Gamehelpmia
Mia is a bluffing dice game, where a player bets a value they have - or pretend they do - without the other players seeing the dice. The next player has 3 possible actions:
-Accept the bet, roll the dice, and declare a higher value;
-Accept, then pass the dice betting the previous value without seeing them;
-Challenge the bet, then reveal the dice. If the dice holder was telling the truth, the challenging player loses 1 life; if it was a bluff, the dice holder loses 1 life.
--Betting Mia (21) is the highest possible bet, so the next player has to either accept, losing a life, or challenge it, risking 2 lives if the Mia is true - a bluff still costs 1 life to the dice holder.
The player who wins the challenge proceeds to roll the dice, starting a new round.
The way dice are valued is the following: if the values are different, the higher value becomes the decimal, and the lower becomes the unit - for example, if 3 and 4 are cast, then the value is 43, regardless of how they were shown visually. Pairs are higher than different values, apart from 21, the highest possible value.
The value order is the following:
21 (Mia),
66, 55, 44, 33, 22, 11,
65, 64, 63, 62, 61, 54, 53, 52, 51, 43, 42, 41, 32, 31.
