#124173: "Randomize player order in a rematch"
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Descrição detalhada
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• Por favor copie e cole a mensagem de erro que aparece na tela, se possível.
According to lordalx (boardgamearena.com/bug?id=15582):
"When a rematch is proposed, unless game disable it, the player are place around the table in the exact same order (like in real life when you keep on playing with the same game again and again)"
While I understand this logic, I don't think it really applies in BGA turn based games. I'm constantly playing with the same group of friends rematch over rematch of the same game. Some games that we like, we've been "rematching" for over an year. Something like this would never happen "in real life".
Currently, the way rematch works is detrimental to the experience in some games where player position matters a lot (like 7 Wonders, in which you interact only with those players to your side).
I think it would greatly improve BGA if the player order is completely randomized for every rematch. At the very least, for turn based games. -
• Por favor explique o que queria fazer, o que fez e o que aconteceu
• Qual navegador você está usando?
Google Chrome v124
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• Por favor copie/cole o texto em inglês em vez de sua língua. Se você tiver uma captura de tela desse bug (boa prática), pode usar um serviço de hospedagem de imagens de sua escolha (por exemplo, snipboard.io) para enviá-la e copiar/colar o link aqui. Este texto está disponível no sistema de traduções? Se sim, foi traduzido há mais de 24 horas?
According to lordalx (boardgamearena.com/bug?id=15582):
"When a rematch is proposed, unless game disable it, the player are place around the table in the exact same order (like in real life when you keep on playing with the same game again and again)"
While I understand this logic, I don't think it really applies in BGA turn based games. I'm constantly playing with the same group of friends rematch over rematch of the same game. Some games that we like, we've been "rematching" for over an year. Something like this would never happen "in real life".
Currently, the way rematch works is detrimental to the experience in some games where player position matters a lot (like 7 Wonders, in which you interact only with those players to your side).
I think it would greatly improve BGA if the player order is completely randomized for every rematch. At the very least, for turn based games. • Qual navegador você está usando?
Google Chrome v124
-
• Por favor, explique sua sugestão precisamente e de forma concisa, de forma que fique o mais fácil possível, entender o que você quer dizer.
According to lordalx (boardgamearena.com/bug?id=15582):
"When a rematch is proposed, unless game disable it, the player are place around the table in the exact same order (like in real life when you keep on playing with the same game again and again)"
While I understand this logic, I don't think it really applies in BGA turn based games. I'm constantly playing with the same group of friends rematch over rematch of the same game. Some games that we like, we've been "rematching" for over an year. Something like this would never happen "in real life".
Currently, the way rematch works is detrimental to the experience in some games where player position matters a lot (like 7 Wonders, in which you interact only with those players to your side).
I think it would greatly improve BGA if the player order is completely randomized for every rematch. At the very least, for turn based games. • Qual navegador você está usando?
Google Chrome v124
-
• O que estava presente na tela quando você estava bloqueado (tela em branco? Parte da imagem do jogo? Mensagem de erro?)
According to lordalx (boardgamearena.com/bug?id=15582):
"When a rematch is proposed, unless game disable it, the player are place around the table in the exact same order (like in real life when you keep on playing with the same game again and again)"
While I understand this logic, I don't think it really applies in BGA turn based games. I'm constantly playing with the same group of friends rematch over rematch of the same game. Some games that we like, we've been "rematching" for over an year. Something like this would never happen "in real life".
Currently, the way rematch works is detrimental to the experience in some games where player position matters a lot (like 7 Wonders, in which you interact only with those players to your side).
I think it would greatly improve BGA if the player order is completely randomized for every rematch. At the very least, for turn based games. • Qual navegador você está usando?
Google Chrome v124
-
• Que parte das regras não foi respeitada pela adaptação do BGA?
According to lordalx (boardgamearena.com/bug?id=15582):
"When a rematch is proposed, unless game disable it, the player are place around the table in the exact same order (like in real life when you keep on playing with the same game again and again)"
While I understand this logic, I don't think it really applies in BGA turn based games. I'm constantly playing with the same group of friends rematch over rematch of the same game. Some games that we like, we've been "rematching" for over an year. Something like this would never happen "in real life".
Currently, the way rematch works is detrimental to the experience in some games where player position matters a lot (like 7 Wonders, in which you interact only with those players to your side).
I think it would greatly improve BGA if the player order is completely randomized for every rematch. At the very least, for turn based games. -
• A violação de regras está visível na revisão do jogo? Se sim, em que número de jogada?
• Qual navegador você está usando?
Google Chrome v124
-
• Qual era a ação de jogo que queria fazer?
According to lordalx (boardgamearena.com/bug?id=15582):
"When a rematch is proposed, unless game disable it, the player are place around the table in the exact same order (like in real life when you keep on playing with the same game again and again)"
While I understand this logic, I don't think it really applies in BGA turn based games. I'm constantly playing with the same group of friends rematch over rematch of the same game. Some games that we like, we've been "rematching" for over an year. Something like this would never happen "in real life".
Currently, the way rematch works is detrimental to the experience in some games where player position matters a lot (like 7 Wonders, in which you interact only with those players to your side).
I think it would greatly improve BGA if the player order is completely randomized for every rematch. At the very least, for turn based games. -
• O que você tentou fazer para provocar esta ação de jogo?
-
• O que aconteceu quando tentou fazer isto(mensagem de erro, mensagem na barra de estado do jogo)?
• Qual navegador você está usando?
Google Chrome v124
-
• Em que passo do jogo ocorre o problema(qual era a instrução corrente do jogo)?
According to lordalx (boardgamearena.com/bug?id=15582):
"When a rematch is proposed, unless game disable it, the player are place around the table in the exact same order (like in real life when you keep on playing with the same game again and again)"
While I understand this logic, I don't think it really applies in BGA turn based games. I'm constantly playing with the same group of friends rematch over rematch of the same game. Some games that we like, we've been "rematching" for over an year. Something like this would never happen "in real life".
Currently, the way rematch works is detrimental to the experience in some games where player position matters a lot (like 7 Wonders, in which you interact only with those players to your side).
I think it would greatly improve BGA if the player order is completely randomized for every rematch. At the very least, for turn based games. -
• O que aconteceu quando tentou fazer essa ação de jogo (mensagem de erro, mensagem na barra de estado do jogo)?
• Qual navegador você está usando?
Google Chrome v124
-
• Por favor descreva o problema de visualização. Se você tiver uma captura de tela desse bug (boa prática), pode usar um serviço de hospedagem de imagens de sua escolha (por exemplo, snipboard.io) para enviá-la e copiar/colar o link aqui.
According to lordalx (boardgamearena.com/bug?id=15582):
"When a rematch is proposed, unless game disable it, the player are place around the table in the exact same order (like in real life when you keep on playing with the same game again and again)"
While I understand this logic, I don't think it really applies in BGA turn based games. I'm constantly playing with the same group of friends rematch over rematch of the same game. Some games that we like, we've been "rematching" for over an year. Something like this would never happen "in real life".
Currently, the way rematch works is detrimental to the experience in some games where player position matters a lot (like 7 Wonders, in which you interact only with those players to your side).
I think it would greatly improve BGA if the player order is completely randomized for every rematch. At the very least, for turn based games. • Qual navegador você está usando?
Google Chrome v124
-
• Por favor copie/cole o texto em inglês em vez de sua língua. Se você tiver uma captura de tela desse bug (boa prática), pode usar um serviço de hospedagem de imagens de sua escolha (por exemplo, snipboard.io) para enviá-la e copiar/colar o link aqui. Este texto está disponível no sistema de traduções? Se sim, foi traduzido há mais de 24 horas?
According to lordalx (boardgamearena.com/bug?id=15582):
"When a rematch is proposed, unless game disable it, the player are place around the table in the exact same order (like in real life when you keep on playing with the same game again and again)"
While I understand this logic, I don't think it really applies in BGA turn based games. I'm constantly playing with the same group of friends rematch over rematch of the same game. Some games that we like, we've been "rematching" for over an year. Something like this would never happen "in real life".
Currently, the way rematch works is detrimental to the experience in some games where player position matters a lot (like 7 Wonders, in which you interact only with those players to your side).
I think it would greatly improve BGA if the player order is completely randomized for every rematch. At the very least, for turn based games. • Qual navegador você está usando?
Google Chrome v124
-
• Por favor, explique sua sugestão precisamente e de forma concisa, de forma que fique o mais fácil possível, entender o que você quer dizer.
According to lordalx (boardgamearena.com/bug?id=15582):
"When a rematch is proposed, unless game disable it, the player are place around the table in the exact same order (like in real life when you keep on playing with the same game again and again)"
While I understand this logic, I don't think it really applies in BGA turn based games. I'm constantly playing with the same group of friends rematch over rematch of the same game. Some games that we like, we've been "rematching" for over an year. Something like this would never happen "in real life".
Currently, the way rematch works is detrimental to the experience in some games where player position matters a lot (like 7 Wonders, in which you interact only with those players to your side).
I think it would greatly improve BGA if the player order is completely randomized for every rematch. At the very least, for turn based games. • Qual navegador você está usando?
Google Chrome v124
Histórico do relatório
Two player games should swap starting players on a rematch.
Multi-player games should rotate the starting player and randomize the player order. If rotating the starting player is too much to remember between games, randomizing the starting player (avoiding the previous starting player) is acceptable.
Rearranging seats at the table is totally something we do in real life if we're playing multiple short games.
In real life we use chwazi to determine player order for every game we play. In 7 wonders nobody likes to sit next to the player who likes heavy military and we all want to sit next to the pacifist.
boardgamearena.com/bug?id=15582
And this thread: boardgamearena.com/forum/viewtopic.php?t=41518
Adicione alguma coisa para este relatório
- Outro ID de mesa / ID de jogada
- Carregar em F5 resolveu o problema?
- O problema aparece várias vezes? Sempre? Imprevisivelmente?
- Se você tiver uma captura de tela desse bug (boa prática), pode usar um serviço de hospedagem de imagens de sua escolha (por exemplo, snipboard.io) para enviá-la e copiar/colar o link aqui.
