#136795: "Fix Undo feature with tile placements- consider a restart turn option"
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| # | Status | Votes | Game | Type | Title | Last update |
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Descrição detalhada
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• Por favor copie e cole a mensagem de erro que aparece na tela, se possível.
boardgamearena.com/10/gnomehollow?table=556546655
When a user places their 2 tiles, there is a confirm button that comes up. However, a user might not see or remember they have their third flower tile. In my case, I knew I had the third tile I wanted to place to complete my loop. I clicked confirm for my 2 tiles and then it had me resolve ring and I could not undo to place my 3rd tile. I then get a new flower ring and lose my original one. It cost me the game. The funny part about this mistake is I have warned multiple users of this interface issue and yet I fell victim to it as well.
There needs to be a restart turn or the "undo" feature needs to be able to backup to the beginning of the turn. The gnome placement can cause a player to rethink their tile placements. If this were a game in real life, I would have placed my third tile, complete the loop, moved another 2 magnet markers and I would have had mushrooms that would have had me move my other gnome to the market. Totally different outcome I was forced to take because of a small issue over the interface and unfortunately, undo doesn't cover it. Consider a restart turn at the end of the players turn. -
• Por favor explique o que queria fazer, o que fez e o que aconteceu
• Qual navegador você está usando?
Mozilla v5
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• Por favor copie/cole o texto em inglês em vez de sua língua. Se você tiver uma captura de tela desse bug (boa prática), pode usar um serviço de hospedagem de imagens de sua escolha (por exemplo, snipboard.io) para enviá-la e copiar/colar o link aqui. Este texto está disponível no sistema de traduções? Se sim, foi traduzido há mais de 24 horas?
boardgamearena.com/10/gnomehollow?table=556546655
When a user places their 2 tiles, there is a confirm button that comes up. However, a user might not see or remember they have their third flower tile. In my case, I knew I had the third tile I wanted to place to complete my loop. I clicked confirm for my 2 tiles and then it had me resolve ring and I could not undo to place my 3rd tile. I then get a new flower ring and lose my original one. It cost me the game. The funny part about this mistake is I have warned multiple users of this interface issue and yet I fell victim to it as well.
There needs to be a restart turn or the "undo" feature needs to be able to backup to the beginning of the turn. The gnome placement can cause a player to rethink their tile placements. If this were a game in real life, I would have placed my third tile, complete the loop, moved another 2 magnet markers and I would have had mushrooms that would have had me move my other gnome to the market. Totally different outcome I was forced to take because of a small issue over the interface and unfortunately, undo doesn't cover it. Consider a restart turn at the end of the players turn. • Qual navegador você está usando?
Mozilla v5
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• Por favor, explique sua sugestão precisamente e de forma concisa, de forma que fique o mais fácil possível, entender o que você quer dizer.
boardgamearena.com/10/gnomehollow?table=556546655
When a user places their 2 tiles, there is a confirm button that comes up. However, a user might not see or remember they have their third flower tile. In my case, I knew I had the third tile I wanted to place to complete my loop. I clicked confirm for my 2 tiles and then it had me resolve ring and I could not undo to place my 3rd tile. I then get a new flower ring and lose my original one. It cost me the game. The funny part about this mistake is I have warned multiple users of this interface issue and yet I fell victim to it as well.
There needs to be a restart turn or the "undo" feature needs to be able to backup to the beginning of the turn. The gnome placement can cause a player to rethink their tile placements. If this were a game in real life, I would have placed my third tile, complete the loop, moved another 2 magnet markers and I would have had mushrooms that would have had me move my other gnome to the market. Totally different outcome I was forced to take because of a small issue over the interface and unfortunately, undo doesn't cover it. Consider a restart turn at the end of the players turn. • Qual navegador você está usando?
Mozilla v5
-
• O que estava presente na tela quando você estava bloqueado (tela em branco? Parte da imagem do jogo? Mensagem de erro?)
boardgamearena.com/10/gnomehollow?table=556546655
When a user places their 2 tiles, there is a confirm button that comes up. However, a user might not see or remember they have their third flower tile. In my case, I knew I had the third tile I wanted to place to complete my loop. I clicked confirm for my 2 tiles and then it had me resolve ring and I could not undo to place my 3rd tile. I then get a new flower ring and lose my original one. It cost me the game. The funny part about this mistake is I have warned multiple users of this interface issue and yet I fell victim to it as well.
There needs to be a restart turn or the "undo" feature needs to be able to backup to the beginning of the turn. The gnome placement can cause a player to rethink their tile placements. If this were a game in real life, I would have placed my third tile, complete the loop, moved another 2 magnet markers and I would have had mushrooms that would have had me move my other gnome to the market. Totally different outcome I was forced to take because of a small issue over the interface and unfortunately, undo doesn't cover it. Consider a restart turn at the end of the players turn. • Qual navegador você está usando?
Mozilla v5
-
• Que parte das regras não foi respeitada pela adaptação do BGA?
boardgamearena.com/10/gnomehollow?table=556546655
When a user places their 2 tiles, there is a confirm button that comes up. However, a user might not see or remember they have their third flower tile. In my case, I knew I had the third tile I wanted to place to complete my loop. I clicked confirm for my 2 tiles and then it had me resolve ring and I could not undo to place my 3rd tile. I then get a new flower ring and lose my original one. It cost me the game. The funny part about this mistake is I have warned multiple users of this interface issue and yet I fell victim to it as well.
There needs to be a restart turn or the "undo" feature needs to be able to backup to the beginning of the turn. The gnome placement can cause a player to rethink their tile placements. If this were a game in real life, I would have placed my third tile, complete the loop, moved another 2 magnet markers and I would have had mushrooms that would have had me move my other gnome to the market. Totally different outcome I was forced to take because of a small issue over the interface and unfortunately, undo doesn't cover it. Consider a restart turn at the end of the players turn. -
• A violação de regras está visível na revisão do jogo? Se sim, em que número de jogada?
• Qual navegador você está usando?
Mozilla v5
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• Qual era a ação de jogo que queria fazer?
boardgamearena.com/10/gnomehollow?table=556546655
When a user places their 2 tiles, there is a confirm button that comes up. However, a user might not see or remember they have their third flower tile. In my case, I knew I had the third tile I wanted to place to complete my loop. I clicked confirm for my 2 tiles and then it had me resolve ring and I could not undo to place my 3rd tile. I then get a new flower ring and lose my original one. It cost me the game. The funny part about this mistake is I have warned multiple users of this interface issue and yet I fell victim to it as well.
There needs to be a restart turn or the "undo" feature needs to be able to backup to the beginning of the turn. The gnome placement can cause a player to rethink their tile placements. If this were a game in real life, I would have placed my third tile, complete the loop, moved another 2 magnet markers and I would have had mushrooms that would have had me move my other gnome to the market. Totally different outcome I was forced to take because of a small issue over the interface and unfortunately, undo doesn't cover it. Consider a restart turn at the end of the players turn. -
• O que você tentou fazer para provocar esta ação de jogo?
-
• O que aconteceu quando tentou fazer isto(mensagem de erro, mensagem na barra de estado do jogo)?
• Qual navegador você está usando?
Mozilla v5
-
• Em que passo do jogo ocorre o problema(qual era a instrução corrente do jogo)?
boardgamearena.com/10/gnomehollow?table=556546655
When a user places their 2 tiles, there is a confirm button that comes up. However, a user might not see or remember they have their third flower tile. In my case, I knew I had the third tile I wanted to place to complete my loop. I clicked confirm for my 2 tiles and then it had me resolve ring and I could not undo to place my 3rd tile. I then get a new flower ring and lose my original one. It cost me the game. The funny part about this mistake is I have warned multiple users of this interface issue and yet I fell victim to it as well.
There needs to be a restart turn or the "undo" feature needs to be able to backup to the beginning of the turn. The gnome placement can cause a player to rethink their tile placements. If this were a game in real life, I would have placed my third tile, complete the loop, moved another 2 magnet markers and I would have had mushrooms that would have had me move my other gnome to the market. Totally different outcome I was forced to take because of a small issue over the interface and unfortunately, undo doesn't cover it. Consider a restart turn at the end of the players turn. -
• O que aconteceu quando tentou fazer essa ação de jogo (mensagem de erro, mensagem na barra de estado do jogo)?
• Qual navegador você está usando?
Mozilla v5
-
• Por favor descreva o problema de visualização. Se você tiver uma captura de tela desse bug (boa prática), pode usar um serviço de hospedagem de imagens de sua escolha (por exemplo, snipboard.io) para enviá-la e copiar/colar o link aqui.
boardgamearena.com/10/gnomehollow?table=556546655
When a user places their 2 tiles, there is a confirm button that comes up. However, a user might not see or remember they have their third flower tile. In my case, I knew I had the third tile I wanted to place to complete my loop. I clicked confirm for my 2 tiles and then it had me resolve ring and I could not undo to place my 3rd tile. I then get a new flower ring and lose my original one. It cost me the game. The funny part about this mistake is I have warned multiple users of this interface issue and yet I fell victim to it as well.
There needs to be a restart turn or the "undo" feature needs to be able to backup to the beginning of the turn. The gnome placement can cause a player to rethink their tile placements. If this were a game in real life, I would have placed my third tile, complete the loop, moved another 2 magnet markers and I would have had mushrooms that would have had me move my other gnome to the market. Totally different outcome I was forced to take because of a small issue over the interface and unfortunately, undo doesn't cover it. Consider a restart turn at the end of the players turn. • Qual navegador você está usando?
Mozilla v5
-
• Por favor copie/cole o texto em inglês em vez de sua língua. Se você tiver uma captura de tela desse bug (boa prática), pode usar um serviço de hospedagem de imagens de sua escolha (por exemplo, snipboard.io) para enviá-la e copiar/colar o link aqui. Este texto está disponível no sistema de traduções? Se sim, foi traduzido há mais de 24 horas?
boardgamearena.com/10/gnomehollow?table=556546655
When a user places their 2 tiles, there is a confirm button that comes up. However, a user might not see or remember they have their third flower tile. In my case, I knew I had the third tile I wanted to place to complete my loop. I clicked confirm for my 2 tiles and then it had me resolve ring and I could not undo to place my 3rd tile. I then get a new flower ring and lose my original one. It cost me the game. The funny part about this mistake is I have warned multiple users of this interface issue and yet I fell victim to it as well.
There needs to be a restart turn or the "undo" feature needs to be able to backup to the beginning of the turn. The gnome placement can cause a player to rethink their tile placements. If this were a game in real life, I would have placed my third tile, complete the loop, moved another 2 magnet markers and I would have had mushrooms that would have had me move my other gnome to the market. Totally different outcome I was forced to take because of a small issue over the interface and unfortunately, undo doesn't cover it. Consider a restart turn at the end of the players turn. • Qual navegador você está usando?
Mozilla v5
-
• Por favor, explique sua sugestão precisamente e de forma concisa, de forma que fique o mais fácil possível, entender o que você quer dizer.
boardgamearena.com/10/gnomehollow?table=556546655
When a user places their 2 tiles, there is a confirm button that comes up. However, a user might not see or remember they have their third flower tile. In my case, I knew I had the third tile I wanted to place to complete my loop. I clicked confirm for my 2 tiles and then it had me resolve ring and I could not undo to place my 3rd tile. I then get a new flower ring and lose my original one. It cost me the game. The funny part about this mistake is I have warned multiple users of this interface issue and yet I fell victim to it as well.
There needs to be a restart turn or the "undo" feature needs to be able to backup to the beginning of the turn. The gnome placement can cause a player to rethink their tile placements. If this were a game in real life, I would have placed my third tile, complete the loop, moved another 2 magnet markers and I would have had mushrooms that would have had me move my other gnome to the market. Totally different outcome I was forced to take because of a small issue over the interface and unfortunately, undo doesn't cover it. Consider a restart turn at the end of the players turn. • Qual navegador você está usando?
Mozilla v5
Histórico do relatório
imgur.com/0ePhNgw
Look around move 80-81 in the South west quadrant. I was going to close that loop with my flower ring. Instead, I only got to close the small loop and never place my tile for the other ring. It was a legal move and not a bug but it is definitely an interface issue that causes a player to not only lose the game but be upset. It's not intuitive and it requires a look at. I think "restart turn" or letting undo go back to beginning of turn resolves user interface issues.
Adicione alguma coisa para este relatório
- Outro ID de mesa / ID de jogada
- Carregar em F5 resolveu o problema?
- O problema aparece várias vezes? Sempre? Imprevisivelmente?
- Se você tiver uma captura de tela desse bug (boa prática), pode usar um serviço de hospedagem de imagens de sua escolha (por exemplo, snipboard.io) para enviá-la e copiar/colar o link aqui.
