#13853: "Tournament Prestige Fix"
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Two issues with prestige. First is that prestige is awarded based on number of scheduled rounds and not the actual number of rounds. This causes a tournament scheduled for 20 rounds that ends up only have 2 people and lasting 1 round worth 20 times as many points as it should be. The second is that tournament prestige is too heavily weighted for masters. In Terra Mystica for example, I recently hit master in Terra Mystica and noticed that my contribution alone for a 15 person round robin (even if less than 15 signup) jumped from 990 for an expert to 4950 for a master...a factor of 5 for a couple rating points difference. Yes Master should be worth more and I can understand not wanting only breaking up contribution by levels, but a factor of 2-3 seems far more appropriate than x5. I haven't worked out the exact ratios for the other level jumps, it seems everything up through good gives the same payout, but at least up to expert the payouts don't seem crazy. Comparing 5k for 1 person's contribution to a single tournament is worth as much as being ranked in the top 5 in the game!!• Por favor explique o que queria fazer, o que fez e o que aconteceu
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Safari v13
• Por favor copie/cole o texto em inglês em vez de sua língua. Se tiver uma captura de ecrã/tela deste problema (boa prática), pode usar Imgur.com para carregá-la e copiar/colar o endereço aqui.
Two issues with prestige. First is that prestige is awarded based on number of scheduled rounds and not the actual number of rounds. This causes a tournament scheduled for 20 rounds that ends up only have 2 people and lasting 1 round worth 20 times as many points as it should be. The second is that tournament prestige is too heavily weighted for masters. In Terra Mystica for example, I recently hit master in Terra Mystica and noticed that my contribution alone for a 15 person round robin (even if less than 15 signup) jumped from 990 for an expert to 4950 for a master...a factor of 5 for a couple rating points difference. Yes Master should be worth more and I can understand not wanting only breaking up contribution by levels, but a factor of 2-3 seems far more appropriate than x5. I haven't worked out the exact ratios for the other level jumps, it seems everything up through good gives the same payout, but at least up to expert the payouts don't seem crazy. Comparing 5k for 1 person's contribution to a single tournament is worth as much as being ranked in the top 5 in the game!!• Este texto está disponível no sistema de traduções? Se sim, foi traduzido há mais de 24 horas?
• Qual navegador você está usando?
Safari v13
• Por favor, explique sua sugestão precisamente e de forma concisa, de forma que fique o mais fácil possível, entender o que você quer dizer.
Two issues with prestige. First is that prestige is awarded based on number of scheduled rounds and not the actual number of rounds. This causes a tournament scheduled for 20 rounds that ends up only have 2 people and lasting 1 round worth 20 times as many points as it should be. The second is that tournament prestige is too heavily weighted for masters. In Terra Mystica for example, I recently hit master in Terra Mystica and noticed that my contribution alone for a 15 person round robin (even if less than 15 signup) jumped from 990 for an expert to 4950 for a master...a factor of 5 for a couple rating points difference. Yes Master should be worth more and I can understand not wanting only breaking up contribution by levels, but a factor of 2-3 seems far more appropriate than x5. I haven't worked out the exact ratios for the other level jumps, it seems everything up through good gives the same payout, but at least up to expert the payouts don't seem crazy. Comparing 5k for 1 person's contribution to a single tournament is worth as much as being ranked in the top 5 in the game!!• Qual navegador você está usando?
Safari v13
• O que estava presente na tela quando você estava bloqueado (tela em branco? Parte da imagem do jogo? Mensagem de erro?)
Two issues with prestige. First is that prestige is awarded based on number of scheduled rounds and not the actual number of rounds. This causes a tournament scheduled for 20 rounds that ends up only have 2 people and lasting 1 round worth 20 times as many points as it should be. The second is that tournament prestige is too heavily weighted for masters. In Terra Mystica for example, I recently hit master in Terra Mystica and noticed that my contribution alone for a 15 person round robin (even if less than 15 signup) jumped from 990 for an expert to 4950 for a master...a factor of 5 for a couple rating points difference. Yes Master should be worth more and I can understand not wanting only breaking up contribution by levels, but a factor of 2-3 seems far more appropriate than x5. I haven't worked out the exact ratios for the other level jumps, it seems everything up through good gives the same payout, but at least up to expert the payouts don't seem crazy. Comparing 5k for 1 person's contribution to a single tournament is worth as much as being ranked in the top 5 in the game!!• Qual navegador você está usando?
Safari v13
• Que parte das regras não foi respeitada pela adaptação do BGA?
Two issues with prestige. First is that prestige is awarded based on number of scheduled rounds and not the actual number of rounds. This causes a tournament scheduled for 20 rounds that ends up only have 2 people and lasting 1 round worth 20 times as many points as it should be. The second is that tournament prestige is too heavily weighted for masters. In Terra Mystica for example, I recently hit master in Terra Mystica and noticed that my contribution alone for a 15 person round robin (even if less than 15 signup) jumped from 990 for an expert to 4950 for a master...a factor of 5 for a couple rating points difference. Yes Master should be worth more and I can understand not wanting only breaking up contribution by levels, but a factor of 2-3 seems far more appropriate than x5. I haven't worked out the exact ratios for the other level jumps, it seems everything up through good gives the same payout, but at least up to expert the payouts don't seem crazy. Comparing 5k for 1 person's contribution to a single tournament is worth as much as being ranked in the top 5 in the game!!• A violação de regras está visível na revisão do jogo? Se sim, em que número de jogada?
• Qual navegador você está usando?
Safari v13
• Qual era a acção de jogo que queria fazer?
Two issues with prestige. First is that prestige is awarded based on number of scheduled rounds and not the actual number of rounds. This causes a tournament scheduled for 20 rounds that ends up only have 2 people and lasting 1 round worth 20 times as many points as it should be. The second is that tournament prestige is too heavily weighted for masters. In Terra Mystica for example, I recently hit master in Terra Mystica and noticed that my contribution alone for a 15 person round robin (even if less than 15 signup) jumped from 990 for an expert to 4950 for a master...a factor of 5 for a couple rating points difference. Yes Master should be worth more and I can understand not wanting only breaking up contribution by levels, but a factor of 2-3 seems far more appropriate than x5. I haven't worked out the exact ratios for the other level jumps, it seems everything up through good gives the same payout, but at least up to expert the payouts don't seem crazy. Comparing 5k for 1 person's contribution to a single tournament is worth as much as being ranked in the top 5 in the game!!• O que tenta fazer para provocar esta acção de jogo?
• O que aconteceu quando tentou fazer isto(mensagem de erro, mensagem na barra de estado do jogo)?
• Qual navegador você está usando?
Safari v13
• Em que passo do jogo ocorre o problema(qual era a instrução corrente do jogo)?
Two issues with prestige. First is that prestige is awarded based on number of scheduled rounds and not the actual number of rounds. This causes a tournament scheduled for 20 rounds that ends up only have 2 people and lasting 1 round worth 20 times as many points as it should be. The second is that tournament prestige is too heavily weighted for masters. In Terra Mystica for example, I recently hit master in Terra Mystica and noticed that my contribution alone for a 15 person round robin (even if less than 15 signup) jumped from 990 for an expert to 4950 for a master...a factor of 5 for a couple rating points difference. Yes Master should be worth more and I can understand not wanting only breaking up contribution by levels, but a factor of 2-3 seems far more appropriate than x5. I haven't worked out the exact ratios for the other level jumps, it seems everything up through good gives the same payout, but at least up to expert the payouts don't seem crazy. Comparing 5k for 1 person's contribution to a single tournament is worth as much as being ranked in the top 5 in the game!!• O que aconteceu quando tentou fazer uma acção de jogo(mensagem de erro, mensagem na barra de estado do jogo)?
• Qual navegador você está usando?
Safari v13
• Por favor descreva o problema de visualização. Se tiver uma captura de ecrã/tela deste problema (boa prática), pode usar Imgur.com para carregá-la e copiar/colar o endereço aqui.
Two issues with prestige. First is that prestige is awarded based on number of scheduled rounds and not the actual number of rounds. This causes a tournament scheduled for 20 rounds that ends up only have 2 people and lasting 1 round worth 20 times as many points as it should be. The second is that tournament prestige is too heavily weighted for masters. In Terra Mystica for example, I recently hit master in Terra Mystica and noticed that my contribution alone for a 15 person round robin (even if less than 15 signup) jumped from 990 for an expert to 4950 for a master...a factor of 5 for a couple rating points difference. Yes Master should be worth more and I can understand not wanting only breaking up contribution by levels, but a factor of 2-3 seems far more appropriate than x5. I haven't worked out the exact ratios for the other level jumps, it seems everything up through good gives the same payout, but at least up to expert the payouts don't seem crazy. Comparing 5k for 1 person's contribution to a single tournament is worth as much as being ranked in the top 5 in the game!!• Qual navegador você está usando?
Safari v13
• Por favor copie/cole o texto em inglês em vez de sua língua. Se tiver uma captura de ecrã/tela deste problema (boa prática), pode usar Imgur.com para carregá-la e copiar/colar o endereço aqui.
Two issues with prestige. First is that prestige is awarded based on number of scheduled rounds and not the actual number of rounds. This causes a tournament scheduled for 20 rounds that ends up only have 2 people and lasting 1 round worth 20 times as many points as it should be. The second is that tournament prestige is too heavily weighted for masters. In Terra Mystica for example, I recently hit master in Terra Mystica and noticed that my contribution alone for a 15 person round robin (even if less than 15 signup) jumped from 990 for an expert to 4950 for a master...a factor of 5 for a couple rating points difference. Yes Master should be worth more and I can understand not wanting only breaking up contribution by levels, but a factor of 2-3 seems far more appropriate than x5. I haven't worked out the exact ratios for the other level jumps, it seems everything up through good gives the same payout, but at least up to expert the payouts don't seem crazy. Comparing 5k for 1 person's contribution to a single tournament is worth as much as being ranked in the top 5 in the game!!• Este texto está disponível no sistema de traduções? Se sim, foi traduzido há mais de 24 horas?
• Qual navegador você está usando?
Safari v13
• Por favor, explique sua sugestão precisamente e de forma concisa, de forma que fique o mais fácil possível, entender o que você quer dizer.
Two issues with prestige. First is that prestige is awarded based on number of scheduled rounds and not the actual number of rounds. This causes a tournament scheduled for 20 rounds that ends up only have 2 people and lasting 1 round worth 20 times as many points as it should be. The second is that tournament prestige is too heavily weighted for masters. In Terra Mystica for example, I recently hit master in Terra Mystica and noticed that my contribution alone for a 15 person round robin (even if less than 15 signup) jumped from 990 for an expert to 4950 for a master...a factor of 5 for a couple rating points difference. Yes Master should be worth more and I can understand not wanting only breaking up contribution by levels, but a factor of 2-3 seems far more appropriate than x5. I haven't worked out the exact ratios for the other level jumps, it seems everything up through good gives the same payout, but at least up to expert the payouts don't seem crazy. Comparing 5k for 1 person's contribution to a single tournament is worth as much as being ranked in the top 5 in the game!!• Qual navegador você está usando?
Safari v13
Histórico do relatório
Here's an example of the problem...players creating mini-tournaments worth 5k+ prestige!
Beginner, Apprentice, Average, Good: x1
Strong: x2.5
Expert: x10
Master: x50
If this was changed to say:
Beginner, Apprentice, Average: x1
Good: x1.5
Strong: x3
Expert: x6
Master: x15
I think you get a more appropriate scaling and would solve the issue of tournaments being worth a bit too much prestige in general (relative to Top ranked Elo or the prestige for games won, reaching Elo levels...etc).
Combine these adjusted numbers with fixing the round multiplier to multiply by the actual number of rounds instead of the scheduled number I think it’ll solve these issues.
These two changes would take one of the 2 person Keyflower tournaments above from ~5000 to ~100 points. 5000 points from a master scheduled for 15 rounds gets reduced to 1500, then since the tournament is actually only 1 round instead of 15 the round multiplier of 15 becomes 1 taking the 1500 down to 100.
Perhaps it would be reasonable to credit a positive number of prestige points starting with a minimum number of participants of 6 for all tournaments.
If there are less participants then more than half of the number of participants would earn prestige points which seems way to much.
new_prestige_points = old_prestige_points * (number_of_participants-number_of_medals_awarded)/number_of_participants
If negative, set prestige points to zero.
Examples for round-robin (3 medals awarded):
1-3 players: 0
4 players: 0.25
5 players: 0.40
6 players: 0.50
10 player: 0.70
15 players: 0.80
Examples for single-elimination (4 medals awarded):
1-4 players: 0
5 players: 0.20
6 players: 0.33
7 players: 3/7
10 player: 0.60
20 players: 0.80
50 players: 0.92
100 players: 0.96
500 players: 0.992
I don't agree with Dudi2 ideas. There many games with not that many active players that are already penalised by the fact that there are less players, less tournaments and that the average elo of the players is not so high.
I add as well that in my opinion when the tournament is on invite only it should be penalised and give less points.
The points of the tournaments once acquired stay forever, the points of the ranking stay only till when you are in that ranking position.
To solve that I propose 2 solution:
1. To give some "fixed" point for the year-end ranking. So for teh players finish first in 2019 for a game he/she could have let's say 2500 points that are like the tournaments point and do not disappear if he/she is not first anymore
2. To give a deadline to the tournaments point and delete the points of the tournaments for example after 5 years
Adicione alguma coisa para este relatório
- Outro ID de mesa / ID de jogada
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