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#47642: "It is difficult to distinguish between Mountain location and Barbarian village location without VP"
inforequest: Os desenvolvedores gostariam de mais informações sobre essa sugestão
Sobre o que é este relatório?
O que aconteceu ? Por favor escolha abaixo
Sugestão: Na minha opinião, o que sugiro a seguir poderia melhorar muito a implementação do jogo
Descrição detalhada
• Por favor, explique sua sugestão precisamente e de forma concisa, de forma que fique o mais fácil possível, entender o que você quer dizer.
I haven't seen the state of Barbarian village location completely without VP yet. So I'm sorry if some measures are taken when it disappears. However, I reported that it would be very difficult to understand if it disappeared.• Qual navegador você está usando?
Google Chrome v92
Histórico do relatório
2 set 2021 11:58 •
robinzig • Os desenvolvedores gostariam de mais informações sobre essa sugestão:
2 set 2021 12:13 • Thanks for the comment. You are correct that nothing "special" is done to distinguish these, and I can't say I ever thought of this as an issue, so thank you for bringing it to my attention
Not fully sure what I can do as the tiles just use the art from the physical game. Personally I think they're distinguishable enough to not interfere with the game, especially as:
- there are tooltips on each location which tell you what they are and give related info
- whenever you are about to build/move a unit the locations you can choose are highlighted (and barbarian villages are illegal locations for this as well), so there's no misclick risk
But I appreciate everyone is different, including in visual perception, so please don't think I'm dismissing this out of hand. If the above points don't satisfy you and you think this could cause real issues in a game, please let me know - particularly if you have any suggestions for visual changes which would help you on this issue.
Not fully sure what I can do as the tiles just use the art from the physical game. Personally I think they're distinguishable enough to not interfere with the game, especially as:
- there are tooltips on each location which tell you what they are and give related info
- whenever you are about to build/move a unit the locations you can choose are highlighted (and barbarian villages are illegal locations for this as well), so there's no misclick risk
But I appreciate everyone is different, including in visual perception, so please don't think I'm dismissing this out of hand. If the above points don't satisfy you and you think this could cause real issues in a game, please let me know - particularly if you have any suggestions for visual changes which would help you on this issue.
sarasa1a • Os desenvolvedores gostariam de mais informações sobre essa sugestão:
2 set 2021 15:09 • The mountain of Boiteajeux is a little thin, so I found it difficult to understand by comparison. It may not bother me as I get used to it.
Adicione alguma coisa para este relatório
Por favor, adicione aqui qualquer coisa que pareça relevante para a reprodução deste bug ou o entendimento de sua sugestão:
- Outro ID de mesa / ID de jogada
- Carregar em F5 resolveu o problema?
- O problema aparece várias vezes? Sempre? Imprevisivelmente?
- Se tiver uma captura de ecrã/tela deste problema (boa prática), pode usar Imgur.com para carregá-la e copiar/colar o endereço aqui.