#132258: "Karam system is too easily exploited"
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# | Status | Votes | Game | Type | Title | Last update |
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Descrição detalhada
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• Por favor copie e cole a mensagem de erro que aparece na tela, se possível.
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• Por favor explique o que queria fazer, o que fez e o que aconteceu
A user (who I will not name) has been joining over 300 tables at a time, running out of time on over 66% of them, getting kicked out of half the games they run out of time on, but due to the sheer number of tables they join can keep their karma level up by slowly finishing some of them. They are abusing the generosity of the karma system and it should not be allowed.
I would suggest when players run out of time it reduces the number of active tables they can join at a time. This reduction should be able to go negative, the user will still always be able to join 1 table, but if their "allowed number of tables" is negative it will take longer to increase that to 2 tables.
Karma should also be able to go negative for a stronger consequence to users who abuse the system. • Qual navegador você está usando?
Mozilla v5
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• Por favor copie/cole o texto em inglês em vez de sua língua. Se tiver uma captura de ecrã/tela deste problema (boa prática), pode usar Imgur.com para carregá-la e copiar/colar o endereço aqui.
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• Este texto está disponível no sistema de traduções? Se sim, foi traduzido há mais de 24 horas?
A user (who I will not name) has been joining over 300 tables at a time, running out of time on over 66% of them, getting kicked out of half the games they run out of time on, but due to the sheer number of tables they join can keep their karma level up by slowly finishing some of them. They are abusing the generosity of the karma system and it should not be allowed.
I would suggest when players run out of time it reduces the number of active tables they can join at a time. This reduction should be able to go negative, the user will still always be able to join 1 table, but if their "allowed number of tables" is negative it will take longer to increase that to 2 tables.
Karma should also be able to go negative for a stronger consequence to users who abuse the system. • Qual navegador você está usando?
Mozilla v5
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• Por favor, explique sua sugestão precisamente e de forma concisa, de forma que fique o mais fácil possível, entender o que você quer dizer.
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• Qual navegador você está usando?
Mozilla v5
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• O que estava presente na tela quando você estava bloqueado (tela em branco? Parte da imagem do jogo? Mensagem de erro?)
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• Qual navegador você está usando?
Mozilla v5
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• Que parte das regras não foi respeitada pela adaptação do BGA?
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• A violação de regras está visível na revisão do jogo? Se sim, em que número de jogada?
A user (who I will not name) has been joining over 300 tables at a time, running out of time on over 66% of them, getting kicked out of half the games they run out of time on, but due to the sheer number of tables they join can keep their karma level up by slowly finishing some of them. They are abusing the generosity of the karma system and it should not be allowed.
I would suggest when players run out of time it reduces the number of active tables they can join at a time. This reduction should be able to go negative, the user will still always be able to join 1 table, but if their "allowed number of tables" is negative it will take longer to increase that to 2 tables.
Karma should also be able to go negative for a stronger consequence to users who abuse the system. • Qual navegador você está usando?
Mozilla v5
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• Qual era a ação de jogo que queria fazer?
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• O que você tentou fazer para provocar esta ação de jogo?
A user (who I will not name) has been joining over 300 tables at a time, running out of time on over 66% of them, getting kicked out of half the games they run out of time on, but due to the sheer number of tables they join can keep their karma level up by slowly finishing some of them. They are abusing the generosity of the karma system and it should not be allowed.
I would suggest when players run out of time it reduces the number of active tables they can join at a time. This reduction should be able to go negative, the user will still always be able to join 1 table, but if their "allowed number of tables" is negative it will take longer to increase that to 2 tables.
Karma should also be able to go negative for a stronger consequence to users who abuse the system. -
• O que aconteceu quando tentou fazer isto(mensagem de erro, mensagem na barra de estado do jogo)?
• Qual navegador você está usando?
Mozilla v5
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• Em que passo do jogo ocorre o problema(qual era a instrução corrente do jogo)?
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• O que aconteceu quando tentou fazer essa ação de jogo (mensagem de erro, mensagem na barra de estado do jogo)?
A user (who I will not name) has been joining over 300 tables at a time, running out of time on over 66% of them, getting kicked out of half the games they run out of time on, but due to the sheer number of tables they join can keep their karma level up by slowly finishing some of them. They are abusing the generosity of the karma system and it should not be allowed.
I would suggest when players run out of time it reduces the number of active tables they can join at a time. This reduction should be able to go negative, the user will still always be able to join 1 table, but if their "allowed number of tables" is negative it will take longer to increase that to 2 tables.
Karma should also be able to go negative for a stronger consequence to users who abuse the system. • Qual navegador você está usando?
Mozilla v5
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• Por favor descreva o problema de visualização. Se tiver uma captura de ecrã/tela deste problema (boa prática), pode usar Imgur.com para carregá-la e copiar/colar o endereço aqui.
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• Qual navegador você está usando?
Mozilla v5
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• Por favor copie/cole o texto em inglês em vez de sua língua. Se tiver uma captura de ecrã/tela deste problema (boa prática), pode usar Imgur.com para carregá-la e copiar/colar o endereço aqui.
.
-
• Este texto está disponível no sistema de traduções? Se sim, foi traduzido há mais de 24 horas?
A user (who I will not name) has been joining over 300 tables at a time, running out of time on over 66% of them, getting kicked out of half the games they run out of time on, but due to the sheer number of tables they join can keep their karma level up by slowly finishing some of them. They are abusing the generosity of the karma system and it should not be allowed.
I would suggest when players run out of time it reduces the number of active tables they can join at a time. This reduction should be able to go negative, the user will still always be able to join 1 table, but if their "allowed number of tables" is negative it will take longer to increase that to 2 tables.
Karma should also be able to go negative for a stronger consequence to users who abuse the system. • Qual navegador você está usando?
Mozilla v5
-
• Por favor, explique sua sugestão precisamente e de forma concisa, de forma que fique o mais fácil possível, entender o que você quer dizer.
.
• Qual navegador você está usando?
Mozilla v5
Histórico do relatório
(User) is exploiting the Karma system to join 100s of games and abandon them, ruining the game for the other players.
On July 2 (User) has not been seen online for over a week and was still listed as "playing now" in 159 online games.
(User) returned to the site on July 17, over two weeks later, which means they had abandoned those 159 games as even the longest turn timer is expired at that point.
However, since not all users had removed (User) from their tables, they had many tables where they just had to take their last turn to finish the game, this resulted in the user quickly getting Karma over 50% in one day. They then proceeded to join over a hundred tables, timing out on most of them, but keeping their Karma level up due to the sheer number of tables they are joining.
Currently they are showing 1050 time outs in 1427 recent games, and 557 expulsions. That means they have delayed the game in over two thirds on the tables they have joined, and haven't even finished over 1 out of every 3 tables they have joined.
(User) has now disappeared again as of July 28th, when they were at over 300 active tables.
There is no move ID to include because in the linked table they joined and did not make a single a move. This also appears to be true for most of the 91 tournament tables they are currently involved in.
(User) has ruined 557 recent games, and is currently ruining 260 more, including 91 tournaments, and should be severely restricted in how many active games they are allowed to play in at a time (should be allowed no more than 1).
Adicione alguma coisa para este relatório
- Outro ID de mesa / ID de jogada
- Carregar em F5 resolveu o problema?
- O problema aparece várias vezes? Sempre? Imprevisivelmente?
- Se tiver uma captura de ecrã/tela deste problema (boa prática), pode usar Imgur.com para carregá-la e copiar/colar o endereço aqui.