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#166755: "Monster started with bleeding token already on it"
fixed: Bug foi corrigido
1
Sobre o que é este relatório?
O que aconteceu ? Por favor escolha abaixo
Regras: uma regra do jogo não foi respeitada
Descrição detalhada
• Que parte das regras não foi respeitada pela adaptação do BGA?
I don't think the inquisitor in the final battle of Ramparts we had was supposed to have a bleeding token already on it.• A violação de regras está visível na revisão do jogo? Se sim, em que número de jogada?
215• Qual navegador você está usando?
Google Chrome v135
Histórico do relatório
ntwest • Bug não foi reproduzido pela equipa de desenvolvimento ainda:
24 abr 2025 15:46 • I think it has to do with having assigned a bleeding token to a similar monster earlier then killing it.
LeSteffen • A equipa de desenvolvimento pede mais informação para reproduzir o bug:
24 abr 2025 20:51 • I can't see the bleed token in the replay. I guess this was a visual bug. Did you try refreshing the page and did the icon persist?
ntwest • A equipa de desenvolvimento pede mais informação para reproduzir o bug:
1 mai 2025 16:46 • In the replay here, nobody puts a bleeding token on the Inquisitor, but it bleeds to death.
Move 200 :9:21:00 AM
ntwest moves the group onto a new encounter tile
andyjwest is the new first player
A Shieldbearer spawns
A Inquisitor spawns
Move 201 :9:21:23 AM
ntwest plays a combat card
Move 202 :9:33:10 AM
andyjwest plays a combat card
Move 203 :9:33:12 AM
andyjwest plays a combat card
All players have chosen their combat actions
Move 204 :9:33:22 AM
andyjwest gains 1 shield
Move 205 :9:33:26 AM
ntwest gains 1 shield
Move 206 :9:33:27 AM
andyjwest gains 1 golden shield
Move 207 :9:38:10 AM
ntwest damages Inquisitor
Combat round 1 begins
Move 208 :9:38:16 AM
andyjwest sets Shieldbearer on fire
Move 209 :9:38:32 AM
andyjwest gains 1 golden shield
Move 210 :9:38:39 AM
ntwest damages Shieldbearer
Shieldbearer gains 1 shield
Shieldbearer gives 1 shield to Inquisitor
Combat round 2 begins
Move 211 :9:43:00 AM
Shieldbearer blocks andyjwest's attack
Inquisitor attacks
Move 212 :9:43:06 AM
andyjwest blocks an attack
Combat round 3 begins
Move 213 :9:43:13 AM
andyjwest freezes Inquisitor
Move 214 :9:43:21 AM
ntwest sets Shieldbearer on fire
The group kills Shieldbearer
The group receives a gold tooth
Move 215 :9:43:52 AM
The group loots a cell
Inquisitor bleeds to death
The group kills Inquisitor
The group receives a gold tooth
The group receives a cell
The combat is over
Note back at move 130:
Move 130 :6:43:49 AM
ntwest bleeds Inquisitor
That combat ended with Inquisitor being killed by damage not bleeding.
Move 200 :9:21:00 AM
ntwest moves the group onto a new encounter tile
andyjwest is the new first player
A Shieldbearer spawns
A Inquisitor spawns
Move 201 :9:21:23 AM
ntwest plays a combat card
Move 202 :9:33:10 AM
andyjwest plays a combat card
Move 203 :9:33:12 AM
andyjwest plays a combat card
All players have chosen their combat actions
Move 204 :9:33:22 AM
andyjwest gains 1 shield
Move 205 :9:33:26 AM
ntwest gains 1 shield
Move 206 :9:33:27 AM
andyjwest gains 1 golden shield
Move 207 :9:38:10 AM
ntwest damages Inquisitor
Combat round 1 begins
Move 208 :9:38:16 AM
andyjwest sets Shieldbearer on fire
Move 209 :9:38:32 AM
andyjwest gains 1 golden shield
Move 210 :9:38:39 AM
ntwest damages Shieldbearer
Shieldbearer gains 1 shield
Shieldbearer gives 1 shield to Inquisitor
Combat round 2 begins
Move 211 :9:43:00 AM
Shieldbearer blocks andyjwest's attack
Inquisitor attacks
Move 212 :9:43:06 AM
andyjwest blocks an attack
Combat round 3 begins
Move 213 :9:43:13 AM
andyjwest freezes Inquisitor
Move 214 :9:43:21 AM
ntwest sets Shieldbearer on fire
The group kills Shieldbearer
The group receives a gold tooth
Move 215 :9:43:52 AM
The group loots a cell
Inquisitor bleeds to death
The group kills Inquisitor
The group receives a gold tooth
The group receives a cell
The combat is over
Note back at move 130:
Move 130 :6:43:49 AM
ntwest bleeds Inquisitor
That combat ended with Inquisitor being killed by damage not bleeding.
LeSteffen • Bug foi corrigido:
2 mai 2025 20:47 • Thanks for the clarification.
I tracked down and fixed the reason this happened:
Your group uncovered all combat tiles in the Ramparts and there are not enough cards in the enemy deck, so the discard gets reshuffled to draw the remaining one.
When killing the Inquisitor (B3-10) for the first time, its state flags did not get erased. So when it spawned again, they were still there.
By the way, this is an oversight in game design as confirmed by the publisher. There should be enough monsters in the deck :-)
I tracked down and fixed the reason this happened:
Your group uncovered all combat tiles in the Ramparts and there are not enough cards in the enemy deck, so the discard gets reshuffled to draw the remaining one.
When killing the Inquisitor (B3-10) for the first time, its state flags did not get erased. So when it spawned again, they were still there.
By the way, this is an oversight in game design as confirmed by the publisher. There should be enough monsters in the deck :-)
Adicione alguma coisa para este relatório
Por favor, adicione aqui qualquer coisa que pareça relevante para a reprodução deste bug ou o entendimento de sua sugestão:
- Outro ID de mesa / ID de jogada
- Carregar em F5 resolveu o problema?
- O problema aparece várias vezes? Sempre? Imprevisivelmente?
- Se tiver uma captura de ecrã/tela deste problema (boa prática), pode usar Imgur.com para carregá-la e copiar/colar o endereço aqui.