#15242: "Always circle potential treasure locations, not just when there are 17 or fewer"
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Descrição detalhada
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• Por favor copie e cole a mensagem de erro que aparece na tela, se possível.
Currently, when the cursor is placed over a "treasure map" (i.e. a pile of cubes), if there are cubes on the map for that treasure (which only happens if there are 17 or fewer possible locations), all of those spaces on the map are circled.
It would be much more useful to remove the "17 or fewer" condition: ALWAYS circle all potential spots on the map for that treasure type. The 17 is just a limitation from the physical board game, but there is no need for it in a computer version. (Also: it would be more useful for the number on the treasure pile to be the number of possible locations, not the number of cubes left in the pile -- i.e. 17 minus that number).
In addition, it would be helpful to indicate which of the 6 cards in the player's hand can currently be used for which treasure. For example, when the cursor is over a card, some text could say "cannot be used for any treasure" or "can be used for treasures A or B". -
• Por favor explique o que queria fazer, o que fez e o que aconteceu
• Qual navegador você está usando?
Firefox 74.0.1
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• Por favor copie/cole o texto em inglês em vez de sua língua. Se tiver uma captura de ecrã/tela deste problema (boa prática), pode usar Imgur.com para carregá-la e copiar/colar o endereço aqui.
Currently, when the cursor is placed over a "treasure map" (i.e. a pile of cubes), if there are cubes on the map for that treasure (which only happens if there are 17 or fewer possible locations), all of those spaces on the map are circled.
It would be much more useful to remove the "17 or fewer" condition: ALWAYS circle all potential spots on the map for that treasure type. The 17 is just a limitation from the physical board game, but there is no need for it in a computer version. (Also: it would be more useful for the number on the treasure pile to be the number of possible locations, not the number of cubes left in the pile -- i.e. 17 minus that number).
In addition, it would be helpful to indicate which of the 6 cards in the player's hand can currently be used for which treasure. For example, when the cursor is over a card, some text could say "cannot be used for any treasure" or "can be used for treasures A or B". -
• Este texto está disponível no sistema de traduções? Se sim, foi traduzido há mais de 24 horas?
• Qual navegador você está usando?
Firefox 74.0.1
-
• Por favor, explique sua sugestão precisamente e de forma concisa, de forma que fique o mais fácil possível, entender o que você quer dizer.
Currently, when the cursor is placed over a "treasure map" (i.e. a pile of cubes), if there are cubes on the map for that treasure (which only happens if there are 17 or fewer possible locations), all of those spaces on the map are circled.
It would be much more useful to remove the "17 or fewer" condition: ALWAYS circle all potential spots on the map for that treasure type. The 17 is just a limitation from the physical board game, but there is no need for it in a computer version. (Also: it would be more useful for the number on the treasure pile to be the number of possible locations, not the number of cubes left in the pile -- i.e. 17 minus that number).
In addition, it would be helpful to indicate which of the 6 cards in the player's hand can currently be used for which treasure. For example, when the cursor is over a card, some text could say "cannot be used for any treasure" or "can be used for treasures A or B". • Qual navegador você está usando?
Firefox 74.0.1
-
• O que estava presente na tela quando você estava bloqueado (tela em branco? Parte da imagem do jogo? Mensagem de erro?)
Currently, when the cursor is placed over a "treasure map" (i.e. a pile of cubes), if there are cubes on the map for that treasure (which only happens if there are 17 or fewer possible locations), all of those spaces on the map are circled.
It would be much more useful to remove the "17 or fewer" condition: ALWAYS circle all potential spots on the map for that treasure type. The 17 is just a limitation from the physical board game, but there is no need for it in a computer version. (Also: it would be more useful for the number on the treasure pile to be the number of possible locations, not the number of cubes left in the pile -- i.e. 17 minus that number).
In addition, it would be helpful to indicate which of the 6 cards in the player's hand can currently be used for which treasure. For example, when the cursor is over a card, some text could say "cannot be used for any treasure" or "can be used for treasures A or B". • Qual navegador você está usando?
Firefox 74.0.1
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• Que parte das regras não foi respeitada pela adaptação do BGA?
Currently, when the cursor is placed over a "treasure map" (i.e. a pile of cubes), if there are cubes on the map for that treasure (which only happens if there are 17 or fewer possible locations), all of those spaces on the map are circled.
It would be much more useful to remove the "17 or fewer" condition: ALWAYS circle all potential spots on the map for that treasure type. The 17 is just a limitation from the physical board game, but there is no need for it in a computer version. (Also: it would be more useful for the number on the treasure pile to be the number of possible locations, not the number of cubes left in the pile -- i.e. 17 minus that number).
In addition, it would be helpful to indicate which of the 6 cards in the player's hand can currently be used for which treasure. For example, when the cursor is over a card, some text could say "cannot be used for any treasure" or "can be used for treasures A or B". -
• A violação de regras está visível na revisão do jogo? Se sim, em que número de jogada?
• Qual navegador você está usando?
Firefox 74.0.1
-
• Qual era a ação de jogo que queria fazer?
Currently, when the cursor is placed over a "treasure map" (i.e. a pile of cubes), if there are cubes on the map for that treasure (which only happens if there are 17 or fewer possible locations), all of those spaces on the map are circled.
It would be much more useful to remove the "17 or fewer" condition: ALWAYS circle all potential spots on the map for that treasure type. The 17 is just a limitation from the physical board game, but there is no need for it in a computer version. (Also: it would be more useful for the number on the treasure pile to be the number of possible locations, not the number of cubes left in the pile -- i.e. 17 minus that number).
In addition, it would be helpful to indicate which of the 6 cards in the player's hand can currently be used for which treasure. For example, when the cursor is over a card, some text could say "cannot be used for any treasure" or "can be used for treasures A or B". -
• O que você tentou fazer para provocar esta ação de jogo?
-
• O que aconteceu quando tentou fazer isto(mensagem de erro, mensagem na barra de estado do jogo)?
• Qual navegador você está usando?
Firefox 74.0.1
-
• Em que passo do jogo ocorre o problema(qual era a instrução corrente do jogo)?
Currently, when the cursor is placed over a "treasure map" (i.e. a pile of cubes), if there are cubes on the map for that treasure (which only happens if there are 17 or fewer possible locations), all of those spaces on the map are circled.
It would be much more useful to remove the "17 or fewer" condition: ALWAYS circle all potential spots on the map for that treasure type. The 17 is just a limitation from the physical board game, but there is no need for it in a computer version. (Also: it would be more useful for the number on the treasure pile to be the number of possible locations, not the number of cubes left in the pile -- i.e. 17 minus that number).
In addition, it would be helpful to indicate which of the 6 cards in the player's hand can currently be used for which treasure. For example, when the cursor is over a card, some text could say "cannot be used for any treasure" or "can be used for treasures A or B". -
• O que aconteceu quando tentou fazer essa ação de jogo (mensagem de erro, mensagem na barra de estado do jogo)?
• Qual navegador você está usando?
Firefox 74.0.1
-
• Por favor descreva o problema de visualização. Se tiver uma captura de ecrã/tela deste problema (boa prática), pode usar Imgur.com para carregá-la e copiar/colar o endereço aqui.
Currently, when the cursor is placed over a "treasure map" (i.e. a pile of cubes), if there are cubes on the map for that treasure (which only happens if there are 17 or fewer possible locations), all of those spaces on the map are circled.
It would be much more useful to remove the "17 or fewer" condition: ALWAYS circle all potential spots on the map for that treasure type. The 17 is just a limitation from the physical board game, but there is no need for it in a computer version. (Also: it would be more useful for the number on the treasure pile to be the number of possible locations, not the number of cubes left in the pile -- i.e. 17 minus that number).
In addition, it would be helpful to indicate which of the 6 cards in the player's hand can currently be used for which treasure. For example, when the cursor is over a card, some text could say "cannot be used for any treasure" or "can be used for treasures A or B". • Qual navegador você está usando?
Firefox 74.0.1
-
• Por favor copie/cole o texto em inglês em vez de sua língua. Se tiver uma captura de ecrã/tela deste problema (boa prática), pode usar Imgur.com para carregá-la e copiar/colar o endereço aqui.
Currently, when the cursor is placed over a "treasure map" (i.e. a pile of cubes), if there are cubes on the map for that treasure (which only happens if there are 17 or fewer possible locations), all of those spaces on the map are circled.
It would be much more useful to remove the "17 or fewer" condition: ALWAYS circle all potential spots on the map for that treasure type. The 17 is just a limitation from the physical board game, but there is no need for it in a computer version. (Also: it would be more useful for the number on the treasure pile to be the number of possible locations, not the number of cubes left in the pile -- i.e. 17 minus that number).
In addition, it would be helpful to indicate which of the 6 cards in the player's hand can currently be used for which treasure. For example, when the cursor is over a card, some text could say "cannot be used for any treasure" or "can be used for treasures A or B". -
• Este texto está disponível no sistema de traduções? Se sim, foi traduzido há mais de 24 horas?
• Qual navegador você está usando?
Firefox 74.0.1
-
• Por favor, explique sua sugestão precisamente e de forma concisa, de forma que fique o mais fácil possível, entender o que você quer dizer.
Currently, when the cursor is placed over a "treasure map" (i.e. a pile of cubes), if there are cubes on the map for that treasure (which only happens if there are 17 or fewer possible locations), all of those spaces on the map are circled.
It would be much more useful to remove the "17 or fewer" condition: ALWAYS circle all potential spots on the map for that treasure type. The 17 is just a limitation from the physical board game, but there is no need for it in a computer version. (Also: it would be more useful for the number on the treasure pile to be the number of possible locations, not the number of cubes left in the pile -- i.e. 17 minus that number).
In addition, it would be helpful to indicate which of the 6 cards in the player's hand can currently be used for which treasure. For example, when the cursor is over a card, some text could say "cannot be used for any treasure" or "can be used for treasures A or B". • Qual navegador você está usando?
Firefox 74.0.1
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