#100857: "5 Suggestions to speed up turn based games"
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Descrição detalhada
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• Por favor copie e cole a mensagem de erro que aparece na tela, se possível.
The game is designed well for turn based as you have to select cards as first part, and 2nd part confirm move and all the actions. I have many suggestions listed below:
Suggestion 1: Auto car movement
When you only have 1 choice of movement, it should have a auto-confirm timer (maybe 20 seconds wait) when your car has only 1 option of movement as it does 95-99% of the times only 1 valid choice. This doesn't not happen if you play cards with multiple movement options (brakes, rpm)
Toggle-able buttons
Space Base implementation it has auto choice tick options which speeds up the game. I think that could speed up turn based games and to some extent in real time games.
You have option to tick some markers there for your next action which you can choose to boost automatically.
Suggestion 2:
Boosting:
Option 1: Manual (default)
Option 2: Never boost
Option 3: Always Boost.
Suggestion 3:
Cooldown and Adrenaline:
Option 1: Manual (default)
Option 2: Always
Option 2: Always with Adrenaline 1+ speed
Suggestion 4:
Slip stream:
Option 1: Manual (default)
Option 2: Auto Slipstream, not pass corner (Slipstream with multiple option with weather or cards is for the player to decide)
Option 3: Always Slipstream max
All this can be added as toggle buttons on player display on the right side.
Suggestion 5:
Discard cards:
While you wait for your opponents choice of picking gear and cards, you can preemptive in real time before the last player selected his cards/gear decide which cards you can discard. In some instances you are going to discard certain cards regardless of what happens and can do it, or make a choice of not discarding at all regardless. This would be mostly useful in turn based.
I think that should cover most of the reactions at steps 4-9 -
• Por favor explique o que queria fazer, o que fez e o que aconteceu
• Qual navegador você está usando?
Mozilla v5
-
• Por favor copie/cole o texto em inglês em vez de sua língua. Se tiver uma captura de ecrã/tela deste problema (boa prática), pode usar Imgur.com para carregá-la e copiar/colar o endereço aqui.
The game is designed well for turn based as you have to select cards as first part, and 2nd part confirm move and all the actions. I have many suggestions listed below:
Suggestion 1: Auto car movement
When you only have 1 choice of movement, it should have a auto-confirm timer (maybe 20 seconds wait) when your car has only 1 option of movement as it does 95-99% of the times only 1 valid choice. This doesn't not happen if you play cards with multiple movement options (brakes, rpm)
Toggle-able buttons
Space Base implementation it has auto choice tick options which speeds up the game. I think that could speed up turn based games and to some extent in real time games.
You have option to tick some markers there for your next action which you can choose to boost automatically.
Suggestion 2:
Boosting:
Option 1: Manual (default)
Option 2: Never boost
Option 3: Always Boost.
Suggestion 3:
Cooldown and Adrenaline:
Option 1: Manual (default)
Option 2: Always
Option 2: Always with Adrenaline 1+ speed
Suggestion 4:
Slip stream:
Option 1: Manual (default)
Option 2: Auto Slipstream, not pass corner (Slipstream with multiple option with weather or cards is for the player to decide)
Option 3: Always Slipstream max
All this can be added as toggle buttons on player display on the right side.
Suggestion 5:
Discard cards:
While you wait for your opponents choice of picking gear and cards, you can preemptive in real time before the last player selected his cards/gear decide which cards you can discard. In some instances you are going to discard certain cards regardless of what happens and can do it, or make a choice of not discarding at all regardless. This would be mostly useful in turn based.
I think that should cover most of the reactions at steps 4-9 -
• Este texto está disponível no sistema de traduções? Se sim, foi traduzido há mais de 24 horas?
• Qual navegador você está usando?
Mozilla v5
-
• Por favor, explique sua sugestão precisamente e de forma concisa, de forma que fique o mais fácil possível, entender o que você quer dizer.
The game is designed well for turn based as you have to select cards as first part, and 2nd part confirm move and all the actions. I have many suggestions listed below:
Suggestion 1: Auto car movement
When you only have 1 choice of movement, it should have a auto-confirm timer (maybe 20 seconds wait) when your car has only 1 option of movement as it does 95-99% of the times only 1 valid choice. This doesn't not happen if you play cards with multiple movement options (brakes, rpm)
Toggle-able buttons
Space Base implementation it has auto choice tick options which speeds up the game. I think that could speed up turn based games and to some extent in real time games.
You have option to tick some markers there for your next action which you can choose to boost automatically.
Suggestion 2:
Boosting:
Option 1: Manual (default)
Option 2: Never boost
Option 3: Always Boost.
Suggestion 3:
Cooldown and Adrenaline:
Option 1: Manual (default)
Option 2: Always
Option 2: Always with Adrenaline 1+ speed
Suggestion 4:
Slip stream:
Option 1: Manual (default)
Option 2: Auto Slipstream, not pass corner (Slipstream with multiple option with weather or cards is for the player to decide)
Option 3: Always Slipstream max
All this can be added as toggle buttons on player display on the right side.
Suggestion 5:
Discard cards:
While you wait for your opponents choice of picking gear and cards, you can preemptive in real time before the last player selected his cards/gear decide which cards you can discard. In some instances you are going to discard certain cards regardless of what happens and can do it, or make a choice of not discarding at all regardless. This would be mostly useful in turn based.
I think that should cover most of the reactions at steps 4-9 • Qual navegador você está usando?
Mozilla v5
-
• O que estava presente na tela quando você estava bloqueado (tela em branco? Parte da imagem do jogo? Mensagem de erro?)
The game is designed well for turn based as you have to select cards as first part, and 2nd part confirm move and all the actions. I have many suggestions listed below:
Suggestion 1: Auto car movement
When you only have 1 choice of movement, it should have a auto-confirm timer (maybe 20 seconds wait) when your car has only 1 option of movement as it does 95-99% of the times only 1 valid choice. This doesn't not happen if you play cards with multiple movement options (brakes, rpm)
Toggle-able buttons
Space Base implementation it has auto choice tick options which speeds up the game. I think that could speed up turn based games and to some extent in real time games.
You have option to tick some markers there for your next action which you can choose to boost automatically.
Suggestion 2:
Boosting:
Option 1: Manual (default)
Option 2: Never boost
Option 3: Always Boost.
Suggestion 3:
Cooldown and Adrenaline:
Option 1: Manual (default)
Option 2: Always
Option 2: Always with Adrenaline 1+ speed
Suggestion 4:
Slip stream:
Option 1: Manual (default)
Option 2: Auto Slipstream, not pass corner (Slipstream with multiple option with weather or cards is for the player to decide)
Option 3: Always Slipstream max
All this can be added as toggle buttons on player display on the right side.
Suggestion 5:
Discard cards:
While you wait for your opponents choice of picking gear and cards, you can preemptive in real time before the last player selected his cards/gear decide which cards you can discard. In some instances you are going to discard certain cards regardless of what happens and can do it, or make a choice of not discarding at all regardless. This would be mostly useful in turn based.
I think that should cover most of the reactions at steps 4-9 • Qual navegador você está usando?
Mozilla v5
-
• Que parte das regras não foi respeitada pela adaptação do BGA?
The game is designed well for turn based as you have to select cards as first part, and 2nd part confirm move and all the actions. I have many suggestions listed below:
Suggestion 1: Auto car movement
When you only have 1 choice of movement, it should have a auto-confirm timer (maybe 20 seconds wait) when your car has only 1 option of movement as it does 95-99% of the times only 1 valid choice. This doesn't not happen if you play cards with multiple movement options (brakes, rpm)
Toggle-able buttons
Space Base implementation it has auto choice tick options which speeds up the game. I think that could speed up turn based games and to some extent in real time games.
You have option to tick some markers there for your next action which you can choose to boost automatically.
Suggestion 2:
Boosting:
Option 1: Manual (default)
Option 2: Never boost
Option 3: Always Boost.
Suggestion 3:
Cooldown and Adrenaline:
Option 1: Manual (default)
Option 2: Always
Option 2: Always with Adrenaline 1+ speed
Suggestion 4:
Slip stream:
Option 1: Manual (default)
Option 2: Auto Slipstream, not pass corner (Slipstream with multiple option with weather or cards is for the player to decide)
Option 3: Always Slipstream max
All this can be added as toggle buttons on player display on the right side.
Suggestion 5:
Discard cards:
While you wait for your opponents choice of picking gear and cards, you can preemptive in real time before the last player selected his cards/gear decide which cards you can discard. In some instances you are going to discard certain cards regardless of what happens and can do it, or make a choice of not discarding at all regardless. This would be mostly useful in turn based.
I think that should cover most of the reactions at steps 4-9 -
• A violação de regras está visível na revisão do jogo? Se sim, em que número de jogada?
• Qual navegador você está usando?
Mozilla v5
-
• Qual era a ação de jogo que queria fazer?
The game is designed well for turn based as you have to select cards as first part, and 2nd part confirm move and all the actions. I have many suggestions listed below:
Suggestion 1: Auto car movement
When you only have 1 choice of movement, it should have a auto-confirm timer (maybe 20 seconds wait) when your car has only 1 option of movement as it does 95-99% of the times only 1 valid choice. This doesn't not happen if you play cards with multiple movement options (brakes, rpm)
Toggle-able buttons
Space Base implementation it has auto choice tick options which speeds up the game. I think that could speed up turn based games and to some extent in real time games.
You have option to tick some markers there for your next action which you can choose to boost automatically.
Suggestion 2:
Boosting:
Option 1: Manual (default)
Option 2: Never boost
Option 3: Always Boost.
Suggestion 3:
Cooldown and Adrenaline:
Option 1: Manual (default)
Option 2: Always
Option 2: Always with Adrenaline 1+ speed
Suggestion 4:
Slip stream:
Option 1: Manual (default)
Option 2: Auto Slipstream, not pass corner (Slipstream with multiple option with weather or cards is for the player to decide)
Option 3: Always Slipstream max
All this can be added as toggle buttons on player display on the right side.
Suggestion 5:
Discard cards:
While you wait for your opponents choice of picking gear and cards, you can preemptive in real time before the last player selected his cards/gear decide which cards you can discard. In some instances you are going to discard certain cards regardless of what happens and can do it, or make a choice of not discarding at all regardless. This would be mostly useful in turn based.
I think that should cover most of the reactions at steps 4-9 -
• O que você tentou fazer para provocar esta ação de jogo?
-
• O que aconteceu quando tentou fazer isto(mensagem de erro, mensagem na barra de estado do jogo)?
• Qual navegador você está usando?
Mozilla v5
-
• Em que passo do jogo ocorre o problema(qual era a instrução corrente do jogo)?
The game is designed well for turn based as you have to select cards as first part, and 2nd part confirm move and all the actions. I have many suggestions listed below:
Suggestion 1: Auto car movement
When you only have 1 choice of movement, it should have a auto-confirm timer (maybe 20 seconds wait) when your car has only 1 option of movement as it does 95-99% of the times only 1 valid choice. This doesn't not happen if you play cards with multiple movement options (brakes, rpm)
Toggle-able buttons
Space Base implementation it has auto choice tick options which speeds up the game. I think that could speed up turn based games and to some extent in real time games.
You have option to tick some markers there for your next action which you can choose to boost automatically.
Suggestion 2:
Boosting:
Option 1: Manual (default)
Option 2: Never boost
Option 3: Always Boost.
Suggestion 3:
Cooldown and Adrenaline:
Option 1: Manual (default)
Option 2: Always
Option 2: Always with Adrenaline 1+ speed
Suggestion 4:
Slip stream:
Option 1: Manual (default)
Option 2: Auto Slipstream, not pass corner (Slipstream with multiple option with weather or cards is for the player to decide)
Option 3: Always Slipstream max
All this can be added as toggle buttons on player display on the right side.
Suggestion 5:
Discard cards:
While you wait for your opponents choice of picking gear and cards, you can preemptive in real time before the last player selected his cards/gear decide which cards you can discard. In some instances you are going to discard certain cards regardless of what happens and can do it, or make a choice of not discarding at all regardless. This would be mostly useful in turn based.
I think that should cover most of the reactions at steps 4-9 -
• O que aconteceu quando tentou fazer essa ação de jogo (mensagem de erro, mensagem na barra de estado do jogo)?
• Qual navegador você está usando?
Mozilla v5
-
• Por favor descreva o problema de visualização. Se tiver uma captura de ecrã/tela deste problema (boa prática), pode usar Imgur.com para carregá-la e copiar/colar o endereço aqui.
The game is designed well for turn based as you have to select cards as first part, and 2nd part confirm move and all the actions. I have many suggestions listed below:
Suggestion 1: Auto car movement
When you only have 1 choice of movement, it should have a auto-confirm timer (maybe 20 seconds wait) when your car has only 1 option of movement as it does 95-99% of the times only 1 valid choice. This doesn't not happen if you play cards with multiple movement options (brakes, rpm)
Toggle-able buttons
Space Base implementation it has auto choice tick options which speeds up the game. I think that could speed up turn based games and to some extent in real time games.
You have option to tick some markers there for your next action which you can choose to boost automatically.
Suggestion 2:
Boosting:
Option 1: Manual (default)
Option 2: Never boost
Option 3: Always Boost.
Suggestion 3:
Cooldown and Adrenaline:
Option 1: Manual (default)
Option 2: Always
Option 2: Always with Adrenaline 1+ speed
Suggestion 4:
Slip stream:
Option 1: Manual (default)
Option 2: Auto Slipstream, not pass corner (Slipstream with multiple option with weather or cards is for the player to decide)
Option 3: Always Slipstream max
All this can be added as toggle buttons on player display on the right side.
Suggestion 5:
Discard cards:
While you wait for your opponents choice of picking gear and cards, you can preemptive in real time before the last player selected his cards/gear decide which cards you can discard. In some instances you are going to discard certain cards regardless of what happens and can do it, or make a choice of not discarding at all regardless. This would be mostly useful in turn based.
I think that should cover most of the reactions at steps 4-9 • Qual navegador você está usando?
Mozilla v5
-
• Por favor copie/cole o texto em inglês em vez de sua língua. Se tiver uma captura de ecrã/tela deste problema (boa prática), pode usar Imgur.com para carregá-la e copiar/colar o endereço aqui.
The game is designed well for turn based as you have to select cards as first part, and 2nd part confirm move and all the actions. I have many suggestions listed below:
Suggestion 1: Auto car movement
When you only have 1 choice of movement, it should have a auto-confirm timer (maybe 20 seconds wait) when your car has only 1 option of movement as it does 95-99% of the times only 1 valid choice. This doesn't not happen if you play cards with multiple movement options (brakes, rpm)
Toggle-able buttons
Space Base implementation it has auto choice tick options which speeds up the game. I think that could speed up turn based games and to some extent in real time games.
You have option to tick some markers there for your next action which you can choose to boost automatically.
Suggestion 2:
Boosting:
Option 1: Manual (default)
Option 2: Never boost
Option 3: Always Boost.
Suggestion 3:
Cooldown and Adrenaline:
Option 1: Manual (default)
Option 2: Always
Option 2: Always with Adrenaline 1+ speed
Suggestion 4:
Slip stream:
Option 1: Manual (default)
Option 2: Auto Slipstream, not pass corner (Slipstream with multiple option with weather or cards is for the player to decide)
Option 3: Always Slipstream max
All this can be added as toggle buttons on player display on the right side.
Suggestion 5:
Discard cards:
While you wait for your opponents choice of picking gear and cards, you can preemptive in real time before the last player selected his cards/gear decide which cards you can discard. In some instances you are going to discard certain cards regardless of what happens and can do it, or make a choice of not discarding at all regardless. This would be mostly useful in turn based.
I think that should cover most of the reactions at steps 4-9 -
• Este texto está disponível no sistema de traduções? Se sim, foi traduzido há mais de 24 horas?
• Qual navegador você está usando?
Mozilla v5
-
• Por favor, explique sua sugestão precisamente e de forma concisa, de forma que fique o mais fácil possível, entender o que você quer dizer.
The game is designed well for turn based as you have to select cards as first part, and 2nd part confirm move and all the actions. I have many suggestions listed below:
Suggestion 1: Auto car movement
When you only have 1 choice of movement, it should have a auto-confirm timer (maybe 20 seconds wait) when your car has only 1 option of movement as it does 95-99% of the times only 1 valid choice. This doesn't not happen if you play cards with multiple movement options (brakes, rpm)
Toggle-able buttons
Space Base implementation it has auto choice tick options which speeds up the game. I think that could speed up turn based games and to some extent in real time games.
You have option to tick some markers there for your next action which you can choose to boost automatically.
Suggestion 2:
Boosting:
Option 1: Manual (default)
Option 2: Never boost
Option 3: Always Boost.
Suggestion 3:
Cooldown and Adrenaline:
Option 1: Manual (default)
Option 2: Always
Option 2: Always with Adrenaline 1+ speed
Suggestion 4:
Slip stream:
Option 1: Manual (default)
Option 2: Auto Slipstream, not pass corner (Slipstream with multiple option with weather or cards is for the player to decide)
Option 3: Always Slipstream max
All this can be added as toggle buttons on player display on the right side.
Suggestion 5:
Discard cards:
While you wait for your opponents choice of picking gear and cards, you can preemptive in real time before the last player selected his cards/gear decide which cards you can discard. In some instances you are going to discard certain cards regardless of what happens and can do it, or make a choice of not discarding at all regardless. This would be mostly useful in turn based.
I think that should cover most of the reactions at steps 4-9 • Qual navegador você está usando?
Mozilla v5
Histórico do relatório
Only for 2 players it takes days, as you have no option for ending your 2nd part of your turn preemptively
I have made some suggestions above for improving turn based games. In some player turns, this could be done by one single planned action.
If any of these is not planned you are still going to be awaken so there is basically no point in removing the other part in that case.
I am much more in favour of being able to hide the other progress so that you are awaken to select your cards then immediately reveal what other did and do your whole turn.
But that is very difficult to implement.
Adicione alguma coisa para este relatório
- Outro ID de mesa / ID de jogada
- Carregar em F5 resolveu o problema?
- O problema aparece várias vezes? Sempre? Imprevisivelmente?
- Se tiver uma captura de ecrã/tela deste problema (boa prática), pode usar Imgur.com para carregá-la e copiar/colar o endereço aqui.
