had in the map Dispatch center (recall a worker) and Freelance Dormitories (activate adjacent) buildings next to each other. And my opponent had the Grappler (you can recall your workers) perk. He/she also had 2 workers with claws.
The loop:
He/she could place a double claw worker on the Freelance Dormitories over another double claw worker, moving it to lounge, getting 1 food/money. Then use the Freelance Dormitories to activate Dispatch center; recalling the worker in the lounge; and rinse-repeat until infinity.
He/she even had the Lounge Lizard (get 2 points every time your worker goes to lounge), but this was just the cherry over the cake - not needed for the loop. -
• O que você tentou fazer para provocar esta ação de jogo?
yes, it's the last moves in the game. I conceded after realizing that it was a loop.
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• O que aconteceu quando tentou fazer isto(mensagem de erro, mensagem na barra de estado do jogo)?
• Qual navegador você está usando?
Google Chrome v98
-
• Em que passo do jogo ocorre o problema(qual era a instrução corrente do jogo)?
We created a endless loop that I'm trying to confirm if it's from implementation or on the rules.
The situation:
We had in the map Dispatch center (recall a worker) and Freelance Dormitories (activate adjacent) buildings next to each other. And my opponent had the Grappler (you can recall your workers) perk. He/she also had 2 workers with claws.
The loop:
He/she could place a double claw worker on the Freelance Dormitories over another double claw worker, moving it to lounge, getting 1 food/money. Then use the Freelance Dormitories to activate Dispatch center; recalling the worker in the lounge; and rinse-repeat until infinity.
He/she even had the Lounge Lizard (get 2 points every time your worker goes to lounge), but this was just the cherry over the cake - not needed for the loop. -
• O que aconteceu quando tentou fazer essa ação de jogo (mensagem de erro, mensagem na barra de estado do jogo)?
yes, it's the last moves in the game. I conceded after realizing that it was a loop.
• Qual navegador você está usando?
Google Chrome v98
-
• Por favor descreva o problema de visualização. Se você tiver uma captura de tela desse bug (boa prática), pode usar um serviço de hospedagem de imagens de sua escolha (por exemplo, snipboard.io) para enviá-la e copiar/colar o link aqui.
We created a endless loop that I'm trying to confirm if it's from implementation or on the rules.
The situation:
We had in the map Dispatch center (recall a worker) and Freelance Dormitories (activate adjacent) buildings next to each other. And my opponent had the Grappler (you can recall your workers) perk. He/she also had 2 workers with claws.
The loop:
He/she could place a double claw worker on the Freelance Dormitories over another double claw worker, moving it to lounge, getting 1 food/money. Then use the Freelance Dormitories to activate Dispatch center; recalling the worker in the lounge; and rinse-repeat until infinity.
He/she even had the Lounge Lizard (get 2 points every time your worker goes to lounge), but this was just the cherry over the cake - not needed for the loop. • Qual navegador você está usando?
Google Chrome v98
-
• Por favor copie/cole o texto em inglês em vez de sua língua. Se você tiver uma captura de tela desse bug (boa prática), pode usar um serviço de hospedagem de imagens de sua escolha (por exemplo, snipboard.io) para enviá-la e copiar/colar o link aqui. Este texto está disponível no sistema de traduções? Se sim, foi traduzido há mais de 24 horas?
We created a endless loop that I'm trying to confirm if it's from implementation or on the rules.
The situation:
We had in the map Dispatch center (recall a worker) and Freelance Dormitories (activate adjacent) buildings next to each other. And my opponent had the Grappler (you can recall your workers) perk. He/she also had 2 workers with claws.
The loop:
He/she could place a double claw worker on the Freelance Dormitories over another double claw worker, moving it to lounge, getting 1 food/money. Then use the Freelance Dormitories to activate Dispatch center; recalling the worker in the lounge; and rinse-repeat until infinity.
He/she even had the Lounge Lizard (get 2 points every time your worker goes to lounge), but this was just the cherry over the cake - not needed for the loop. • Qual navegador você está usando?
Google Chrome v98
-
• Por favor, explique sua sugestão precisamente e de forma concisa, de forma que fique o mais fácil possível, entender o que você quer dizer.
We created a endless loop that I'm trying to confirm if it's from implementation or on the rules.
The situation:
We had in the map Dispatch center (recall a worker) and Freelance Dormitories (activate adjacent) buildings next to each other. And my opponent had the Grappler (you can recall your workers) perk. He/she also had 2 workers with claws.
The loop:
He/she could place a double claw worker on the Freelance Dormitories over another double claw worker, moving it to lounge, getting 1 food/money. Then use the Freelance Dormitories to activate Dispatch center; recalling the worker in the lounge; and rinse-repeat until infinity.
He/she even had the Lounge Lizard (get 2 points every time your worker goes to lounge), but this was just the cherry over the cake - not needed for the loop. • Qual navegador você está usando?
Google Chrome v98
Histórico do relatório
The rules also states there's infinite gold and food, and will never run out no matter what. That means infinite VP can be done without any perk with B side, and a single perk on A side.
The loop can be easily done using claw faction on B side, as its double claw ability grants displacing own worker. That meant whoever pick faction first have a clear advantage, as it locks the other player into a desperate race to take all claw before he gets another 3 claw.
I suggest BGA run a set of modified rules for this specific case.
Can we at least have a "infinite loop" button that of all players agree, win you the game?
Adicione alguma coisa para este relatório
- Outro ID de mesa / ID de jogada
- Carregar em F5 resolveu o problema?
- O problema aparece várias vezes? Sempre? Imprevisivelmente?
- Se você tiver uma captura de tela desse bug (boa prática), pode usar um serviço de hospedagem de imagens de sua escolha (por exemplo, snipboard.io) para enviá-la e copiar/colar o link aqui.
