#126818: "Terra Mystica game progression % is just wrong"
Sobre o que é este relatório?
O que aconteceu ? Por favor escolha abaixo
O que aconteceu ? Por favor escolha abaixo
Por favor, cheque se já há um report com o mesmo assunto
Se sim, por favor, VOTE para este report. Reports com mais votos recebem PRIORIDADE!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Descrição detalhada
-
• Por favor copie e cole a mensagem de erro que aparece na tela, se possível.
I know it doesn't affect much, other than being able to concede in 2 player games, but the game progression for Terra Mystica is just blatantly wrong. Since I'm playing a few turn based games that could take weeks, it helps me to know which is why by looking at the summary page and seeing how far along I am in each of my games, so it would be nice if this could be updated to be more accurate.
The game has a setup stage, followed by 6 rounds of play. You'd think such a clear definition of rounds would make it easier than most games to give an approximate % of how much of the game is played. For instance, maybe the setup stage (choosing factions, placing starting locations, and choosing bonus tiles) could count as 4% of the game, and each of the 6 rounds of play would then be 16% each.
As it is now, the % seems to go up 16% at a time, but only after the 2nd round is complete. So after you've played 2 rounds out of 6, it says that you've played 16% of the game, when it should obviously be 33/34% (assuming you're not counting the setup stage). After you're done with 4 rounds and playing the 5th round of 6, it says the game is 50% done. That just doesn't make a lot of sense. -
• Por favor explique o que queria fazer, o que fez e o que aconteceu
• Qual navegador você está usando?
Google Chrome v125
-
• Por favor copie/cole o texto em inglês em vez de sua língua. Se você tiver uma captura de tela desse bug (boa prática), pode usar um serviço de hospedagem de imagens de sua escolha (por exemplo, snipboard.io) para enviá-la e copiar/colar o link aqui. Este texto está disponível no sistema de traduções? Se sim, foi traduzido há mais de 24 horas?
I know it doesn't affect much, other than being able to concede in 2 player games, but the game progression for Terra Mystica is just blatantly wrong. Since I'm playing a few turn based games that could take weeks, it helps me to know which is why by looking at the summary page and seeing how far along I am in each of my games, so it would be nice if this could be updated to be more accurate.
The game has a setup stage, followed by 6 rounds of play. You'd think such a clear definition of rounds would make it easier than most games to give an approximate % of how much of the game is played. For instance, maybe the setup stage (choosing factions, placing starting locations, and choosing bonus tiles) could count as 4% of the game, and each of the 6 rounds of play would then be 16% each.
As it is now, the % seems to go up 16% at a time, but only after the 2nd round is complete. So after you've played 2 rounds out of 6, it says that you've played 16% of the game, when it should obviously be 33/34% (assuming you're not counting the setup stage). After you're done with 4 rounds and playing the 5th round of 6, it says the game is 50% done. That just doesn't make a lot of sense. • Qual navegador você está usando?
Google Chrome v125
-
• Por favor, explique sua sugestão precisamente e de forma concisa, de forma que fique o mais fácil possível, entender o que você quer dizer.
I know it doesn't affect much, other than being able to concede in 2 player games, but the game progression for Terra Mystica is just blatantly wrong. Since I'm playing a few turn based games that could take weeks, it helps me to know which is why by looking at the summary page and seeing how far along I am in each of my games, so it would be nice if this could be updated to be more accurate.
The game has a setup stage, followed by 6 rounds of play. You'd think such a clear definition of rounds would make it easier than most games to give an approximate % of how much of the game is played. For instance, maybe the setup stage (choosing factions, placing starting locations, and choosing bonus tiles) could count as 4% of the game, and each of the 6 rounds of play would then be 16% each.
As it is now, the % seems to go up 16% at a time, but only after the 2nd round is complete. So after you've played 2 rounds out of 6, it says that you've played 16% of the game, when it should obviously be 33/34% (assuming you're not counting the setup stage). After you're done with 4 rounds and playing the 5th round of 6, it says the game is 50% done. That just doesn't make a lot of sense. • Qual navegador você está usando?
Google Chrome v125
-
• O que estava presente na tela quando você estava bloqueado (tela em branco? Parte da imagem do jogo? Mensagem de erro?)
I know it doesn't affect much, other than being able to concede in 2 player games, but the game progression for Terra Mystica is just blatantly wrong. Since I'm playing a few turn based games that could take weeks, it helps me to know which is why by looking at the summary page and seeing how far along I am in each of my games, so it would be nice if this could be updated to be more accurate.
The game has a setup stage, followed by 6 rounds of play. You'd think such a clear definition of rounds would make it easier than most games to give an approximate % of how much of the game is played. For instance, maybe the setup stage (choosing factions, placing starting locations, and choosing bonus tiles) could count as 4% of the game, and each of the 6 rounds of play would then be 16% each.
As it is now, the % seems to go up 16% at a time, but only after the 2nd round is complete. So after you've played 2 rounds out of 6, it says that you've played 16% of the game, when it should obviously be 33/34% (assuming you're not counting the setup stage). After you're done with 4 rounds and playing the 5th round of 6, it says the game is 50% done. That just doesn't make a lot of sense. • Qual navegador você está usando?
Google Chrome v125
-
• Que parte das regras não foi respeitada pela adaptação do BGA?
I know it doesn't affect much, other than being able to concede in 2 player games, but the game progression for Terra Mystica is just blatantly wrong. Since I'm playing a few turn based games that could take weeks, it helps me to know which is why by looking at the summary page and seeing how far along I am in each of my games, so it would be nice if this could be updated to be more accurate.
The game has a setup stage, followed by 6 rounds of play. You'd think such a clear definition of rounds would make it easier than most games to give an approximate % of how much of the game is played. For instance, maybe the setup stage (choosing factions, placing starting locations, and choosing bonus tiles) could count as 4% of the game, and each of the 6 rounds of play would then be 16% each.
As it is now, the % seems to go up 16% at a time, but only after the 2nd round is complete. So after you've played 2 rounds out of 6, it says that you've played 16% of the game, when it should obviously be 33/34% (assuming you're not counting the setup stage). After you're done with 4 rounds and playing the 5th round of 6, it says the game is 50% done. That just doesn't make a lot of sense. -
• A violação de regras está visível na revisão do jogo? Se sim, em que número de jogada?
• Qual navegador você está usando?
Google Chrome v125
-
• Qual era a ação de jogo que queria fazer?
I know it doesn't affect much, other than being able to concede in 2 player games, but the game progression for Terra Mystica is just blatantly wrong. Since I'm playing a few turn based games that could take weeks, it helps me to know which is why by looking at the summary page and seeing how far along I am in each of my games, so it would be nice if this could be updated to be more accurate.
The game has a setup stage, followed by 6 rounds of play. You'd think such a clear definition of rounds would make it easier than most games to give an approximate % of how much of the game is played. For instance, maybe the setup stage (choosing factions, placing starting locations, and choosing bonus tiles) could count as 4% of the game, and each of the 6 rounds of play would then be 16% each.
As it is now, the % seems to go up 16% at a time, but only after the 2nd round is complete. So after you've played 2 rounds out of 6, it says that you've played 16% of the game, when it should obviously be 33/34% (assuming you're not counting the setup stage). After you're done with 4 rounds and playing the 5th round of 6, it says the game is 50% done. That just doesn't make a lot of sense. -
• O que você tentou fazer para provocar esta ação de jogo?
-
• O que aconteceu quando tentou fazer isto(mensagem de erro, mensagem na barra de estado do jogo)?
• Qual navegador você está usando?
Google Chrome v125
-
• Em que passo do jogo ocorre o problema(qual era a instrução corrente do jogo)?
I know it doesn't affect much, other than being able to concede in 2 player games, but the game progression for Terra Mystica is just blatantly wrong. Since I'm playing a few turn based games that could take weeks, it helps me to know which is why by looking at the summary page and seeing how far along I am in each of my games, so it would be nice if this could be updated to be more accurate.
The game has a setup stage, followed by 6 rounds of play. You'd think such a clear definition of rounds would make it easier than most games to give an approximate % of how much of the game is played. For instance, maybe the setup stage (choosing factions, placing starting locations, and choosing bonus tiles) could count as 4% of the game, and each of the 6 rounds of play would then be 16% each.
As it is now, the % seems to go up 16% at a time, but only after the 2nd round is complete. So after you've played 2 rounds out of 6, it says that you've played 16% of the game, when it should obviously be 33/34% (assuming you're not counting the setup stage). After you're done with 4 rounds and playing the 5th round of 6, it says the game is 50% done. That just doesn't make a lot of sense. -
• O que aconteceu quando tentou fazer essa ação de jogo (mensagem de erro, mensagem na barra de estado do jogo)?
• Qual navegador você está usando?
Google Chrome v125
-
• Por favor descreva o problema de visualização. Se você tiver uma captura de tela desse bug (boa prática), pode usar um serviço de hospedagem de imagens de sua escolha (por exemplo, snipboard.io) para enviá-la e copiar/colar o link aqui.
I know it doesn't affect much, other than being able to concede in 2 player games, but the game progression for Terra Mystica is just blatantly wrong. Since I'm playing a few turn based games that could take weeks, it helps me to know which is why by looking at the summary page and seeing how far along I am in each of my games, so it would be nice if this could be updated to be more accurate.
The game has a setup stage, followed by 6 rounds of play. You'd think such a clear definition of rounds would make it easier than most games to give an approximate % of how much of the game is played. For instance, maybe the setup stage (choosing factions, placing starting locations, and choosing bonus tiles) could count as 4% of the game, and each of the 6 rounds of play would then be 16% each.
As it is now, the % seems to go up 16% at a time, but only after the 2nd round is complete. So after you've played 2 rounds out of 6, it says that you've played 16% of the game, when it should obviously be 33/34% (assuming you're not counting the setup stage). After you're done with 4 rounds and playing the 5th round of 6, it says the game is 50% done. That just doesn't make a lot of sense. • Qual navegador você está usando?
Google Chrome v125
-
• Por favor copie/cole o texto em inglês em vez de sua língua. Se você tiver uma captura de tela desse bug (boa prática), pode usar um serviço de hospedagem de imagens de sua escolha (por exemplo, snipboard.io) para enviá-la e copiar/colar o link aqui. Este texto está disponível no sistema de traduções? Se sim, foi traduzido há mais de 24 horas?
I know it doesn't affect much, other than being able to concede in 2 player games, but the game progression for Terra Mystica is just blatantly wrong. Since I'm playing a few turn based games that could take weeks, it helps me to know which is why by looking at the summary page and seeing how far along I am in each of my games, so it would be nice if this could be updated to be more accurate.
The game has a setup stage, followed by 6 rounds of play. You'd think such a clear definition of rounds would make it easier than most games to give an approximate % of how much of the game is played. For instance, maybe the setup stage (choosing factions, placing starting locations, and choosing bonus tiles) could count as 4% of the game, and each of the 6 rounds of play would then be 16% each.
As it is now, the % seems to go up 16% at a time, but only after the 2nd round is complete. So after you've played 2 rounds out of 6, it says that you've played 16% of the game, when it should obviously be 33/34% (assuming you're not counting the setup stage). After you're done with 4 rounds and playing the 5th round of 6, it says the game is 50% done. That just doesn't make a lot of sense. • Qual navegador você está usando?
Google Chrome v125
-
• Por favor, explique sua sugestão precisamente e de forma concisa, de forma que fique o mais fácil possível, entender o que você quer dizer.
I know it doesn't affect much, other than being able to concede in 2 player games, but the game progression for Terra Mystica is just blatantly wrong. Since I'm playing a few turn based games that could take weeks, it helps me to know which is why by looking at the summary page and seeing how far along I am in each of my games, so it would be nice if this could be updated to be more accurate.
The game has a setup stage, followed by 6 rounds of play. You'd think such a clear definition of rounds would make it easier than most games to give an approximate % of how much of the game is played. For instance, maybe the setup stage (choosing factions, placing starting locations, and choosing bonus tiles) could count as 4% of the game, and each of the 6 rounds of play would then be 16% each.
As it is now, the % seems to go up 16% at a time, but only after the 2nd round is complete. So after you've played 2 rounds out of 6, it says that you've played 16% of the game, when it should obviously be 33/34% (assuming you're not counting the setup stage). After you're done with 4 rounds and playing the 5th round of 6, it says the game is 50% done. That just doesn't make a lot of sense. • Qual navegador você está usando?
Google Chrome v125
Histórico do relatório
I confirmed with the other players that the % is off for them too. The first few rounds had the progression at 0%
None of this has had any negative impacts on the game itself. All rules are being followed and scoring is correct. Everybody is able to perform legal moves as expected.
boardgamearena.com/6/terramystica?table=600593424 has progress at 50%
boardgamearena.com/tournament?id=344241 has progress of the same table at 34%
My games in progress tab also says 34%.
I would estimate the game is somewhere around 60% complete.
Adicione alguma coisa para este relatório
- Outro ID de mesa / ID de jogada
- Carregar em F5 resolveu o problema?
- O problema aparece várias vezes? Sempre? Imprevisivelmente?
- Se você tiver uma captura de tela desse bug (boa prática), pode usar um serviço de hospedagem de imagens de sua escolha (por exemplo, snipboard.io) para enviá-la e copiar/colar o link aqui.
