#15880: "rules say the windmill actions can be taken even if not your turn"
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Descrição detalhada
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• Por favor copie e cole a mensagem de erro que aparece na tela, se possível.
if it is not your turn, the windmill actions are not available for a player. Since there is also no confirmation, it changes to the next player too quickly. Also, at times I want to use the windmill in response to another players actions but I am not able to. The rule in question is on page 7
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• Por favor explique o que queria fazer, o que fez e o que aconteceu
not exactly, i just couldn't use the windmill when it wasn't my turn
• Qual navegador você está usando?
Google Chrome v81
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• Por favor copie/cole o texto em inglês em vez de sua língua. Se você tiver uma captura de tela desse bug (boa prática), pode usar um serviço de hospedagem de imagens de sua escolha (por exemplo, snipboard.io) para enviá-la e copiar/colar o link aqui. Este texto está disponível no sistema de traduções? Se sim, foi traduzido há mais de 24 horas?
if it is not your turn, the windmill actions are not available for a player. Since there is also no confirmation, it changes to the next player too quickly. Also, at times I want to use the windmill in response to another players actions but I am not able to. The rule in question is on page 7
• Qual navegador você está usando?
Google Chrome v81
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• Por favor, explique sua sugestão precisamente e de forma concisa, de forma que fique o mais fácil possível, entender o que você quer dizer.
if it is not your turn, the windmill actions are not available for a player. Since there is also no confirmation, it changes to the next player too quickly. Also, at times I want to use the windmill in response to another players actions but I am not able to. The rule in question is on page 7
• Qual navegador você está usando?
Google Chrome v81
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• O que estava presente na tela quando você estava bloqueado (tela em branco? Parte da imagem do jogo? Mensagem de erro?)
if it is not your turn, the windmill actions are not available for a player. Since there is also no confirmation, it changes to the next player too quickly. Also, at times I want to use the windmill in response to another players actions but I am not able to. The rule in question is on page 7
• Qual navegador você está usando?
Google Chrome v81
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• Que parte das regras não foi respeitada pela adaptação do BGA?
if it is not your turn, the windmill actions are not available for a player. Since there is also no confirmation, it changes to the next player too quickly. Also, at times I want to use the windmill in response to another players actions but I am not able to. The rule in question is on page 7
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• A violação de regras está visível na revisão do jogo? Se sim, em que número de jogada?
not exactly, i just couldn't use the windmill when it wasn't my turn
• Qual navegador você está usando?
Google Chrome v81
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• Qual era a ação de jogo que queria fazer?
if it is not your turn, the windmill actions are not available for a player. Since there is also no confirmation, it changes to the next player too quickly. Also, at times I want to use the windmill in response to another players actions but I am not able to. The rule in question is on page 7
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• O que você tentou fazer para provocar esta ação de jogo?
not exactly, i just couldn't use the windmill when it wasn't my turn
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• O que aconteceu quando tentou fazer isto(mensagem de erro, mensagem na barra de estado do jogo)?
• Qual navegador você está usando?
Google Chrome v81
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• Em que passo do jogo ocorre o problema(qual era a instrução corrente do jogo)?
if it is not your turn, the windmill actions are not available for a player. Since there is also no confirmation, it changes to the next player too quickly. Also, at times I want to use the windmill in response to another players actions but I am not able to. The rule in question is on page 7
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• O que aconteceu quando tentou fazer essa ação de jogo (mensagem de erro, mensagem na barra de estado do jogo)?
not exactly, i just couldn't use the windmill when it wasn't my turn
• Qual navegador você está usando?
Google Chrome v81
-
• Por favor descreva o problema de visualização. Se você tiver uma captura de tela desse bug (boa prática), pode usar um serviço de hospedagem de imagens de sua escolha (por exemplo, snipboard.io) para enviá-la e copiar/colar o link aqui.
if it is not your turn, the windmill actions are not available for a player. Since there is also no confirmation, it changes to the next player too quickly. Also, at times I want to use the windmill in response to another players actions but I am not able to. The rule in question is on page 7
• Qual navegador você está usando?
Google Chrome v81
-
• Por favor copie/cole o texto em inglês em vez de sua língua. Se você tiver uma captura de tela desse bug (boa prática), pode usar um serviço de hospedagem de imagens de sua escolha (por exemplo, snipboard.io) para enviá-la e copiar/colar o link aqui. Este texto está disponível no sistema de traduções? Se sim, foi traduzido há mais de 24 horas?
if it is not your turn, the windmill actions are not available for a player. Since there is also no confirmation, it changes to the next player too quickly. Also, at times I want to use the windmill in response to another players actions but I am not able to. The rule in question is on page 7
• Qual navegador você está usando?
Google Chrome v81
-
• Por favor, explique sua sugestão precisamente e de forma concisa, de forma que fique o mais fácil possível, entender o que você quer dizer.
if it is not your turn, the windmill actions are not available for a player. Since there is also no confirmation, it changes to the next player too quickly. Also, at times I want to use the windmill in response to another players actions but I am not able to. The rule in question is on page 7
• Qual navegador você está usando?
Google Chrome v81
Histórico do relatório
One thing that should definitely happen is a confirmation to end your turn, in case you want to convert resources or go up/down the windmill. That is the low-hanging fruit here. But that would only address part of the issue. The other part is going up or down the windmill even when it is not your turn.
I have played a fair number of different games on BGA, but of course there are plenty that I have not played. I can't think of any games that allow you to take actions when it is not your turn. Well, to be more precise, I cannot think of any BGA game which doesn't fall into 1 of 2 categories:
- Simultaneous play (like 7 Wonders, 6 nimmt, etc). In this case, everyone is deciding their move simultaneously, but you cannot see anyone's moves until they are all resolved. So you cannot react to something someone else chose.
- Turn-based play where the game is prompting exactly 1 player to make a decision at a time. Only that player is able to make a choice.
For Madeira to allow people to use the windmill outside of their turn, it would be a situation where BGA is prompting one player (whose turn it is) in the regular way. But it would also be prompting every other user about the windmill. Would I be able to end my turn without every other player confirming that they didn't want to use the windmill? And if one player did decide to use the windmill on my turn, then does everyone again have to confirm that they don't want to use the windmill in response to that?
Or would it be a real time thing where if you happen to use the windmill while it's still my turn, fine, but if I finish my turn and you have not done it, then the game progresses and you missed that chance?
I can also see there being issues if I'm trying to use the windmill while you are trying to take your turn. The two actions don't strictly speaking conflict with each other, but you may want to do something different on your turn if you see that I am using the windmill. The game client would have to recognize that the windmill had been used while you were taking your turn, and ask you if you wanted to restart your turn. But what if you wanted to use the windmill only if I decided to do a particular thing on my turn? In that case, the game client couldn't let me undo my turn in response to your windmill use.
I am not sure it's practical to fully implement the rule as written on BGA. I think it should definitely prompt you at the end of your turn to allow you to do any free actions before you complete your turn. Otherwise, careful thought should be given to when a player really would want/need to use the windmilll outside of their turn.
I think the most common case is at the end of the phase C. So I think I would add a prompt to all players at the end of phase C, simultaneously asking them if they want to use the windmill. If everyone says no, the game proceeds. If anyone uses the windmill, then the question is -- do they all use it simultaneously? That obviously isn't how it would work in a physical game of Madeira. Someone would have to declare they are using it, they would use it, and then the others could react. So I think the idea BGA algorithm to cover this would be to do the following at the end of phase C:
1) Prompt all users simultaneously to use the windmill (to go up or down)
2) If no players declare a windmill action, the game proceeds to game D.
3) If one or more players declare a windmill action, then ONLY the player earliest in turn order executes their action.
4) Go to step #1
That way players could continue to react to each decision. This does impose an artificial rule that isn't in the rulebook (player order), but I don't think this works without some order imposed.
Finally, I think you'd want to add a prompt in phase D, right before workers have to be fed, asking users if they want to go up the windmill. The reason this wouldn't be covered by the previous case is because the players may have gained resources from the colonies that allow them to go up the windmill when they could not before. I think the same algorithm I described before would be used, except that only players with the required resources would be prompted.
I think adding it at key points (ie phase C) is a good option. Maybe there can be an additional option on the windmill "Ask me about the windmill at the end of my turn", which a player can click on to let the game know they want to use the windmill.
- There is an undo feature now, and you can trade at that time.
- Also it's possible to trade just before the upkeep phases (phase D).
Adicione alguma coisa para este relatório
- Outro ID de mesa / ID de jogada
- Carregar em F5 resolveu o problema?
- O problema aparece várias vezes? Sempre? Imprevisivelmente?
- Se você tiver uma captura de tela desse bug (boa prática), pode usar um serviço de hospedagem de imagens de sua escolha (por exemplo, snipboard.io) para enviá-la e copiar/colar o link aqui.
