#87473: "The Signpost (of player names) covers the play map."
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# | Status | Votes | Game | Type | Title | Last update |
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Descrição detalhada
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• Por favor copie e cole a mensagem de erro que aparece na tela, se possível.
The signpost of player names, covers a portion of the city map, and often (annoyingly) obscures the streets and intersections during gameplay.
This occurs on PC but more detrimentally occurs on mobile (iOS), covering a significant portion of the playable map, especially if some of the players have long player names. Although the map can be viewed by scrolling up and down, it is a significant hinderance to the enjoyment of the game.
Although the signpost looks thematically interesting, the only purpose I can gather for it's existence is to remind us of the our own, and other players, colours, without having to scroll back up to the game header.
I think obscuring the map during gameplay is worse than having to remember my active game colour.
Re-implementations could include:
a. remove the signpost altogether
b. create it as a pullout side panel, accessible by the player if needed
c. shorten the game board and player name sign to the first three letters only -
• Por favor explique o que queria fazer, o que fez e o que aconteceu
• Qual navegador você está usando?
iOS
-
• Por favor copie/cole o texto em inglês em vez de sua língua. Se tiver uma captura de ecrã/tela deste problema (boa prática), pode usar Imgur.com para carregá-la e copiar/colar o endereço aqui.
The signpost of player names, covers a portion of the city map, and often (annoyingly) obscures the streets and intersections during gameplay.
This occurs on PC but more detrimentally occurs on mobile (iOS), covering a significant portion of the playable map, especially if some of the players have long player names. Although the map can be viewed by scrolling up and down, it is a significant hinderance to the enjoyment of the game.
Although the signpost looks thematically interesting, the only purpose I can gather for it's existence is to remind us of the our own, and other players, colours, without having to scroll back up to the game header.
I think obscuring the map during gameplay is worse than having to remember my active game colour.
Re-implementations could include:
a. remove the signpost altogether
b. create it as a pullout side panel, accessible by the player if needed
c. shorten the game board and player name sign to the first three letters only -
• Este texto está disponível no sistema de traduções? Se sim, foi traduzido há mais de 24 horas?
• Qual navegador você está usando?
iOS
-
• Por favor, explique sua sugestão precisamente e de forma concisa, de forma que fique o mais fácil possível, entender o que você quer dizer.
The signpost of player names, covers a portion of the city map, and often (annoyingly) obscures the streets and intersections during gameplay.
This occurs on PC but more detrimentally occurs on mobile (iOS), covering a significant portion of the playable map, especially if some of the players have long player names. Although the map can be viewed by scrolling up and down, it is a significant hinderance to the enjoyment of the game.
Although the signpost looks thematically interesting, the only purpose I can gather for it's existence is to remind us of the our own, and other players, colours, without having to scroll back up to the game header.
I think obscuring the map during gameplay is worse than having to remember my active game colour.
Re-implementations could include:
a. remove the signpost altogether
b. create it as a pullout side panel, accessible by the player if needed
c. shorten the game board and player name sign to the first three letters only • Qual navegador você está usando?
iOS
-
• O que estava presente na tela quando você estava bloqueado (tela em branco? Parte da imagem do jogo? Mensagem de erro?)
The signpost of player names, covers a portion of the city map, and often (annoyingly) obscures the streets and intersections during gameplay.
This occurs on PC but more detrimentally occurs on mobile (iOS), covering a significant portion of the playable map, especially if some of the players have long player names. Although the map can be viewed by scrolling up and down, it is a significant hinderance to the enjoyment of the game.
Although the signpost looks thematically interesting, the only purpose I can gather for it's existence is to remind us of the our own, and other players, colours, without having to scroll back up to the game header.
I think obscuring the map during gameplay is worse than having to remember my active game colour.
Re-implementations could include:
a. remove the signpost altogether
b. create it as a pullout side panel, accessible by the player if needed
c. shorten the game board and player name sign to the first three letters only • Qual navegador você está usando?
iOS
-
• Que parte das regras não foi respeitada pela adaptação do BGA?
The signpost of player names, covers a portion of the city map, and often (annoyingly) obscures the streets and intersections during gameplay.
This occurs on PC but more detrimentally occurs on mobile (iOS), covering a significant portion of the playable map, especially if some of the players have long player names. Although the map can be viewed by scrolling up and down, it is a significant hinderance to the enjoyment of the game.
Although the signpost looks thematically interesting, the only purpose I can gather for it's existence is to remind us of the our own, and other players, colours, without having to scroll back up to the game header.
I think obscuring the map during gameplay is worse than having to remember my active game colour.
Re-implementations could include:
a. remove the signpost altogether
b. create it as a pullout side panel, accessible by the player if needed
c. shorten the game board and player name sign to the first three letters only -
• A violação de regras está visível na revisão do jogo? Se sim, em que número de jogada?
• Qual navegador você está usando?
iOS
-
• Qual era a ação de jogo que queria fazer?
The signpost of player names, covers a portion of the city map, and often (annoyingly) obscures the streets and intersections during gameplay.
This occurs on PC but more detrimentally occurs on mobile (iOS), covering a significant portion of the playable map, especially if some of the players have long player names. Although the map can be viewed by scrolling up and down, it is a significant hinderance to the enjoyment of the game.
Although the signpost looks thematically interesting, the only purpose I can gather for it's existence is to remind us of the our own, and other players, colours, without having to scroll back up to the game header.
I think obscuring the map during gameplay is worse than having to remember my active game colour.
Re-implementations could include:
a. remove the signpost altogether
b. create it as a pullout side panel, accessible by the player if needed
c. shorten the game board and player name sign to the first three letters only -
• O que você tentou fazer para provocar esta ação de jogo?
-
• O que aconteceu quando tentou fazer isto(mensagem de erro, mensagem na barra de estado do jogo)?
• Qual navegador você está usando?
iOS
-
• Em que passo do jogo ocorre o problema(qual era a instrução corrente do jogo)?
The signpost of player names, covers a portion of the city map, and often (annoyingly) obscures the streets and intersections during gameplay.
This occurs on PC but more detrimentally occurs on mobile (iOS), covering a significant portion of the playable map, especially if some of the players have long player names. Although the map can be viewed by scrolling up and down, it is a significant hinderance to the enjoyment of the game.
Although the signpost looks thematically interesting, the only purpose I can gather for it's existence is to remind us of the our own, and other players, colours, without having to scroll back up to the game header.
I think obscuring the map during gameplay is worse than having to remember my active game colour.
Re-implementations could include:
a. remove the signpost altogether
b. create it as a pullout side panel, accessible by the player if needed
c. shorten the game board and player name sign to the first three letters only -
• O que aconteceu quando tentou fazer essa ação de jogo (mensagem de erro, mensagem na barra de estado do jogo)?
• Qual navegador você está usando?
iOS
-
• Por favor descreva o problema de visualização. Se tiver uma captura de ecrã/tela deste problema (boa prática), pode usar Imgur.com para carregá-la e copiar/colar o endereço aqui.
The signpost of player names, covers a portion of the city map, and often (annoyingly) obscures the streets and intersections during gameplay.
This occurs on PC but more detrimentally occurs on mobile (iOS), covering a significant portion of the playable map, especially if some of the players have long player names. Although the map can be viewed by scrolling up and down, it is a significant hinderance to the enjoyment of the game.
Although the signpost looks thematically interesting, the only purpose I can gather for it's existence is to remind us of the our own, and other players, colours, without having to scroll back up to the game header.
I think obscuring the map during gameplay is worse than having to remember my active game colour.
Re-implementations could include:
a. remove the signpost altogether
b. create it as a pullout side panel, accessible by the player if needed
c. shorten the game board and player name sign to the first three letters only • Qual navegador você está usando?
iOS
-
• Por favor copie/cole o texto em inglês em vez de sua língua. Se tiver uma captura de ecrã/tela deste problema (boa prática), pode usar Imgur.com para carregá-la e copiar/colar o endereço aqui.
The signpost of player names, covers a portion of the city map, and often (annoyingly) obscures the streets and intersections during gameplay.
This occurs on PC but more detrimentally occurs on mobile (iOS), covering a significant portion of the playable map, especially if some of the players have long player names. Although the map can be viewed by scrolling up and down, it is a significant hinderance to the enjoyment of the game.
Although the signpost looks thematically interesting, the only purpose I can gather for it's existence is to remind us of the our own, and other players, colours, without having to scroll back up to the game header.
I think obscuring the map during gameplay is worse than having to remember my active game colour.
Re-implementations could include:
a. remove the signpost altogether
b. create it as a pullout side panel, accessible by the player if needed
c. shorten the game board and player name sign to the first three letters only -
• Este texto está disponível no sistema de traduções? Se sim, foi traduzido há mais de 24 horas?
• Qual navegador você está usando?
iOS
-
• Por favor, explique sua sugestão precisamente e de forma concisa, de forma que fique o mais fácil possível, entender o que você quer dizer.
The signpost of player names, covers a portion of the city map, and often (annoyingly) obscures the streets and intersections during gameplay.
This occurs on PC but more detrimentally occurs on mobile (iOS), covering a significant portion of the playable map, especially if some of the players have long player names. Although the map can be viewed by scrolling up and down, it is a significant hinderance to the enjoyment of the game.
Although the signpost looks thematically interesting, the only purpose I can gather for it's existence is to remind us of the our own, and other players, colours, without having to scroll back up to the game header.
I think obscuring the map during gameplay is worse than having to remember my active game colour.
Re-implementations could include:
a. remove the signpost altogether
b. create it as a pullout side panel, accessible by the player if needed
c. shorten the game board and player name sign to the first three letters only • Qual navegador você está usando?
iOS
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- Se tiver uma captura de ecrã/tela deste problema (boa prática), pode usar Imgur.com para carregá-la e copiar/colar o endereço aqui.