#143331: "Hadrian's Wall Screen Sizing Needs Fix, adjusting, scaling for PC and Firefox - Hadrian"
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# | Status | Votes | Game | Type | Title | Last update |
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Descrição detalhada
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• Por favor copie e cole a mensagem de erro que aparece na tela, se possível.
Original Bug report posted in wrong section by accident. Reposting in correct spot. Can reference: boardgamearena.com/bug?id=103028
Visibility is a major problem.
Hadrian's Wall is a nice game but the screen sizing of this on both PC and Mobile devices needs some User Interface Serious consideration. On the PC, too much screen real estate is lost to the URL bar, and "1 Table is waiting for you" banner. Player panels on right make width resizing of the boards skewed having to either scroll down or zoom out. Slight zoom in's push the boards under neath each other and is just unplayable that way. Zooming out works the best but then the text is too small and there isn't enough tool tips. I have a 27 inch monitor and played on 1920x1080 resolution.
On Mobile, while you have to scroll, it's not painfully unbearable like the PC version but there are no tool tips, no undo buttons for "fat finger" situations, and is unforgivable. I felt the screen was more comfortable to the eye on mobile but is only playable on the computer. We tested browsers, Firefox, Chrome, and Valdera browsers.
On PC, it would have been preferred to pop out the screens so we can use double screen to play. I had a single monitor and brought out a 40" TV to play but it just didn't help. Mobile, not sure what to suggest. The internal game zoom feature was not helpful. Pinch squeeze zoom work better on mobile. cntrl + scroll worked better in PC browser.
Something needs to be done about screen real estate and sizing and scaling. -
• Por favor explique o que queria fazer, o que fez e o que aconteceu
• Qual navegador você está usando?
Mozilla v5
-
• Por favor copie/cole o texto em inglês em vez de sua língua. Se tiver uma captura de ecrã/tela deste problema (boa prática), pode usar Imgur.com para carregá-la e copiar/colar o endereço aqui.
Original Bug report posted in wrong section by accident. Reposting in correct spot. Can reference: boardgamearena.com/bug?id=103028
Visibility is a major problem.
Hadrian's Wall is a nice game but the screen sizing of this on both PC and Mobile devices needs some User Interface Serious consideration. On the PC, too much screen real estate is lost to the URL bar, and "1 Table is waiting for you" banner. Player panels on right make width resizing of the boards skewed having to either scroll down or zoom out. Slight zoom in's push the boards under neath each other and is just unplayable that way. Zooming out works the best but then the text is too small and there isn't enough tool tips. I have a 27 inch monitor and played on 1920x1080 resolution.
On Mobile, while you have to scroll, it's not painfully unbearable like the PC version but there are no tool tips, no undo buttons for "fat finger" situations, and is unforgivable. I felt the screen was more comfortable to the eye on mobile but is only playable on the computer. We tested browsers, Firefox, Chrome, and Valdera browsers.
On PC, it would have been preferred to pop out the screens so we can use double screen to play. I had a single monitor and brought out a 40" TV to play but it just didn't help. Mobile, not sure what to suggest. The internal game zoom feature was not helpful. Pinch squeeze zoom work better on mobile. cntrl + scroll worked better in PC browser.
Something needs to be done about screen real estate and sizing and scaling. -
• Este texto está disponível no sistema de traduções? Se sim, foi traduzido há mais de 24 horas?
• Qual navegador você está usando?
Mozilla v5
-
• Por favor, explique sua sugestão precisamente e de forma concisa, de forma que fique o mais fácil possível, entender o que você quer dizer.
Original Bug report posted in wrong section by accident. Reposting in correct spot. Can reference: boardgamearena.com/bug?id=103028
Visibility is a major problem.
Hadrian's Wall is a nice game but the screen sizing of this on both PC and Mobile devices needs some User Interface Serious consideration. On the PC, too much screen real estate is lost to the URL bar, and "1 Table is waiting for you" banner. Player panels on right make width resizing of the boards skewed having to either scroll down or zoom out. Slight zoom in's push the boards under neath each other and is just unplayable that way. Zooming out works the best but then the text is too small and there isn't enough tool tips. I have a 27 inch monitor and played on 1920x1080 resolution.
On Mobile, while you have to scroll, it's not painfully unbearable like the PC version but there are no tool tips, no undo buttons for "fat finger" situations, and is unforgivable. I felt the screen was more comfortable to the eye on mobile but is only playable on the computer. We tested browsers, Firefox, Chrome, and Valdera browsers.
On PC, it would have been preferred to pop out the screens so we can use double screen to play. I had a single monitor and brought out a 40" TV to play but it just didn't help. Mobile, not sure what to suggest. The internal game zoom feature was not helpful. Pinch squeeze zoom work better on mobile. cntrl + scroll worked better in PC browser.
Something needs to be done about screen real estate and sizing and scaling. • Qual navegador você está usando?
Mozilla v5
-
• O que estava presente na tela quando você estava bloqueado (tela em branco? Parte da imagem do jogo? Mensagem de erro?)
Original Bug report posted in wrong section by accident. Reposting in correct spot. Can reference: boardgamearena.com/bug?id=103028
Visibility is a major problem.
Hadrian's Wall is a nice game but the screen sizing of this on both PC and Mobile devices needs some User Interface Serious consideration. On the PC, too much screen real estate is lost to the URL bar, and "1 Table is waiting for you" banner. Player panels on right make width resizing of the boards skewed having to either scroll down or zoom out. Slight zoom in's push the boards under neath each other and is just unplayable that way. Zooming out works the best but then the text is too small and there isn't enough tool tips. I have a 27 inch monitor and played on 1920x1080 resolution.
On Mobile, while you have to scroll, it's not painfully unbearable like the PC version but there are no tool tips, no undo buttons for "fat finger" situations, and is unforgivable. I felt the screen was more comfortable to the eye on mobile but is only playable on the computer. We tested browsers, Firefox, Chrome, and Valdera browsers.
On PC, it would have been preferred to pop out the screens so we can use double screen to play. I had a single monitor and brought out a 40" TV to play but it just didn't help. Mobile, not sure what to suggest. The internal game zoom feature was not helpful. Pinch squeeze zoom work better on mobile. cntrl + scroll worked better in PC browser.
Something needs to be done about screen real estate and sizing and scaling. • Qual navegador você está usando?
Mozilla v5
-
• Que parte das regras não foi respeitada pela adaptação do BGA?
Original Bug report posted in wrong section by accident. Reposting in correct spot. Can reference: boardgamearena.com/bug?id=103028
Visibility is a major problem.
Hadrian's Wall is a nice game but the screen sizing of this on both PC and Mobile devices needs some User Interface Serious consideration. On the PC, too much screen real estate is lost to the URL bar, and "1 Table is waiting for you" banner. Player panels on right make width resizing of the boards skewed having to either scroll down or zoom out. Slight zoom in's push the boards under neath each other and is just unplayable that way. Zooming out works the best but then the text is too small and there isn't enough tool tips. I have a 27 inch monitor and played on 1920x1080 resolution.
On Mobile, while you have to scroll, it's not painfully unbearable like the PC version but there are no tool tips, no undo buttons for "fat finger" situations, and is unforgivable. I felt the screen was more comfortable to the eye on mobile but is only playable on the computer. We tested browsers, Firefox, Chrome, and Valdera browsers.
On PC, it would have been preferred to pop out the screens so we can use double screen to play. I had a single monitor and brought out a 40" TV to play but it just didn't help. Mobile, not sure what to suggest. The internal game zoom feature was not helpful. Pinch squeeze zoom work better on mobile. cntrl + scroll worked better in PC browser.
Something needs to be done about screen real estate and sizing and scaling. -
• A violação de regras está visível na revisão do jogo? Se sim, em que número de jogada?
• Qual navegador você está usando?
Mozilla v5
-
• Qual era a ação de jogo que queria fazer?
Original Bug report posted in wrong section by accident. Reposting in correct spot. Can reference: boardgamearena.com/bug?id=103028
Visibility is a major problem.
Hadrian's Wall is a nice game but the screen sizing of this on both PC and Mobile devices needs some User Interface Serious consideration. On the PC, too much screen real estate is lost to the URL bar, and "1 Table is waiting for you" banner. Player panels on right make width resizing of the boards skewed having to either scroll down or zoom out. Slight zoom in's push the boards under neath each other and is just unplayable that way. Zooming out works the best but then the text is too small and there isn't enough tool tips. I have a 27 inch monitor and played on 1920x1080 resolution.
On Mobile, while you have to scroll, it's not painfully unbearable like the PC version but there are no tool tips, no undo buttons for "fat finger" situations, and is unforgivable. I felt the screen was more comfortable to the eye on mobile but is only playable on the computer. We tested browsers, Firefox, Chrome, and Valdera browsers.
On PC, it would have been preferred to pop out the screens so we can use double screen to play. I had a single monitor and brought out a 40" TV to play but it just didn't help. Mobile, not sure what to suggest. The internal game zoom feature was not helpful. Pinch squeeze zoom work better on mobile. cntrl + scroll worked better in PC browser.
Something needs to be done about screen real estate and sizing and scaling. -
• O que você tentou fazer para provocar esta ação de jogo?
-
• O que aconteceu quando tentou fazer isto(mensagem de erro, mensagem na barra de estado do jogo)?
• Qual navegador você está usando?
Mozilla v5
-
• Em que passo do jogo ocorre o problema(qual era a instrução corrente do jogo)?
Original Bug report posted in wrong section by accident. Reposting in correct spot. Can reference: boardgamearena.com/bug?id=103028
Visibility is a major problem.
Hadrian's Wall is a nice game but the screen sizing of this on both PC and Mobile devices needs some User Interface Serious consideration. On the PC, too much screen real estate is lost to the URL bar, and "1 Table is waiting for you" banner. Player panels on right make width resizing of the boards skewed having to either scroll down or zoom out. Slight zoom in's push the boards under neath each other and is just unplayable that way. Zooming out works the best but then the text is too small and there isn't enough tool tips. I have a 27 inch monitor and played on 1920x1080 resolution.
On Mobile, while you have to scroll, it's not painfully unbearable like the PC version but there are no tool tips, no undo buttons for "fat finger" situations, and is unforgivable. I felt the screen was more comfortable to the eye on mobile but is only playable on the computer. We tested browsers, Firefox, Chrome, and Valdera browsers.
On PC, it would have been preferred to pop out the screens so we can use double screen to play. I had a single monitor and brought out a 40" TV to play but it just didn't help. Mobile, not sure what to suggest. The internal game zoom feature was not helpful. Pinch squeeze zoom work better on mobile. cntrl + scroll worked better in PC browser.
Something needs to be done about screen real estate and sizing and scaling. -
• O que aconteceu quando tentou fazer essa ação de jogo (mensagem de erro, mensagem na barra de estado do jogo)?
• Qual navegador você está usando?
Mozilla v5
-
• Por favor descreva o problema de visualização. Se tiver uma captura de ecrã/tela deste problema (boa prática), pode usar Imgur.com para carregá-la e copiar/colar o endereço aqui.
Original Bug report posted in wrong section by accident. Reposting in correct spot. Can reference: boardgamearena.com/bug?id=103028
Visibility is a major problem.
Hadrian's Wall is a nice game but the screen sizing of this on both PC and Mobile devices needs some User Interface Serious consideration. On the PC, too much screen real estate is lost to the URL bar, and "1 Table is waiting for you" banner. Player panels on right make width resizing of the boards skewed having to either scroll down or zoom out. Slight zoom in's push the boards under neath each other and is just unplayable that way. Zooming out works the best but then the text is too small and there isn't enough tool tips. I have a 27 inch monitor and played on 1920x1080 resolution.
On Mobile, while you have to scroll, it's not painfully unbearable like the PC version but there are no tool tips, no undo buttons for "fat finger" situations, and is unforgivable. I felt the screen was more comfortable to the eye on mobile but is only playable on the computer. We tested browsers, Firefox, Chrome, and Valdera browsers.
On PC, it would have been preferred to pop out the screens so we can use double screen to play. I had a single monitor and brought out a 40" TV to play but it just didn't help. Mobile, not sure what to suggest. The internal game zoom feature was not helpful. Pinch squeeze zoom work better on mobile. cntrl + scroll worked better in PC browser.
Something needs to be done about screen real estate and sizing and scaling. • Qual navegador você está usando?
Mozilla v5
-
• Por favor copie/cole o texto em inglês em vez de sua língua. Se tiver uma captura de ecrã/tela deste problema (boa prática), pode usar Imgur.com para carregá-la e copiar/colar o endereço aqui.
Original Bug report posted in wrong section by accident. Reposting in correct spot. Can reference: boardgamearena.com/bug?id=103028
Visibility is a major problem.
Hadrian's Wall is a nice game but the screen sizing of this on both PC and Mobile devices needs some User Interface Serious consideration. On the PC, too much screen real estate is lost to the URL bar, and "1 Table is waiting for you" banner. Player panels on right make width resizing of the boards skewed having to either scroll down or zoom out. Slight zoom in's push the boards under neath each other and is just unplayable that way. Zooming out works the best but then the text is too small and there isn't enough tool tips. I have a 27 inch monitor and played on 1920x1080 resolution.
On Mobile, while you have to scroll, it's not painfully unbearable like the PC version but there are no tool tips, no undo buttons for "fat finger" situations, and is unforgivable. I felt the screen was more comfortable to the eye on mobile but is only playable on the computer. We tested browsers, Firefox, Chrome, and Valdera browsers.
On PC, it would have been preferred to pop out the screens so we can use double screen to play. I had a single monitor and brought out a 40" TV to play but it just didn't help. Mobile, not sure what to suggest. The internal game zoom feature was not helpful. Pinch squeeze zoom work better on mobile. cntrl + scroll worked better in PC browser.
Something needs to be done about screen real estate and sizing and scaling. -
• Este texto está disponível no sistema de traduções? Se sim, foi traduzido há mais de 24 horas?
• Qual navegador você está usando?
Mozilla v5
-
• Por favor, explique sua sugestão precisamente e de forma concisa, de forma que fique o mais fácil possível, entender o que você quer dizer.
Original Bug report posted in wrong section by accident. Reposting in correct spot. Can reference: boardgamearena.com/bug?id=103028
Visibility is a major problem.
Hadrian's Wall is a nice game but the screen sizing of this on both PC and Mobile devices needs some User Interface Serious consideration. On the PC, too much screen real estate is lost to the URL bar, and "1 Table is waiting for you" banner. Player panels on right make width resizing of the boards skewed having to either scroll down or zoom out. Slight zoom in's push the boards under neath each other and is just unplayable that way. Zooming out works the best but then the text is too small and there isn't enough tool tips. I have a 27 inch monitor and played on 1920x1080 resolution.
On Mobile, while you have to scroll, it's not painfully unbearable like the PC version but there are no tool tips, no undo buttons for "fat finger" situations, and is unforgivable. I felt the screen was more comfortable to the eye on mobile but is only playable on the computer. We tested browsers, Firefox, Chrome, and Valdera browsers.
On PC, it would have been preferred to pop out the screens so we can use double screen to play. I had a single monitor and brought out a 40" TV to play but it just didn't help. Mobile, not sure what to suggest. The internal game zoom feature was not helpful. Pinch squeeze zoom work better on mobile. cntrl + scroll worked better in PC browser.
Something needs to be done about screen real estate and sizing and scaling. • Qual navegador você está usando?
Mozilla v5
Histórico do relatório
Firefox 1920 x 1080 resolution at 80%, 100% and 150% scales
imgur.com/7Mn5wwr
imgur.com/Rc2wUtG
imgur.com/EPbyRQY
Samsung S10 Phone screen
imgur.com/58LECl2
imgur.com/A62Grvk
Adicione alguma coisa para este relatório
- Outro ID de mesa / ID de jogada
- Carregar em F5 resolveu o problema?
- O problema aparece várias vezes? Sempre? Imprevisivelmente?
- Se tiver uma captura de ecrã/tela deste problema (boa prática), pode usar Imgur.com para carregá-la e copiar/colar o endereço aqui.