#30815: "Arena rules changed to 300+bnil+50nil"
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• Por favor copie e cole a mensagem de erro que aparece na tela, se possível.
On the current season, the arena rule is set to 500pts + no blind nil + 50pts for nil
This results in people trying to get most points from every hand. Most people used of these rules won't find anything wrong but to me it's like basic rules for newcomers just to discover the basics of the game. How come ?
I am used to play with 300points + blind nil activated + and 50 points for normal nil
With this set-up you can decide to lose a hand in order to fully load bags to your opponents and plan a come back on the next hand through a blind nil. This implies a lot of possible strategy running on cards and on the scoring. If your team is leading by 70 points, you have to make sure your team doesn't lead next hand by 100 because the other team could blind nil and come back to score. So you have to keep a close eye on the score and do the math on every hand to make sure you stay ahead but not too much. And also you need to keep a good eye on both team to see if you partner (or the opponent team) is starting to lose on purpose to follow or deny it.
As a conclusion, spades can be a very deep game full of strategies but actually we're having a poor set-up. Please change it to a deeper mod as explained.
Thanks. -
• Por favor explique o que queria fazer, o que fez e o que aconteceu
• Qual navegador você está usando?
Google Chrome v87
-
• Por favor copie/cole o texto em inglês em vez de sua língua. Se tiver uma captura de ecrã/tela deste problema (boa prática), pode usar Imgur.com para carregá-la e copiar/colar o endereço aqui.
On the current season, the arena rule is set to 500pts + no blind nil + 50pts for nil
This results in people trying to get most points from every hand. Most people used of these rules won't find anything wrong but to me it's like basic rules for newcomers just to discover the basics of the game. How come ?
I am used to play with 300points + blind nil activated + and 50 points for normal nil
With this set-up you can decide to lose a hand in order to fully load bags to your opponents and plan a come back on the next hand through a blind nil. This implies a lot of possible strategy running on cards and on the scoring. If your team is leading by 70 points, you have to make sure your team doesn't lead next hand by 100 because the other team could blind nil and come back to score. So you have to keep a close eye on the score and do the math on every hand to make sure you stay ahead but not too much. And also you need to keep a good eye on both team to see if you partner (or the opponent team) is starting to lose on purpose to follow or deny it.
As a conclusion, spades can be a very deep game full of strategies but actually we're having a poor set-up. Please change it to a deeper mod as explained.
Thanks. -
• Este texto está disponível no sistema de traduções? Se sim, foi traduzido há mais de 24 horas?
• Qual navegador você está usando?
Google Chrome v87
-
• Por favor, explique sua sugestão precisamente e de forma concisa, de forma que fique o mais fácil possível, entender o que você quer dizer.
On the current season, the arena rule is set to 500pts + no blind nil + 50pts for nil
This results in people trying to get most points from every hand. Most people used of these rules won't find anything wrong but to me it's like basic rules for newcomers just to discover the basics of the game. How come ?
I am used to play with 300points + blind nil activated + and 50 points for normal nil
With this set-up you can decide to lose a hand in order to fully load bags to your opponents and plan a come back on the next hand through a blind nil. This implies a lot of possible strategy running on cards and on the scoring. If your team is leading by 70 points, you have to make sure your team doesn't lead next hand by 100 because the other team could blind nil and come back to score. So you have to keep a close eye on the score and do the math on every hand to make sure you stay ahead but not too much. And also you need to keep a good eye on both team to see if you partner (or the opponent team) is starting to lose on purpose to follow or deny it.
As a conclusion, spades can be a very deep game full of strategies but actually we're having a poor set-up. Please change it to a deeper mod as explained.
Thanks. • Qual navegador você está usando?
Google Chrome v87
-
• O que estava presente na tela quando você estava bloqueado (tela em branco? Parte da imagem do jogo? Mensagem de erro?)
On the current season, the arena rule is set to 500pts + no blind nil + 50pts for nil
This results in people trying to get most points from every hand. Most people used of these rules won't find anything wrong but to me it's like basic rules for newcomers just to discover the basics of the game. How come ?
I am used to play with 300points + blind nil activated + and 50 points for normal nil
With this set-up you can decide to lose a hand in order to fully load bags to your opponents and plan a come back on the next hand through a blind nil. This implies a lot of possible strategy running on cards and on the scoring. If your team is leading by 70 points, you have to make sure your team doesn't lead next hand by 100 because the other team could blind nil and come back to score. So you have to keep a close eye on the score and do the math on every hand to make sure you stay ahead but not too much. And also you need to keep a good eye on both team to see if you partner (or the opponent team) is starting to lose on purpose to follow or deny it.
As a conclusion, spades can be a very deep game full of strategies but actually we're having a poor set-up. Please change it to a deeper mod as explained.
Thanks. • Qual navegador você está usando?
Google Chrome v87
-
• Que parte das regras não foi respeitada pela adaptação do BGA?
On the current season, the arena rule is set to 500pts + no blind nil + 50pts for nil
This results in people trying to get most points from every hand. Most people used of these rules won't find anything wrong but to me it's like basic rules for newcomers just to discover the basics of the game. How come ?
I am used to play with 300points + blind nil activated + and 50 points for normal nil
With this set-up you can decide to lose a hand in order to fully load bags to your opponents and plan a come back on the next hand through a blind nil. This implies a lot of possible strategy running on cards and on the scoring. If your team is leading by 70 points, you have to make sure your team doesn't lead next hand by 100 because the other team could blind nil and come back to score. So you have to keep a close eye on the score and do the math on every hand to make sure you stay ahead but not too much. And also you need to keep a good eye on both team to see if you partner (or the opponent team) is starting to lose on purpose to follow or deny it.
As a conclusion, spades can be a very deep game full of strategies but actually we're having a poor set-up. Please change it to a deeper mod as explained.
Thanks. -
• A violação de regras está visível na revisão do jogo? Se sim, em que número de jogada?
• Qual navegador você está usando?
Google Chrome v87
-
• Qual era a ação de jogo que queria fazer?
On the current season, the arena rule is set to 500pts + no blind nil + 50pts for nil
This results in people trying to get most points from every hand. Most people used of these rules won't find anything wrong but to me it's like basic rules for newcomers just to discover the basics of the game. How come ?
I am used to play with 300points + blind nil activated + and 50 points for normal nil
With this set-up you can decide to lose a hand in order to fully load bags to your opponents and plan a come back on the next hand through a blind nil. This implies a lot of possible strategy running on cards and on the scoring. If your team is leading by 70 points, you have to make sure your team doesn't lead next hand by 100 because the other team could blind nil and come back to score. So you have to keep a close eye on the score and do the math on every hand to make sure you stay ahead but not too much. And also you need to keep a good eye on both team to see if you partner (or the opponent team) is starting to lose on purpose to follow or deny it.
As a conclusion, spades can be a very deep game full of strategies but actually we're having a poor set-up. Please change it to a deeper mod as explained.
Thanks. -
• O que você tentou fazer para provocar esta ação de jogo?
-
• O que aconteceu quando tentou fazer isto(mensagem de erro, mensagem na barra de estado do jogo)?
• Qual navegador você está usando?
Google Chrome v87
-
• Em que passo do jogo ocorre o problema(qual era a instrução corrente do jogo)?
On the current season, the arena rule is set to 500pts + no blind nil + 50pts for nil
This results in people trying to get most points from every hand. Most people used of these rules won't find anything wrong but to me it's like basic rules for newcomers just to discover the basics of the game. How come ?
I am used to play with 300points + blind nil activated + and 50 points for normal nil
With this set-up you can decide to lose a hand in order to fully load bags to your opponents and plan a come back on the next hand through a blind nil. This implies a lot of possible strategy running on cards and on the scoring. If your team is leading by 70 points, you have to make sure your team doesn't lead next hand by 100 because the other team could blind nil and come back to score. So you have to keep a close eye on the score and do the math on every hand to make sure you stay ahead but not too much. And also you need to keep a good eye on both team to see if you partner (or the opponent team) is starting to lose on purpose to follow or deny it.
As a conclusion, spades can be a very deep game full of strategies but actually we're having a poor set-up. Please change it to a deeper mod as explained.
Thanks. -
• O que aconteceu quando tentou fazer essa ação de jogo (mensagem de erro, mensagem na barra de estado do jogo)?
• Qual navegador você está usando?
Google Chrome v87
-
• Por favor descreva o problema de visualização. Se tiver uma captura de ecrã/tela deste problema (boa prática), pode usar Imgur.com para carregá-la e copiar/colar o endereço aqui.
On the current season, the arena rule is set to 500pts + no blind nil + 50pts for nil
This results in people trying to get most points from every hand. Most people used of these rules won't find anything wrong but to me it's like basic rules for newcomers just to discover the basics of the game. How come ?
I am used to play with 300points + blind nil activated + and 50 points for normal nil
With this set-up you can decide to lose a hand in order to fully load bags to your opponents and plan a come back on the next hand through a blind nil. This implies a lot of possible strategy running on cards and on the scoring. If your team is leading by 70 points, you have to make sure your team doesn't lead next hand by 100 because the other team could blind nil and come back to score. So you have to keep a close eye on the score and do the math on every hand to make sure you stay ahead but not too much. And also you need to keep a good eye on both team to see if you partner (or the opponent team) is starting to lose on purpose to follow or deny it.
As a conclusion, spades can be a very deep game full of strategies but actually we're having a poor set-up. Please change it to a deeper mod as explained.
Thanks. • Qual navegador você está usando?
Google Chrome v87
-
• Por favor copie/cole o texto em inglês em vez de sua língua. Se tiver uma captura de ecrã/tela deste problema (boa prática), pode usar Imgur.com para carregá-la e copiar/colar o endereço aqui.
On the current season, the arena rule is set to 500pts + no blind nil + 50pts for nil
This results in people trying to get most points from every hand. Most people used of these rules won't find anything wrong but to me it's like basic rules for newcomers just to discover the basics of the game. How come ?
I am used to play with 300points + blind nil activated + and 50 points for normal nil
With this set-up you can decide to lose a hand in order to fully load bags to your opponents and plan a come back on the next hand through a blind nil. This implies a lot of possible strategy running on cards and on the scoring. If your team is leading by 70 points, you have to make sure your team doesn't lead next hand by 100 because the other team could blind nil and come back to score. So you have to keep a close eye on the score and do the math on every hand to make sure you stay ahead but not too much. And also you need to keep a good eye on both team to see if you partner (or the opponent team) is starting to lose on purpose to follow or deny it.
As a conclusion, spades can be a very deep game full of strategies but actually we're having a poor set-up. Please change it to a deeper mod as explained.
Thanks. -
• Este texto está disponível no sistema de traduções? Se sim, foi traduzido há mais de 24 horas?
• Qual navegador você está usando?
Google Chrome v87
-
• Por favor, explique sua sugestão precisamente e de forma concisa, de forma que fique o mais fácil possível, entender o que você quer dizer.
On the current season, the arena rule is set to 500pts + no blind nil + 50pts for nil
This results in people trying to get most points from every hand. Most people used of these rules won't find anything wrong but to me it's like basic rules for newcomers just to discover the basics of the game. How come ?
I am used to play with 300points + blind nil activated + and 50 points for normal nil
With this set-up you can decide to lose a hand in order to fully load bags to your opponents and plan a come back on the next hand through a blind nil. This implies a lot of possible strategy running on cards and on the scoring. If your team is leading by 70 points, you have to make sure your team doesn't lead next hand by 100 because the other team could blind nil and come back to score. So you have to keep a close eye on the score and do the math on every hand to make sure you stay ahead but not too much. And also you need to keep a good eye on both team to see if you partner (or the opponent team) is starting to lose on purpose to follow or deny it.
As a conclusion, spades can be a very deep game full of strategies but actually we're having a poor set-up. Please change it to a deeper mod as explained.
Thanks. • Qual navegador você está usando?
Google Chrome v87
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