#22794: "Distress Signal Direction Chocie"
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| # | Status | Votes | Game | Type | Title | Last update |
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Descrição detalhada
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• Por favor copie e cole a mensagem de erro que aparece na tela, se possível.
The team is supposed to collectively decide the direction of pass. By having the commander make this choice, possibly while some people are offline or with players who don't speak the same language, this takes away from the cooperative intention of this choice. Give all players a "prefer to pass left" and "prefer to pass right" button so the commander gets the preference information from all other players then makes the ultimate choice (even overriding the majority would be okay) after all players have responded in the game interface.
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• Por favor explique o que queria fazer, o que fez e o que aconteceu
Not important.
• Qual navegador você está usando?
Google Chrome v84
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• Por favor copie/cole o texto em inglês em vez de sua língua. Se você tiver uma captura de tela desse bug (boa prática), pode usar um serviço de hospedagem de imagens de sua escolha (por exemplo, snipboard.io) para enviá-la e copiar/colar o link aqui. Este texto está disponível no sistema de traduções? Se sim, foi traduzido há mais de 24 horas?
The team is supposed to collectively decide the direction of pass. By having the commander make this choice, possibly while some people are offline or with players who don't speak the same language, this takes away from the cooperative intention of this choice. Give all players a "prefer to pass left" and "prefer to pass right" button so the commander gets the preference information from all other players then makes the ultimate choice (even overriding the majority would be okay) after all players have responded in the game interface.
• Qual navegador você está usando?
Google Chrome v84
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• Por favor, explique sua sugestão precisamente e de forma concisa, de forma que fique o mais fácil possível, entender o que você quer dizer.
The team is supposed to collectively decide the direction of pass. By having the commander make this choice, possibly while some people are offline or with players who don't speak the same language, this takes away from the cooperative intention of this choice. Give all players a "prefer to pass left" and "prefer to pass right" button so the commander gets the preference information from all other players then makes the ultimate choice (even overriding the majority would be okay) after all players have responded in the game interface.
• Qual navegador você está usando?
Google Chrome v84
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• O que estava presente na tela quando você estava bloqueado (tela em branco? Parte da imagem do jogo? Mensagem de erro?)
The team is supposed to collectively decide the direction of pass. By having the commander make this choice, possibly while some people are offline or with players who don't speak the same language, this takes away from the cooperative intention of this choice. Give all players a "prefer to pass left" and "prefer to pass right" button so the commander gets the preference information from all other players then makes the ultimate choice (even overriding the majority would be okay) after all players have responded in the game interface.
• Qual navegador você está usando?
Google Chrome v84
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• Que parte das regras não foi respeitada pela adaptação do BGA?
The team is supposed to collectively decide the direction of pass. By having the commander make this choice, possibly while some people are offline or with players who don't speak the same language, this takes away from the cooperative intention of this choice. Give all players a "prefer to pass left" and "prefer to pass right" button so the commander gets the preference information from all other players then makes the ultimate choice (even overriding the majority would be okay) after all players have responded in the game interface.
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• A violação de regras está visível na revisão do jogo? Se sim, em que número de jogada?
Not important.
• Qual navegador você está usando?
Google Chrome v84
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• Qual era a ação de jogo que queria fazer?
The team is supposed to collectively decide the direction of pass. By having the commander make this choice, possibly while some people are offline or with players who don't speak the same language, this takes away from the cooperative intention of this choice. Give all players a "prefer to pass left" and "prefer to pass right" button so the commander gets the preference information from all other players then makes the ultimate choice (even overriding the majority would be okay) after all players have responded in the game interface.
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• O que você tentou fazer para provocar esta ação de jogo?
Not important.
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• O que aconteceu quando tentou fazer isto(mensagem de erro, mensagem na barra de estado do jogo)?
• Qual navegador você está usando?
Google Chrome v84
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• Em que passo do jogo ocorre o problema(qual era a instrução corrente do jogo)?
The team is supposed to collectively decide the direction of pass. By having the commander make this choice, possibly while some people are offline or with players who don't speak the same language, this takes away from the cooperative intention of this choice. Give all players a "prefer to pass left" and "prefer to pass right" button so the commander gets the preference information from all other players then makes the ultimate choice (even overriding the majority would be okay) after all players have responded in the game interface.
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• O que aconteceu quando tentou fazer essa ação de jogo (mensagem de erro, mensagem na barra de estado do jogo)?
Not important.
• Qual navegador você está usando?
Google Chrome v84
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• Por favor descreva o problema de visualização. Se você tiver uma captura de tela desse bug (boa prática), pode usar um serviço de hospedagem de imagens de sua escolha (por exemplo, snipboard.io) para enviá-la e copiar/colar o link aqui.
The team is supposed to collectively decide the direction of pass. By having the commander make this choice, possibly while some people are offline or with players who don't speak the same language, this takes away from the cooperative intention of this choice. Give all players a "prefer to pass left" and "prefer to pass right" button so the commander gets the preference information from all other players then makes the ultimate choice (even overriding the majority would be okay) after all players have responded in the game interface.
• Qual navegador você está usando?
Google Chrome v84
-
• Por favor copie/cole o texto em inglês em vez de sua língua. Se você tiver uma captura de tela desse bug (boa prática), pode usar um serviço de hospedagem de imagens de sua escolha (por exemplo, snipboard.io) para enviá-la e copiar/colar o link aqui. Este texto está disponível no sistema de traduções? Se sim, foi traduzido há mais de 24 horas?
The team is supposed to collectively decide the direction of pass. By having the commander make this choice, possibly while some people are offline or with players who don't speak the same language, this takes away from the cooperative intention of this choice. Give all players a "prefer to pass left" and "prefer to pass right" button so the commander gets the preference information from all other players then makes the ultimate choice (even overriding the majority would be okay) after all players have responded in the game interface.
• Qual navegador você está usando?
Google Chrome v84
-
• Por favor, explique sua sugestão precisamente e de forma concisa, de forma que fique o mais fácil possível, entender o que você quer dizer.
The team is supposed to collectively decide the direction of pass. By having the commander make this choice, possibly while some people are offline or with players who don't speak the same language, this takes away from the cooperative intention of this choice. Give all players a "prefer to pass left" and "prefer to pass right" button so the commander gets the preference information from all other players then makes the ultimate choice (even overriding the majority would be okay) after all players have responded in the game interface.
• Qual navegador você está usando?
Google Chrome v84
Histórico do relatório
And the suggestion does not seem correct since most of time turn is obvious depending on the mission.
Asking other players will delay a lot, specially in turn base game, for a not that great improvement.
There are two very important pieces of information missing from the distress signal.
1. Who asked for it?
- this is supposed to be a vote, its something the group gets to decide to use - as a group.
It should be something where you can suggest to request for Distress signal, but not automatically use it.
2. Direction should be discussed.
- this is also supposed to be a vote, per the way it works at the table. The group is supposed to decide as a group which way to pass.
There should be a way to indicate direction preference, before the captain decides.
If the concern is that this will delay the game too much. This could be set as a game option on the setup page. Since some groups may prefer discussion delay times more than others.
Adicione alguma coisa para este relatório
- Outro ID de mesa / ID de jogada
- Carregar em F5 resolveu o problema?
- O problema aparece várias vezes? Sempre? Imprevisivelmente?
- Se você tiver uma captura de tela desse bug (boa prática), pode usar um serviço de hospedagem de imagens de sua escolha (por exemplo, snipboard.io) para enviá-la e copiar/colar o link aqui.
